Player Matchup

Danzaburou
Danzaburou
BASH-3R7
Danzaburou
Level 28
God Stats
24W - 30L
1,068 SR
Queue Stats
102W - 165L
1,035 Elo+
Party 1
Ares
Ares
CheerstoJP
Ares
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 125L
1,087 Elo+
Party 1
Ratatoskr
Ratatoskr
Th3kidFr3sh_
Ratatoskr
Level 43
God Stats
8W - 29L
1,237 SR
Queue Stats
168W - 214L
1,231 Elo+
Party 1
Sol
Sol
VLS_Green
Sol
Level 16
God Stats
0W - 4L
1,104 SR
Queue Stats
15W - 44L
995 Elo+
Party 1
Sun Wukong
Sun Wukong
escarloss
Sun Wukong
Level 38
God Stats
21W - 35L
1,632 SR
Queue Stats
37W - 69L
1,419 Elo+
Solo
Team Averages
Level 30
1,308 SR
1,153 Elo+

VS

Team Averages
Level 73
1,450 SR
1,489 Elo+
Gilgamesh
Gilgamesh
The__Cartell
Gilgamesh
Level 66
God Stats
1W - 3L
1,178 SR
Queue Stats
164W - 161L
1,415 Elo+
Solo
Apollo
Apollo
Timoteo9042
Apollo
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 43L
1,508 Elo+
Solo
Poseidon
Poseidon
WhyMePPHard
Poseidon
Level 67
God Stats
12W - 13L
1,541 SR
Queue Stats
234W - 167L
1,625 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nignorf
Tsukuyomi
Level 44
God Stats
36W - 22L
1,560 SR
Queue Stats
138W - 102L
1,527 Elo+
Party 2
Pele
Pele
rolixter72
Pele
Level 106
God Stats
3W - 2L
1,469 SR
Queue Stats
29W - 30L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BASH-3R7
Danzaburou
10
1 / 4 / 0
5,622
432
3,948
6,721
1,805
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 5 / 1
5,565
428
3,513
11,100
8,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
Th3kidFr3sh_
Ratatoskr
9
0 / 8 / 1
5,301
408
2,432
11,132
3,030
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

11
1 / 5 / 1
6,351
489
1,747
8,713
2,338
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
escarloss
Sun Wukong
11
0 / 0 / 0
6,216
478
2,059
5,517
3,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
The__Cartell
Gilgamesh
13
1 / 0 / 4
8,148
627
5,584
10,025
5,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
13
2 / 0 / 4
7,632
587
4,731
6,791
2,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Poseidon
WhyMePPHard
Poseidon
16
10 / 0 / 4
9,690
745
10,328
4,104
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
nignorf
Tsukuyomi
12
3 / 1 / 4
6,983
537
3,766
8,277
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
6 / 2 / 3
7,069
544
4,561
5,375
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
22
22
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BASH-3R7
Danzaburou
1
4
0
0.25
L
0
5
1
0.1
L
Ratatoskr
Th3kidFr3sh_
Ratatoskr
0
8
1
0.06
W
Gilgamesh
The__Cartell
Gilgamesh
1
0
4
3
W
Apollo
2
0
4
4
L
1
5
1
0.3
W
Poseidon
WhyMePPHard
Poseidon
10
0
4
12
L
Sun Wukong
escarloss
Sun Wukong
0
0
0
0
W
Tsukuyomi
nignorf
Tsukuyomi
3
1
4
5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,699
Damage
28,970
43,183
Taken
34,572
18,523
Mitigated
13,836
6,714
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BASH-3R7
Danzaburou
3,948
835
0
1,486
6,721
1,805
0
836
5,885
0
37,830
L
3,513
340
0
930
11,100
8,171
0
1,423
9,677
9,449
0
L
Ratatoskr
Th3kidFr3sh_
Ratatoskr
2,432
361
0
723
11,132
3,030
0
3,958
7,174
0
28,897
W
Gilgamesh
The__Cartell
Gilgamesh
5,584
1,560
0
1,386
10,025
5,850
0
644
9,105
0
51,857
W
Apollo
4,731
3,134
0
4,153
6,791
2,162
976
1,779
5,012
0
57,308
L
1,747
330
0
1,374
8,713
2,338
0
3,502
5,211
34,297
0
W
Poseidon
WhyMePPHard
Poseidon
10,328
1,682
0
461
4,104
1,437
512
1,118
2,986
90,235
716
L
Sun Wukong
escarloss
Sun Wukong
2,059
689
0
2,201
5,517
3,179
0
558
4,959
0
34,261
W
Tsukuyomi
nignorf
Tsukuyomi
3,766
541
0
4,554
8,277
2,653
759
840
7,437
0
40,693
W
4,561
1,359
0
558
5,375
1,734
0
879
4,496
0
14,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,055
Gold Earned
39,522
258
Minions Killed
469
0
Camps Cleared
0
1,288,149
Distance Traveled
1,433,407
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,622
432
66
5
0
243,400
0
L
Ares
5,565
428
18
1
0
270,082
0
L
Ratatoskr
5,301
408
51
4
0
279,762
0
W
Gilgamesh
8,148
627
107
8
0
243,429
0
W
Apollo
7,632
587
97
7
0
253,816
0
L
Sol
6,351
489
64
5
0
240,381
0
W
Poseidon
9,690
745
164
13
0
322,975
5
L
Sun Wukong
6,216
478
59
5
0
254,524
0
W
Tsukuyomi
6,983
537
81
6
0
312,491
0
W
Pele
7,069
544
20
2
0
300,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role