Player Matchup

Sun Wukong
Sun Wukong
GR0U
Sun Wukong
Level 153
God Stats
31W - 36L
1,519 SR
Queue Stats
305W - 306L
1,554 Elo+
Solo
Bastet
Bastet
MrDaN6175
Bastet
Level 67
God Stats
59W - 48L
1,601 SR
Queue Stats
305W - 315L
1,454 Elo+
Party 1
Vulcan
Vulcan
xxxXKAGEXxxxz
Vulcan
Level 127
God Stats
25W - 27L
1,486 SR
Queue Stats
236W - 280L
1,422 Elo+
Party 1
Team Averages
Level 116
1,536 SR
1,477 Elo+

VS

Team Averages
Level 137
1,589 SR
1,441 Elo+
Izanami
Izanami
Aspire15
Izanami
Level 127
God Stats
0W - 1L
1,659 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Fafnir
Fafnir
TheMAGICALJFK
Fafnir
Level 196
God Stats
61W - 57L
1,609 SR
Queue Stats
224W - 218L
1,559 Elo+
Solo
Zeus
Zeus
jacokid
Zeus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GR0U
Sun Wukong
17
4 / 0 / 10
10,891
838
11,592
11,199
11,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bastet
MrDaN6175
Bastet
18
5 / 2 / 8
11,570
890
12,173
11,606
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
6 / 1 / 5
11,038
849
10,687
6,227
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aspire15
Izanami
14
1 / 8 / 1
9,279
714
5,100
14,715
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 3 / 1
9,224
710
6,564
14,633
15,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Zeus
jacokid
Zeus
14
1 / 4 / 2
8,652
666
5,594
9,020
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
3
3
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aspire15
Izanami
1
8
1
0.19
W
Sun Wukong
GR0U
Sun Wukong
4
0
10
9
W
Bastet
MrDaN6175
Bastet
5
2
8
4.5
L
1
3
1
0.5
L
Zeus
jacokid
Zeus
1
4
2
0.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
17,258
29,032
Taken
38,368
17,921
Mitigated
23,197
7,235
Healing
5,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aspire15
Izanami
5,100
3,146
0
1,891
14,715
4,717
0
3,267
10,831
0
40,384
W
Sun Wukong
GR0U
Sun Wukong
11,592
1,813
0
3,631
11,199
11,543
421
3,428
7,282
0
25,858
W
Bastet
MrDaN6175
Bastet
12,173
1,713
0
3,041
11,606
4,209
813
3,795
7,410
0
50,143
L
6,564
1,851
0
2,929
14,633
15,659
0
5,798
7,599
17,966
2,283
L
Zeus
jacokid
Zeus
5,594
205
0
635
9,020
2,821
0
597
7,725
16,606
0
W
10,687
150
131
432
6,227
2,169
0
2,954
2,808
38,157
705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,499
Gold Earned
27,155
171
Minions Killed
146
0
Camps Cleared
0
780,501
Distance Traveled
625,612
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,279
714
78
6
0
189,997
0
W
Sun Wukong
10,891
838
42
3
0
265,401
6
W
Bastet
11,570
890
66
5
0
274,348
0
L
Fafnir
9,224
710
32
2
0
232,444
0
L
Zeus
8,652
666
36
3
0
203,171
0
W
Vulcan
11,038
849
63
5
0
240,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role