Player Matchup

Scylla
Scylla
Ljmassey
Scylla
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
28W - 25L
1,423 Elo+
Party 1
Chaac
Chaac
aditude lloyd
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,313 Elo+
Party 1
Hachiman
Hachiman
illlmazera
Hachiman
Level 109
God Stats
3W - 1L
1,647 SR
Queue Stats
75W - 55L
1,544 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,427 Elo+

VS

Team Averages
Level 163
1,576 SR
1,465 Elo+
Bastet
Bastet
 
Bastet
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Crawko
Atlas
Level 118
God Stats
8W - 4L
1,647 SR
Queue Stats
39W - 41L
1,442 Elo+
Party 2
Poseidon
Poseidon
Crawky
Poseidon
Level 134
God Stats
5W - 1L
1,580 SR
Queue Stats
41W - 43L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ljmassey
Scylla
15
2 / 4 / 1
9,236
770
3,569
11,495
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 2 / 2
9,003
750
8,116
12,500
11,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
illlmazera
Hachiman
15
1 / 3 / 1
8,836
736
10,695
10,351
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 1 / 5
9,727
811
12,292
7,710
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Crawko
Atlas
17
2 / 2 / 6
9,790
816
8,383
13,521
13,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Crawky
Poseidon
18
4 / 0 / 5
10,678
890
9,191
5,565
2,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
5
5.5
W
Atlas
Crawko
Atlas
2
2
6
2.5
W
Poseidon
Crawky
Poseidon
4
0
5
6.5
L
Scylla
Ljmassey
Scylla
2
4
1
0.63
L
0
2
2
0.5
L
Hachiman
illlmazera
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,380
Damage
29,866
34,346
Taken
26,796
18,313
Mitigated
18,330
5,458
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,292
2,295
0
3,381
7,710
2,892
52
1,317
5,954
0
23,445
W
Atlas
Crawko
Atlas
8,383
2,016
0
2,291
13,521
13,363
326
1,854
10,994
17,296
2,394
W
Poseidon
Crawky
Poseidon
9,191
592
0
1,488
5,565
2,075
657
202
5,284
45,242
0
L
Scylla
Ljmassey
Scylla
3,569
199
0
500
11,495
3,247
0
5,838
4,803
28,862
0
L
8,116
543
0
2,954
12,500
11,783
0
4,320
7,386
153
36,086
L
Hachiman
illlmazera
Hachiman
10,695
3,303
0
2,004
10,351
3,283
0
3,994
5,626
0
27,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,075
Gold Earned
30,195
184
Minions Killed
152
0
Camps Cleared
0
645,979
Distance Traveled
755,715
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,727
811
18
2
0
258,074
0
W
Atlas
9,790
816
34
3
0
242,294
1
W
Poseidon
10,678
890
100
8
0
255,347
0
L
Scylla
9,236
770
84
7
0
212,453
2
L
Chaac
9,003
750
50
4
0
238,795
0
L
Hachiman
8,836
736
50
4
0
194,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role