Player Matchup

Tiamat
Tiamat
Silver I
ILady Vixen
Tiamat
Silver I
Level 109
God Stats
30W - 41L
1,478 SR
Queue Stats
177W - 208L
1,299 MMR
Party 1
Cthulhu
Cthulhu
Silver I
barst30
Cthulhu
Silver I
Level 114
God Stats
19W - 23L
1,558 SR
Queue Stats
177W - 207L
1,290 MMR
Party 1
Rama
Rama
Silver I
hattaka23
Rama
Silver I
Level 82
God Stats
8W - 9L
1,670 SR
Queue Stats
99W - 116L
1,282 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,569 SR
1,290 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,582 SR
1,293 MMR
Hercules
Hercules
Silver I
Healofsteel
Hercules
Silver I
Level 122
God Stats
4W - 2L
1,602 SR
Queue Stats
31W - 34L
1,266 MMR
Solo
Medusa
Medusa
Silver I
MetalJypsy
Medusa
Silver I
Level 153
God Stats
17W - 17L
1,606 SR
Queue Stats
104W - 135L
1,315 MMR
Solo
Scylla
Scylla
Gold IV
XX_HOOD-XX10
Scylla
Gold IV
Level 159
God Stats
79W - 80L
1,539 SR
Queue Stats
305W - 367L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 3 / 0
7,703
700
8,748
10,912
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cthulhu
barst30
Cthulhu
14
1 / 2 / 0
8,312
756
9,647
10,294
8,594
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
13
0 / 8 / 1
7,886
717
4,011
11,659
4,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ne ZhaAo KuangAchillesVulcanBacchus

VS

Bans
Zhong KuiMulanTyrAtlasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Healofsteel
Hercules
17
8 / 0 / 5
10,583
962
12,803
15,847
17,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
MetalJypsy
Medusa
16
2 / 1 / 6
9,634
876
6,470
9,716
3,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
16
3 / 0 / 6
9,782
889
8,302
5,467
2,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
13
13
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
Healofsteel
Hercules
8
0
5
10.5
L
Tiamat
0
3
0
0
W
Medusa
MetalJypsy
Medusa
2
1
6
5
W
Scylla
3
0
6
6
L
Cthulhu
barst30
Cthulhu
1
2
0
0.5
L
Rama
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
27,575
32,865
Taken
31,030
19,240
Mitigated
23,918
6,549
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Healofsteel
Hercules
12,803
2,657
0
6,598
15,847
17,870
0
8,076
7,744
0
26,094
L
Tiamat
8,748
737
80
2,924
10,912
6,356
0
3,452
7,176
23,052
1,560
W
Medusa
MetalJypsy
Medusa
6,470
2,742
0
4,822
9,716
3,982
1,669
6,315
3,366
0
38,497
W
Scylla
8,302
791
0
1,684
5,467
2,066
601
3,839
1,612
37,100
803
L
Cthulhu
barst30
Cthulhu
9,647
411
541
1,383
10,294
8,594
0
2,395
7,673
30,271
0
L
Rama
4,011
3,591
0
1,621
11,659
4,290
0
2,227
9,131
0
24,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,901
Gold Earned
29,999
118
Minions Killed
160
0
Camps Cleared
0
635,607
Distance Traveled
709,855
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,583
962
24
2
0
244,435
0
L
Tiamat
7,703
700
42
4
0
223,434
1
W
Medusa
9,634
876
59
5
0
240,520
7
W
Scylla
9,782
889
77
7
0
224,900
0
L
Cthulhu
8,312
756
42
4
0
229,345
1
L
Rama
7,886
717
34
3
0
182,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role