Player Matchup

King Arthur
King Arthur
Grandmaster
 
King Arthur
Grandmaster
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Masters
Axıom
Merlin
Masters
Level 162
God Stats
20W - 10L
1,795 SR
Queue Stats
102W - 84L
2,753 MMR
Party 1
Xbalanque
Xbalanque
Grandmaster
Ruedy
Xbalanque
Grandmaster
Level 261
God Stats
10W - 5L
1,726 SR
Queue Stats
320W - 234L
2,886 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond I
Simυ
Baron Samedi
Diamond I
Level 179
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 25L
2,795 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 217
1,604 SR
2,287 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 181
1,658 SR
2,628 MMR
Artio
Artio
Masters
 
Artio
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Zeus
Zeus
Grandmaster
Kveyka
Zeus
Grandmaster
Level 226
God Stats
2W - 1L
1,817 SR
Queue Stats
161W - 100L
3,220 MMR
Solo
Erlang Shen
Erlang Shen
Masters
Pilоt
Erlang Shen
Masters
Level 185
God Stats
5W - 8L
1,539 SR
Queue Stats
207W - 164L
2,813 MMR
Party 3
Cabrakan
Cabrakan
Masters
WasPeMano
Cabrakan
Masters
Level 183
God Stats
7W - 4L
1,768 SR
Queue Stats
358W - 318L
2,776 MMR
Solo
Danzaburou
Danzaburou
Masters
Wаke
Danzaburou
Masters
Level 165
God Stats
2W - 3L
1,666 SR
Queue Stats
390W - 287L
2,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
1 / 0 / 1
7,935
794
4,809
9,478
5,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
 
Lancelot
12
6 / 1 / 2
6,991
699
4,592
8,440
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Merlin
Axıom
Merlin
14
2 / 0 / 4
8,139
814
2,797
3,553
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Ruedy
Xbalanque
13
1 / 0 / 3
7,646
765
6,016
5,099
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Simυ
Baron Samedi
9
2 / 2 / 5
6,045
605
5,551
7,347
5,157
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CerberusNu WaIx ChelApollo

VS

Bans
AresMulanFreyaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 1 / 2
5,254
525
2,570
7,477
6,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
Kveyka
Zeus
10
2 / 5 / 1
5,767
577
5,662
6,267
1,681
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Pilоt
Erlang Shen
11
1 / 2 / 2
5,395
540
3,471
7,557
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
WasPeMano
Cabrakan
9
0 / 3 / 2
5,295
530
1,966
8,992
6,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Wаke
Danzaburou
10
0 / 2 / 0
5,583
558
1,854
6,457
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
3
3
Deaths
13
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
1
1.5
W
Lancelot
 
Lancelot
6
1
2
7
L
Artio
 
Artio
0
1
2
1
W
Merlin
Axıom
Merlin
2
0
4
4
L
Zeus
Kveyka
Zeus
2
5
1
0.5
L
Erlang Shen
Pilоt
Erlang Shen
1
2
2
1
W
Xbalanque
Ruedy
Xbalanque
1
0
3
2.5
W
Baron Samedi
Simυ
Baron Samedi
2
2
5
2.25
L
Cabrakan
WasPeMano
Cabrakan
0
3
2
0.33
L
Danzaburou
Wаke
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,765
Damage
15,523
33,917
Taken
36,750
16,736
Mitigated
19,589
11,870
Healing
12,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,809
1,434
0
2,410
9,478
5,036
120
2,577
6,901
0
62,935
W
Lancelot
 
Lancelot
4,592
1,444
0
2,271
8,440
3,847
0
2,196
6,244
0
41,366
L
Artio
 
Artio
2,570
437
257
3,339
7,477
6,232
0
536
6,941
23,481
0
W
Merlin
Axıom
Merlin
2,797
73
0
1,386
3,553
1,034
0
1,347
2,206
65,727
0
L
Zeus
Kveyka
Zeus
5,662
449
0
1,269
6,267
1,681
0
2,396
3,763
42,329
0
L
Erlang Shen
Pilоt
Erlang Shen
3,471
1,899
0
3,310
7,557
3,175
0
721
6,757
0
36,996
W
Xbalanque
Ruedy
Xbalanque
6,016
2,307
0
2,985
5,099
1,662
0
637
4,462
0
64,035
W
Baron Samedi
Simυ
Baron Samedi
5,551
2,053
276
2,542
7,347
5,157
0
3,196
4,151
15,867
0
L
Cabrakan
WasPeMano
Cabrakan
1,966
377
0
1,558
8,992
6,575
0
4,266
4,558
11,464
329
L
Danzaburou
Wаke
Danzaburou
1,854
923
0
2,457
6,457
1,926
0
624
5,833
0
46,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,756
Gold Earned
27,294
455
Minions Killed
305
0
Camps Cleared
0
1,154,959
Distance Traveled
1,110,976
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,935
794
113
11
0
210,226
0
W
Lancelot
6,991
699
73
7
0
295,773
1
L
Artio
5,254
525
41
4
0
232,483
0
W
Merlin
8,139
814
131
13
0
235,904
3
L
Zeus
5,767
577
82
8
0
202,780
4
L
Erlang Shen
5,395
540
66
7
0
266,054
1
W
Xbalanque
7,646
765
122
12
0
200,182
2
W
Baron Samedi
6,045
605
16
2
0
212,874
0
L
Cabrakan
5,295
530
32
3
0
202,325
0
L
Danzaburou
5,583
558
84
8
0
207,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role