Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Calli Cj
Arachne
Level 27
God Stats
0W - 4L
1,193 SR
Queue Stats
3W - 12L
1,237 Elo+
Party 1
Ymir
Ymir
J2 Raz
Ymir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,247 Elo+
Party 1
Izanami
Izanami
lucianboy6
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Loki
Loki
rcl449
Loki
Level 102
God Stats
72W - 73L
1,590 SR
Queue Stats
97W - 97L
1,466 Elo+
Solo
Team Averages
Level 57
1,457 SR
1,390 Elo+

VS

Team Averages
Level 83
1,528 SR
1,448 Elo+
Bastet
Bastet
M1dgetSpinna
Bastet
Level 81
God Stats
1W - 1L
1,228 SR
Queue Stats
232W - 225L
1,422 Elo+
Solo
Lancelot
Lancelot
YKZ__AROUF54
Lancelot
Level 88
God Stats
12W - 9L
1,536 SR
Queue Stats
292W - 268L
1,453 Elo+
Solo
Neith
Neith
javiggsb7
Neith
Level 69
God Stats
11W - 10L
1,501 SR
Queue Stats
127W - 122L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
nicomart_92
Zhong Kui
Level 114
God Stats
2W - 2L
1,704 SR
Queue Stats
31W - 27L
1,513 Elo+
Solo
Bacchus
Bacchus
robeeer9
Bacchus
Level 61
God Stats
7W - 4L
1,669 SR
Queue Stats
59W - 60L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
1 / 2 / 0
7,166
512
2,147
6,663
2,182
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
Calli Cj
Arachne
10
0 / 5 / 0
5,691
407
3,068
14,144
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ymir
J2 Raz
Ymir
12
3 / 5 / 2
7,700
550
5,972
14,138
12,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Izanami
lucianboy6
Izanami
10
1 / 11 / 1
6,230
445
5,476
12,213
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
rcl449
Loki
13
0 / 2 / 0
6,384
456
1,489
4,992
1,464
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 3 / 4
7,055
504
3,488
9,106
3,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
YKZ__AROUF54
Lancelot
15
2 / 0 / 0
8,667
619
4,014
6,739
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
javiggsb7
Neith
13
15 / 3 / 5
9,010
644
16,617
8,956
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Zhong Kui
nicomart_92
Zhong Kui
13
2 / 0 / 4
7,628
545
5,853
6,941
5,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
robeeer9
Bacchus
12
4 / 0 / 14
8,628
616
5,440
9,309
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
25
25
Deaths
6
3
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
2
0
0.5
L
Arachne
Calli Cj
Arachne
0
5
0
0
L
Ymir
J2 Raz
Ymir
3
5
2
0.8
W
Bastet
2
3
4
1.33
W
Lancelot
YKZ__AROUF54
Lancelot
2
0
0
2
W
Neith
javiggsb7
Neith
15
3
5
5.83
L
Izanami
lucianboy6
Izanami
1
11
1
0.14
W
Zhong Kui
nicomart_92
Zhong Kui
2
0
4
4
L
Loki
rcl449
Loki
0
2
0
0
W
Bacchus
robeeer9
Bacchus
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,152
Damage
35,412
52,150
Taken
41,051
23,832
Mitigated
26,577
8,263
Healing
15,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
2,147
682
0
1,292
6,663
2,182
0
3,266
3,397
0
52,425
L
Arachne
Calli Cj
Arachne
3,068
2,061
0
5,462
14,144
4,283
0
1,715
12,312
0
24,337
L
Ymir
J2 Raz
Ymir
5,972
983
0
678
14,138
12,001
0
3,652
10,486
25,935
0
W
Bastet
3,488
423
0
1,265
9,106
3,666
485
836
8,270
0
38,441
W
Lancelot
YKZ__AROUF54
Lancelot
4,014
974
0
2,908
6,739
4,421
0
0
6,739
0
61,912
W
Neith
javiggsb7
Neith
16,617
7,227
406
2,487
8,956
3,400
1,604
2,857
6,099
0
67,579
L
Izanami
lucianboy6
Izanami
5,476
3,308
0
831
12,213
3,902
0
2,660
9,553
0
29,226
W
Zhong Kui
nicomart_92
Zhong Kui
5,853
412
0
4,169
6,941
5,145
107
363
6,578
45,522
1,143
L
Loki
rcl449
Loki
1,489
218
0
0
4,992
1,464
0
0
4,735
0
43,545
W
Bacchus
robeeer9
Bacchus
5,440
1,053
286
4,215
9,309
9,945
416
1,916
7,393
17,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,171
Gold Earned
40,988
313
Minions Killed
395
0
Camps Cleared
0
1,227,280
Distance Traveled
1,349,431
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,166
512
106
8
0
242,984
1
L
Arachne
5,691
407
46
3
0
306,529
0
L
Ymir
7,700
550
28
2
0
216,418
0
W
Bastet
7,055
504
72
5
0
319,005
0
W
Lancelot
8,667
619
112
8
0
286,924
0
W
Neith
9,010
644
101
7
0
213,844
0
L
Izanami
6,230
445
61
4
0
200,411
0
W
Zhong Kui
7,628
545
88
6
0
251,776
0
L
Loki
6,384
456
72
5
0
260,938
0
W
Bacchus
8,628
616
22
2
0
277,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role