Player Matchup

Hercules
Hercules
Platinum IV
Deantje038_
Hercules
Platinum IV
Level 165
God Stats
7W - 12L
1,522 SR
Queue Stats
460W - 459L
1,723 MMR
Solo
Charybdis
Charybdis
Gold I
Pilzzy GK
Charybdis
Gold I
Level 110
God Stats
9W - 8L
1,688 SR
Queue Stats
708W - 720L
1,711 MMR
Solo
Thor
Thor
Gold II
Shedonehers
Thor
Gold II
Level 109
God Stats
18W - 27L
1,289 SR
Queue Stats
281W - 275L
1,726 MMR
Solo
Sylvanus
Sylvanus
Platinum II
jahReapz
Sylvanus
Platinum II
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
229W - 221L
1,782 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
thunder_bird1502
Baron Samedi
Platinum IV
Level 146
God Stats
6W - 11L
1,545 SR
Queue Stats
220W - 213L
1,791 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,509 SR
1,747 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,634 SR
1,692 MMR
Ra
Ra
Platinum IV
 
Ra
Platinum IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum IV
Crazydevil38
Cabrakan
Platinum IV
Level 129
God Stats
31W - 19L
1,734 SR
Queue Stats
90W - 86L
1,787 MMR
Solo
Bacchus
Bacchus
Gold IV
HUNTER_MR_X
Bacchus
Gold IV
Level 168
God Stats
9W - 4L
1,675 SR
Queue Stats
37W - 36L
1,685 MMR
Party 1
Rama
Rama
Gold II
Hourikatzo
Rama
Gold II
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,734 MMR
Party 1
Thanatos
Thanatos
Platinum III
Talonsky
Thanatos
Platinum III
Level 174
God Stats
19W - 18L
1,759 SR
Queue Stats
268W - 264L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deantje038_
Hercules
12
1 / 4 / 0
6,602
600
6,465
10,744
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charybdis
Pilzzy GK
Charybdis
12
1 / 1 / 1
6,316
574
4,325
8,732
2,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 1
5,617
511
3,686
7,531
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
jahReapz
Sylvanus
10
0 / 1 / 2
5,841
531
2,934
9,862
5,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
thunder_bird1502
Baron Samedi
11
0 / 2 / 1
5,643
513
3,940
6,268
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetChang'eAthenaSerqet

VS

Bans
Erlang ShenKing ArthurKuzenboAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 0
6,345
577
5,746
3,920
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Crazydevil38
Cabrakan
12
2 / 1 / 3
6,903
628
7,102
10,313
5,853
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
HUNTER_MR_X
Bacchus
10
0 / 1 / 1
5,886
535
4,401
8,243
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 1 / 2
6,261
569
6,491
7,380
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Talonsky
Thanatos
13
7 / 1 / 0
6,724
611
6,675
7,382
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
10
10
Deaths
4
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
0
1
W
Cabrakan
Crazydevil38
Cabrakan
2
1
3
3.5
L
Hercules
Deantje038_
Hercules
1
4
0
0.25
W
Bacchus
HUNTER_MR_X
Bacchus
0
1
1
0.5
W
0
1
2
1
L
Charybdis
Pilzzy GK
Charybdis
1
1
1
1.5
L
2
2
1
1.25
W
Thanatos
Talonsky
Thanatos
7
1
0
7
L
Sylvanus
jahReapz
Sylvanus
0
1
2
1
L
Baron Samedi
thunder_bird1502
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,350
Damage
30,415
43,137
Taken
37,238
22,322
Mitigated
18,942
18,182
Healing
20,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,746
572
886
2,176
3,920
1,430
0
1,143
2,777
63,101
0
W
Cabrakan
Crazydevil38
Cabrakan
7,102
627
0
4,110
10,313
5,853
0
452
9,293
43,181
2,382
L
Hercules
Deantje038_
Hercules
6,465
1,579
0
4,185
10,744
8,793
0
5,548
5,196
0
43,675
W
Bacchus
HUNTER_MR_X
Bacchus
4,401
576
0
2,296
8,243
6,375
0
3,619
4,624
18,252
2,000
W
6,491
4,565
0
4,328
7,380
2,318
0
312
7,068
0
60,757
L
Charybdis
Pilzzy GK
Charybdis
4,325
2,217
0
4,037
8,732
2,569
0
953
7,779
0
51,130
L
3,686
760
0
840
7,531
2,351
0
2,106
5,182
0
37,771
W
Thanatos
Talonsky
Thanatos
6,675
820
0
6,517
7,382
2,966
0
1,348
6,034
0
46,987
L
Sylvanus
jahReapz
Sylvanus
2,934
962
2,565
4,502
9,862
5,889
14
4,543
5,139
21,905
0
L
Baron Samedi
thunder_bird1502
Baron Samedi
3,940
267
165
1,888
6,268
2,720
0
2,629
3,308
40,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
32,119
365
Minions Killed
416
0
Camps Cleared
0
1,076,109
Distance Traveled
1,175,494
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,345
577
127
12
0
233,463
3
W
Cabrakan
6,903
628
89
8
0
229,744
2
L
Hercules
6,602
600
80
7
0
210,383
4
W
Bacchus
5,886
535
17
2
0
243,922
0
W
Rama
6,261
569
106
10
0
196,923
2
L
Charybdis
6,316
574
98
9
0
198,709
1
L
Thor
5,617
511
67
6
0
244,990
0
W
Thanatos
6,724
611
77
7
0
271,442
2
L
Sylvanus
5,841
531
36
3
0
209,119
4
L
Baron Samedi
5,643
513
84
8
0
212,908
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role