Player Matchup

Erlang Shen
Erlang Shen
Platinum II
Ghaspier
Erlang Shen
Platinum II
Level 180
God Stats
2W - 0L
1,393 SR
Queue Stats
54W - 36L
1,783 MMR
Party 2
Cernunnos
Cernunnos
Gold II
Smlyeon3
Cernunnos
Gold II
Level 239
God Stats
3W - 3L
1,176 SR
Queue Stats
429W - 419L
1,636 MMR
Solo
Vulcan
Vulcan
Gold II
SunGodXl
Vulcan
Gold II
Level 147
God Stats
56W - 30L
1,656 SR
Queue Stats
193W - 189L
1,613 MMR
Solo
Shiva
Shiva
Gold V
Vector15932
Shiva
Gold V
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 33L
1,579 MMR
Party 2
Kuzenbo
Kuzenbo
Gold III
zoso421
Kuzenbo
Gold III
Level 125
God Stats
17W - 10L
1,543 SR
Queue Stats
59W - 60L
1,638 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 168
1,454 SR
1,650 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,647 SR
1,645 MMR
Cthulhu
Cthulhu
Gold I
BrtAleX1792
Cthulhu
Gold I
Level 163
God Stats
3W - 3L
1,534 SR
Queue Stats
106W - 109L
1,743 MMR
Solo
Anhur
Anhur
Platinum IV
Jelly Diamondz
Anhur
Platinum IV
Level 146
God Stats
3W - 8L
1,554 SR
Queue Stats
142W - 136L
1,718 MMR
Solo
Hera
Hera
Platinum IV
Silver_Crow21121
Hera
Platinum IV
Level 144
God Stats
3W - 6L
1,884 SR
Queue Stats
387W - 380L
1,791 MMR
Party 1
Arachne
Arachne
Gold III
SmiteTrashAsf
Arachne
Gold III
Level 67
God Stats
28W - 25L
1,596 SR
Queue Stats
306W - 311L
1,561 MMR
Solo
Athena
Athena
Gold IV
xBad_MemoriezXx
Athena
Gold IV
Level 129
God Stats
5W - 3L
1,666 SR
Queue Stats
891W - 914L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ghaspier
Erlang Shen
11
5 / 0 / 2
6,457
646
6,562
8,638
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Cernunnos
Smlyeon3
Cernunnos
12
2 / 1 / 3
6,495
650
4,504
6,363
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
SunGodXl
Vulcan
11
2 / 1 / 2
6,382
638
4,923
4,257
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
6,396
640
3,986
8,227
5,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
zoso421
Kuzenbo
11
2 / 0 / 3
5,945
595
4,202
4,175
2,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Chang'eSerqetFreya

VS

Bans
King ArthurAresCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrtAleX1792
Cthulhu
11
2 / 1 / 0
6,042
604
4,666
7,031
5,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 1
5,498
550
3,700
5,558
2,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
0 / 5 / 0
5,011
501
3,672
6,571
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
0 / 2 / 0
5,031
503
3,077
10,434
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 2 / 0
5,310
531
1,990
9,955
6,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
3
3
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrtAleX1792
Cthulhu
2
1
0
2
W
Erlang Shen
Ghaspier
Erlang Shen
5
0
2
6
L
0
2
1
0.25
L
0
5
0
0
L
Arachne
0
2
0
0
W
Cernunnos
Smlyeon3
Cernunnos
2
1
3
3.5
W
Vulcan
SunGodXl
Vulcan
2
1
2
3
W
1
1
1
1.5
L
1
2
0
0.5
W
Kuzenbo
zoso421
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,177
Damage
17,105
31,660
Taken
39,549
15,654
Mitigated
18,099
12,080
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrtAleX1792
Cthulhu
4,666
564
119
1,151
7,031
5,304
0
367
6,149
37,767
0
W
Erlang Shen
Ghaspier
Erlang Shen
6,562
3,901
0
4,234
8,638
4,417
0
1,883
6,755
0
46,477
L
3,700
2,202
0
2,019
5,558
2,331
0
529
5,029
0
43,505
L
3,672
296
0
587
6,571
1,751
10
3,612
2,959
32,041
453
L
Arachne
3,077
2,285
0
5,231
10,434
2,626
0
1,756
8,678
0
38,732
W
Cernunnos
Smlyeon3
Cernunnos
4,504
1,447
0
2,952
6,363
1,441
0
571
5,521
0
47,339
W
Vulcan
SunGodXl
Vulcan
4,923
275
0
1,157
4,257
1,323
0
2,268
1,989
42,758
0
W
3,986
760
70
2,373
8,227
5,635
0
4,386
3,841
38
38,449
L
1,990
558
0
1,528
9,955
6,087
0
2,899
7,020
18,144
1,911
W
Kuzenbo
zoso421
Kuzenbo
4,202
2,105
0
1,294
4,175
2,838
116
1,002
3,072
18,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
26,892
349
Minions Killed
312
0
Camps Cleared
0
1,116,060
Distance Traveled
1,042,422
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,042
604
59
6
0
188,064
2
W
Erlang Shen
6,457
646
73
7
0
262,079
0
L
Anhur
5,498
550
94
9
0
185,683
1
L
Hera
5,011
501
67
7
0
204,108
0
L
Arachne
5,031
503
67
7
0
236,468
0
W
Cernunnos
6,495
650
87
9
0
192,054
1
W
Vulcan
6,382
638
77
8
0
228,606
1
W
Shiva
6,396
640
80
8
0
200,031
0
L
Athena
5,310
531
25
3
0
228,099
2
W
Kuzenbo
5,945
595
32
3
0
233,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role