Player Matchup

Ares
Ares
 
Ares
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AUS JEFE
Olorun
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
493W - 525L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
Does Goodly
Sun Wukong
Level 107
God Stats
25W - 7L
1,628 SR
Queue Stats
289W - 204L
1,646 Elo+
Party 1
Anubis
Anubis
Does Poorly
Anubis
Level 93
God Stats
2W - 3L
1,123 SR
Queue Stats
332W - 208L
1,629 Elo+
Party 1
Discordia
Discordia
xX GNUTZ 305 Xx
Discordia
Level 108
God Stats
6W - 4L
1,345 SR
Queue Stats
88W - 94L
1,467 Elo+
Solo
Team Averages
Level 95
1,419 SR
1,530 Elo+

VS

Team Averages
Level 88
1,637 SR
1,458 Elo+
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
JohnZuzu187
Merlin
Level 78
God Stats
2W - 1L
1,809 SR
Queue Stats
72W - 73L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
Tboy845
Sun Wukong
Level 61
God Stats
3W - 3L
1,661 SR
Queue Stats
169W - 159L
1,457 Elo+
Solo
Maui
Maui
fluidbirb
Maui
Level 89
God Stats
7W - 5L
1,716 SR
Queue Stats
372W - 396L
1,479 Elo+
Solo
Eset
Eset
treditty
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 1 / 8
7,218
902
2,613
4,569
2,664
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
AUS JEFE
Olorun
1
0 / 0 / 0
2,420
303
0
0
0
Sun Wukong
Does Goodly
Sun Wukong
17
11 / 1 / 4
9,170
1,146
8,180
8,848
9,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
3 / 2 / 10
7,867
983
7,415
6,756
3,475
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
xX GNUTZ 305 Xx
Discordia
14
2 / 1 / 13
7,971
996
9,974
4,126
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
7
0 / 1 / 1
5,474
684
794
2,044
1,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 5 / 1
5,964
746
2,336
6,503
2,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Tboy845
Sun Wukong
11
1 / 5 / 0
6,521
815
3,275
8,182
6,625
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maui
14
3 / 3 / 1
7,982
998
3,211
9,152
9,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Eset
13
0 / 4 / 2
6,207
776
4,322
5,329
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
18
Kills
4
5
Deaths
18
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
8
6
L
Odin
 
Odin
0
1
1
0.5
W
Olorun
AUS JEFE
Olorun
0
0
0
0
W
Sun Wukong
Does Goodly
Sun Wukong
11
1
4
13
W
Anubis
3
2
10
4
L
Merlin
0
5
1
0.1
L
Sun Wukong
Tboy845
Sun Wukong
1
5
0
0.2
L
Maui
3
3
1
1.17
L
Eset
0
4
2
0.25
W
Discordia
xX GNUTZ 305 Xx
Discordia
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,182
Damage
13,938
24,299
Taken
31,210
17,326
Mitigated
22,007
8,571
Healing
4,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,613
133
224
610
4,569
2,664
284
1,316
3,253
3,969
838
L
Odin
 
Odin
794
199
132
625
2,044
1,309
0
1,262
782
0
2,068
W
Olorun
AUS JEFE
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Does Goodly
Sun Wukong
8,180
572
646
2,102
8,848
9,602
167
3,550
5,298
0
18,464
W
Anubis
7,415
617
241
2,193
6,756
3,475
840
2,308
4,448
20,643
0
L
Merlin
2,336
147
136
654
6,503
2,365
0
3,912
2,591
9,450
0
L
Sun Wukong
Tboy845
Sun Wukong
3,275
483
123
1,081
8,182
6,625
0
5,690
2,492
0
9,521
L
Maui
3,211
483
297
1,196
9,152
9,601
0
6,616
2,536
7,439
0
L
Eset
4,322
40
0
250
5,329
2,107
0
2,273
3,056
13,427
1,120
W
Discordia
xX GNUTZ 305 Xx
Discordia
9,974
448
1,376
1,179
4,126
1,585
74
2,054
2,072
21,710
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,646
Gold Earned
32,148
79
Minions Killed
56
0
Camps Cleared
0
621,835
Distance Traveled
548,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,218
902
7
1
0
120,918
0
L
Odin
5,474
684
5
1
0
60,245
0
W
Olorun
2,420
303
0
0
0
0
0
W
Sun Wukong
9,170
1,146
22
3
0
176,449
0
W
Anubis
7,867
983
28
4
0
146,497
0
L
Merlin
5,964
746
18
2
0
124,169
0
L
Sun Wukong
6,521
815
11
1
0
93,938
0
L
Maui
7,982
998
2
0
0
146,533
0
L
Eset
6,207
776
20
3
0
123,728
0
W
Discordia
7,971
996
22
3
0
177,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role