Player Matchup

Anhur
Anhur
Platinum II
 
Anhur
Platinum II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum I
DaякAlpнaґad
Kuzenbo
Platinum I
Level 212
God Stats
24W - 20L
1,457 SR
Queue Stats
194W - 165L
1,771 MMR
Party 1
Tyr
Tyr
Silver III
St1ckyJesus
Tyr
Silver III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,524 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 163
1,486 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,527 SR
1,568 MMR
Achilles
Achilles
Gold II
CrackedaF
Achilles
Gold II
Level 126
God Stats
4W - 2L
1,639 SR
Queue Stats
51W - 48L
1,597 MMR
Party 2
Hou Yi
Hou Yi
Gold V
SirLuthenford
Hou Yi
Gold V
Level 174
God Stats
4W - 1L
1,371 SR
Queue Stats
244W - 216L
1,548 MMR
Solo
Ares
Ares
Gold II
U026666243
Ares
Gold II
Level 106
God Stats
12W - 10L
1,572 SR
Queue Stats
51W - 49L
1,560 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 0 / 0
7,344
668
1,682
4,185
1,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 0 / 0
7,215
656
2,364
4,419
4,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 9 / 0
7,581
689
2,971
12,353
6,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BacchusChang'eNe ZhaVulcanAh Muzen Cab

VS

Bans
MedusaBaron SamediThothDiscordiaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CrackedaF
Achilles
16
1 / 0 / 6
9,287
844
4,313
5,845
5,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 0 / 1
10,327
939
8,762
6,973
2,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

16
1 / 0 / 6
9,159
833
3,352
9,218
6,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
9
9
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
0
0
0
W
Achilles
CrackedaF
Achilles
1
0
6
4
L
0
0
0
0
W
7
0
1
7.5
L
0
9
0
0
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,017
Damage
16,427
20,957
Taken
22,036
12,031
Mitigated
14,318
4,161
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,682
252
0
1,662
4,185
1,532
0
256
3,733
0
12,416
W
Achilles
CrackedaF
Achilles
4,313
300
0
805
5,845
5,893
0
591
5,156
0
24,607
L
2,364
965
0
1,625
4,419
4,003
0
39
4,231
10,574
0
W
8,762
2,962
0
1,433
6,973
2,356
3,108
504
6,261
0
47,152
L
2,971
788
0
874
12,353
6,496
0
2,737
9,192
0
11,259
W
3,352
137
0
3,769
9,218
6,069
40
820
7,957
14,817
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,140
Gold Earned
28,773
69
Minions Killed
162
0
Camps Cleared
0
406,040
Distance Traveled
539,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,344
668
34
3
0
138,258
0
W
Achilles
9,287
844
36
3
0
163,314
0
L
Kuzenbo
7,215
656
13
1
0
122,643
0
W
Hou Yi
10,327
939
86
8
0
178,911
0
L
Tyr
7,581
689
22
2
0
145,139
0
W
Ares
9,159
833
40
4
0
196,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role