Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
AngelV1001
Freya
Level 154
God Stats
2W - 0L
1,773 SR
Queue Stats
164W - 176L
1,518 Elo+
Party 3
Chang'e
Chang'e
Antuito
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 79L
1,492 Elo+
Party 3
Horus
Horus
Emiliano759MX
Horus
Level 129
God Stats
3W - 3L
1,459 SR
Queue Stats
172W - 186L
1,456 Elo+
Party 3
Fenrir
Fenrir
LEETJ99
Fenrir
Level 128
God Stats
17W - 16L
1,753 SR
Queue Stats
296W - 260L
1,524 Elo+
Solo
Team Averages
Level 142
1,597 SR
1,498 Elo+

VS

Team Averages
Level 141
1,522 SR
1,537 Elo+
Nox
Nox
LetKiller
Nox
Level 173
God Stats
1W - 2L
1,500 SR
Queue Stats
366W - 358L
1,522 Elo+
Party 2
Bastet
Bastet
Rivten77
Bastet
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,510 Elo+
Party 1
Achilles
Achilles
Royala2099
Achilles
Level 89
God Stats
2W - 5L
1,500 SR
Queue Stats
15W - 26L
1,440 Elo+
Party 1
Atlas
Atlas
ShinGojirá
Atlas
Level 194
God Stats
18W - 17L
1,514 SR
Queue Stats
397W - 356L
1,571 Elo+
Party 2
Nut
Nut
sweatytoucan
Nut
Level 101
God Stats
1W - 1L
1,595 SR
Queue Stats
3W - 4L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 1 / 1
7,085
590
6,090
10,613
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
14
4 / 1 / 3
7,759
647
6,112
7,374
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Antuito
Chang'e
12
2 / 6 / 1
6,516
543
5,342
9,301
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 6
7,103
592
3,762
8,032
6,308
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
LEETJ99
Fenrir
13
3 / 0 / 3
7,119
593
5,879
9,771
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,369
531
4,716
6,115
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
Rivten77
Bastet
11
1 / 4 / 0
5,799
483
3,483
9,584
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Achilles
Royala2099
Achilles
11
1 / 1 / 0
6,026
502
6,239
10,025
8,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 2
6,078
507
3,702
9,918
6,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 3 / 0
5,858
488
3,676
7,403
1,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
8
8
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
1
1.5
W
Freya
4
1
3
5.5
W
Chang'e
Antuito
Chang'e
2
6
1
0.42
W
3
0
6
6
W
Fenrir
LEETJ99
Fenrir
3
0
3
4.5
L
3
2
2
2
L
Bastet
Rivten77
Bastet
1
4
0
0.25
L
Achilles
Royala2099
Achilles
1
1
0
1
L
2
3
2
1
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,185
Damage
21,816
45,091
Taken
43,045
23,266
Mitigated
22,501
18,702
Healing
9,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
6,090
763
0
2,205
10,613
7,657
0
951
9,042
9,416
40,640
W
Freya
6,112
2,381
0
3,401
7,374
2,649
0
185
7,189
50,743
3,944
W
Chang'e
Antuito
Chang'e
5,342
526
240
2,019
9,301
2,910
0
4,608
4,693
40,196
0
W
3,762
1,822
1,100
4,218
8,032
6,308
0
2,135
5,746
0
21,853
W
Fenrir
LEETJ99
Fenrir
5,879
2,033
0
5,519
9,771
3,742
0
533
9,238
0
58,277
L
4,716
842
0
1,023
6,115
2,016
0
3,555
2,560
39,434
114
L
Bastet
Rivten77
Bastet
3,483
711
0
1,693
9,584
3,314
0
980
8,604
0
42,651
L
Achilles
Royala2099
Achilles
6,239
1,781
0
2,556
10,025
8,841
0
1,430
8,595
0
37,485
L
3,702
1,669
0
1,969
9,918
6,524
0
3,316
6,602
18,050
2,297
L
3,676
1,878
23
1,914
7,403
1,806
0
4,037
3,366
0
31,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
30,130
394
Minions Killed
293
0
Camps Cleared
0
1,261,093
Distance Traveled
1,151,465
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,085
590
94
8
0
230,008
2
W
Freya
7,759
647
102
9
0
229,197
3
W
Chang'e
6,516
543
65
5
0
239,147
3
W
Horus
7,103
592
36
3
0
284,148
2
W
Fenrir
7,119
593
97
8
0
278,593
3
L
Nox
6,369
531
81
7
0
201,600
0
L
Bastet
5,799
483
66
6
0
273,165
2
L
Achilles
6,026
502
57
5
0
239,342
0
L
Atlas
6,078
507
35
3
0
225,372
5
L
Nut
5,858
488
54
5
0
211,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role