Player Matchup

Thor
Thor
 
Thor
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
KELEBEK0325
Kukulkan
Level 39
God Stats
58W - 53L
1,559 SR
Queue Stats
58W - 58L
1,471 Elo+
Party 3
Hel
Hel
PaladinBin
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,282 Elo+
Party 2
Mulan
Mulan
Phantom0608
Mulan
Level 37
God Stats
1W - 5L
1,189 SR
Queue Stats
9W - 22L
1,282 Elo+
Party 2
Xing Tian
Xing Tian
Ryu4153
Xing Tian
Level 68
God Stats
5W - 5L
1,651 SR
Queue Stats
356W - 386L
1,520 Elo+
Party 3
Team Averages
Level 40
1,480 SR
1,411 Elo+

VS

Team Averages
Level 104
1,405 SR
1,498 Elo+
Tiamat
Tiamat
Adam Fenx
Tiamat
Level 143
God Stats
1W - 0L
1,209 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
King Arthur
King Arthur
Artemiss6865
King Arthur
Level 126
God Stats
2W - 1L
1,285 SR
Queue Stats
41W - 34L
1,544 Elo+
Party 1
Zeus
Zeus
CesarinGame
Zeus
Level 156
God Stats
1W - 1L
1,691 SR
Queue Stats
120W - 121L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
themantrippy
Hou Yi
Level 51
God Stats
1W - 7L
1,214 SR
Queue Stats
13W - 20L
1,400 Elo+
Solo
Xing Tian
Xing Tian
unlucky_AJ
Xing Tian
Level 46
God Stats
11W - 5L
1,625 SR
Queue Stats
136W - 152L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 6 / 2
7,958
1,137
5,705
10,368
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
KELEBEK0325
Kukulkan
13
0 / 2 / 2
7,405
1,058
2,171
4,723
1,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 6 / 3
7,486
1,069
5,913
11,351
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 1
8,462
1,209
4,889
9,559
9,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Ryu4153
Xing Tian
13
1 / 3 / 2
7,767
1,110
4,877
11,264
8,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Team 1 Tickets

199

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adam Fenx
Tiamat
15
2 / 0 / 12
8,726
1,247
9,801
3,783
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Artemiss6865
King Arthur
15
3 / 1 / 12
8,879
1,268
6,478
7,762
7,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
10 / 2 / 6
10,524
1,503
14,616
6,300
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
15
2 / 1 / 8
8,481
1,212
4,523
3,068
951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Xing Tian
unlucky_AJ
Xing Tian
14
3 / 0 / 11
8,803
1,258
7,681
6,622
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
4
Kills
20
20
Deaths
4
10
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
6
2
0.33
W
Tiamat
Adam Fenx
Tiamat
2
0
12
8
W
King Arthur
Artemiss6865
King Arthur
3
1
12
9
W
10
2
6
6.5
L
Kukulkan
KELEBEK0325
Kukulkan
0
2
2
0.5
L
0
6
3
0.25
L
2
3
1
0.83
L
Xing Tian
Ryu4153
Xing Tian
1
3
2
0.67
W
Hou Yi
2
1
8
6
W
Xing Tian
unlucky_AJ
Xing Tian
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,555
Damage
43,099
47,265
Taken
27,535
27,760
Mitigated
18,197
3,785
Healing
3,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,705
430
0
230
10,368
3,649
0
6,691
3,273
0
13,634
W
Tiamat
Adam Fenx
Tiamat
9,801
514
0
927
3,783
2,449
0
1,832
1,885
29,861
0
W
King Arthur
Artemiss6865
King Arthur
6,478
217
0
1,202
7,762
7,697
0
3,327
4,069
109
14,745
W
14,616
3,098
0
262
6,300
1,555
0
2,703
3,413
33,806
514
L
Kukulkan
KELEBEK0325
Kukulkan
2,171
106
0
60
4,723
1,554
0
3,408
1,116
19,328
0
L
5,913
712
1,115
1,280
11,351
4,382
0
7,461
3,721
16,583
0
L
4,889
722
0
773
9,559
9,443
0
5,150
3,941
0
16,011
L
Xing Tian
Ryu4153
Xing Tian
4,877
257
0
327
11,264
8,732
0
7,171
3,869
11,938
0
W
Hou Yi
4,523
2,129
0
64
3,068
951
0
1,384
1,606
0
14,489
W
Xing Tian
unlucky_AJ
Xing Tian
7,681
372
0
676
6,622
5,545
0
3,253
3,075
11,012
2,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,078
Gold Earned
45,413
136
Minions Killed
158
3
Camps Cleared
8
617,096
Distance Traveled
758,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,958
1,137
10
1
2
132,991
0
W
Tiamat
8,726
1,247
59
8
2
169,515
0
W
King Arthur
8,879
1,268
16
2
0
147,544
0
W
Zeus
10,524
1,503
37
5
4
144,280
0
L
Kukulkan
7,405
1,058
46
7
0
97,128
0
L
Hel
7,486
1,069
27
4
0
126,793
0
L
Mulan
8,462
1,209
36
5
1
144,493
0
L
Xing Tian
7,767
1,110
17
2
0
115,691
0
W
Hou Yi
8,481
1,212
22
3
2
135,937
0
W
Xing Tian
8,803
1,258
24
3
0
160,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role