Player Matchup

Medusa
Medusa
BalecGames
Medusa
Level 108
God Stats
1W - 1L
1,878 SR
Queue Stats
62W - 49L
1,483 Elo+
Party 3
Apollo
Apollo
FNS SHARP
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
ItsMrWizard
Amaterasu
Level 132
God Stats
0W - 1L
1,317 SR
Queue Stats
7W - 6L
1,543 Elo+
Party 2
Cabrakan
Cabrakan
JellySoulz
Cabrakan
Level 96
God Stats
0W - 4L
1,232 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 3
Baba Yaga
Baba Yaga
Nekoprotector
Baba Yaga
Level 88
God Stats
1W - 2L
1,656 SR
Queue Stats
10W - 14L
1,446 Elo+
Party 3
Team Averages
Level 91
1,517 SR
1,492 Elo+

VS

Team Averages
Level 124
1,562 SR
1,494 Elo+
Arachne
Arachne
Dino_Lui
Arachne
Level 158
God Stats
13W - 8L
1,640 SR
Queue Stats
215W - 205L
1,507 Elo+
Solo
Janus
Janus
IGotOneHit
Janus
Level 145
God Stats
3W - 3L
1,448 SR
Queue Stats
311W - 311L
1,561 Elo+
Solo
Ymir
Ymir
KeeNeption
Ymir
Level 69
God Stats
3W - 0L
1,452 SR
Queue Stats
173W - 162L
1,439 Elo+
Party 1
Surtr
Surtr
Mystic3183
Surtr
Level 146
God Stats
8W - 9L
1,533 SR
Queue Stats
494W - 450L
1,496 Elo+
Party 1
Neith
Neith
iStoleUrNuggets
Neith
Level 103
God Stats
5W - 4L
1,737 SR
Queue Stats
117W - 118L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BalecGames
Medusa
9
1 / 1 / 2
5,013
501
5,532
7,583
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Apollo
FNS SHARP
Apollo
8
0 / 2 / 1
4,346
435
685
5,947
1,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
ItsMrWizard
Amaterasu
10
3 / 4 / 0
5,824
582
6,370
15,924
11,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cabrakan
JellySoulz
Cabrakan
8
2 / 2 / 1
5,540
554
3,125
7,167
6,759
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baba Yaga
Nekoprotector
Baba Yaga
10
0 / 1 / 0
4,957
496
2,225
3,143
920
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dino_Lui
Arachne
9
3 / 1 / 2
5,474
547
3,033
6,790
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
13
1 / 0 / 0
6,982
698
1,175
3,516
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 3
5,171
517
2,909
8,053
3,853
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
12
3 / 2 / 3
6,908
691
10,442
10,606
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
3 / 0 / 0
6,212
621
7,102
4,562
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
6
Kills
10
10
Deaths
6
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
BalecGames
Medusa
1
1
2
2
W
Arachne
Dino_Lui
Arachne
3
1
2
4
L
Apollo
FNS SHARP
Apollo
0
2
1
0.25
W
Janus
1
0
0
1
L
Amaterasu
ItsMrWizard
Amaterasu
3
4
0
0.75
L
Cabrakan
JellySoulz
Cabrakan
2
2
1
1.25
W
0
3
3
0.5
W
Surtr
3
2
3
2.25
L
Baba Yaga
Nekoprotector
Baba Yaga
0
1
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,937
Damage
24,661
39,764
Taken
33,527
23,201
Mitigated
14,890
12,813
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BalecGames
Medusa
5,532
1,601
0
2,634
7,583
2,249
0
1,404
6,179
0
42,013
W
Arachne
Dino_Lui
Arachne
3,033
1,902
0
3,137
6,790
1,904
0
741
6,049
0
28,620
L
Apollo
FNS SHARP
Apollo
685
313
0
476
5,947
1,918
18
0
5,947
0
21,203
W
Janus
1,175
404
0
1,153
3,516
1,191
0
1,836
1,680
62,010
0
L
Amaterasu
ItsMrWizard
Amaterasu
6,370
3,033
0
7,603
15,924
11,355
0
880
15,044
0
41,085
L
Cabrakan
JellySoulz
Cabrakan
3,125
527
0
1,066
7,167
6,759
0
1,149
6,018
12,291
0
W
2,909
639
0
1,293
8,053
3,853
0
1,714
6,339
12,936
752
W
Surtr
10,442
4,604
0
1,524
10,606
6,629
60
0
10,606
1,986
45,546
L
Baba Yaga
Nekoprotector
Baba Yaga
2,225
0
0
1,034
3,143
920
0
1,091
1,968
29,282
1,194
W
7,102
1,980
0
1,506
4,562
1,313
0
969
3,593
0
48,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,680
Gold Earned
30,747
259
Minions Killed
349
0
Camps Cleared
0
986,952
Distance Traveled
1,008,792
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,013
501
68
7
0
205,224
0
W
Arachne
5,474
547
49
5
0
233,279
3
L
Apollo
4,346
435
36
4
0
227,871
4
W
Janus
6,982
698
120
12
0
209,874
2
L
Amaterasu
5,824
582
74
7
0
191,965
0
L
Cabrakan
5,540
554
16
2
0
163,443
2
W
Ymir
5,171
517
23
2
0
186,540
5
W
Surtr
6,908
691
77
8
0
194,921
0
L
Baba Yaga
4,957
496
65
7
0
198,449
1
W
Neith
6,212
621
80
8
0
184,178
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role