Player Matchup

Neith
Neith
Ariandelz
Neith
Level 114
God Stats
1W - 0L
1,640 SR
Queue Stats
21W - 8L
1,745 Elo+
Party 1
Ne Zha
Ne Zha
LetKiller
Ne Zha
Level 173
God Stats
2W - 7L
1,233 SR
Queue Stats
365W - 358L
1,500 Elo+
Party 3
Shiva
Shiva
ShinGojirá
Shiva
Level 194
God Stats
11W - 13L
1,467 SR
Queue Stats
396W - 356L
1,552 Elo+
Party 3
Cerberus
Cerberus
SkromniKun
Cerberus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,325 Elo+
Party 1
Hel
Hel
TheWeedWizard_
Hel
Level 154
God Stats
4W - 8L
1,537 SR
Queue Stats
121W - 124L
1,476 Elo+
Solo
Team Averages
Level 158
1,475 SR
1,519 Elo+

VS

Team Averages
Level 147
1,447 SR
1,527 Elo+
Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
LOLcatGGG
Anhur
Level 156
God Stats
0W - 1L
1,304 SR
Queue Stats
82W - 74L
1,531 Elo+
Party 2
Hera
Hera
NatanaelCano409
Hera
Level 158
God Stats
0W - 2L
1,383 SR
Queue Stats
114W - 106L
1,527 Elo+
Party 2
Kali
Kali
RippedPants3349
Kali
Level 115
God Stats
5W - 3L
1,716 SR
Queue Stats
115W - 134L
1,515 Elo+
Solo
Athena
Athena
TakedownSpace66
Athena
Level 154
God Stats
0W - 2L
1,333 SR
Queue Stats
69W - 73L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ariandelz
Neith
12
4 / 1 / 3
6,514
651
5,537
6,721
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
LetKiller
Ne Zha
10
3 / 0 / 3
5,833
583
5,414
6,452
1,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 1
6,250
625
7,782
9,303
6,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
SkromniKun
Cerberus
9
2 / 0 / 5
5,849
585
3,386
8,323
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 0 / 1
6,770
677
3,240
4,430
1,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 3 / 0
5,279
528
4,625
9,694
5,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
LOLcatGGG
Anhur
9
0 / 4 / 1
4,978
498
4,338
7,911
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,746
575
3,151
4,710
1,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,455
446
1,501
6,428
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
1 / 4 / 0
5,153
515
3,337
9,481
7,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
15
Kills
2
2
Deaths
15
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
0
0.33
W
Neith
Ariandelz
Neith
4
1
3
5.5
L
Anhur
LOLcatGGG
Anhur
0
4
1
0.13
W
Ne Zha
LetKiller
Ne Zha
3
0
3
4.5
L
0
1
0
0
L
0
3
0
0
W
3
1
1
3.5
W
Cerberus
SkromniKun
Cerberus
2
0
5
4.5
L
1
4
0
0.25
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,359
Damage
16,952
35,229
Taken
38,224
15,391
Mitigated
17,436
18,720
Healing
9,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,625
2,034
0
2,998
9,694
5,198
0
0
9,694
0
32,796
W
Neith
Ariandelz
Neith
5,537
2,962
0
4,514
6,721
1,838
0
979
5,742
0
48,072
L
Anhur
LOLcatGGG
Anhur
4,338
2,255
0
1,517
7,911
2,069
0
2,007
5,904
0
32,081
W
Ne Zha
LetKiller
Ne Zha
5,414
1,480
0
3,344
6,452
1,916
0
1,101
5,351
0
36,198
L
3,151
1,093
0
736
4,710
1,061
0
1,258
3,452
45,855
697
L
1,501
777
0
1,757
6,428
1,924
0
1,019
5,409
0
20,943
W
7,782
1,359
0
2,958
9,303
6,332
133
623
8,680
0
40,298
W
Cerberus
SkromniKun
Cerberus
3,386
262
0
3,872
8,323
3,701
0
1,164
7,159
17,395
1,473
L
3,337
1,017
0
2,122
9,481
7,184
0
2,168
7,313
18,273
0
W
3,240
40
1,098
2,934
4,430
1,604
0
2,592
1,838
53,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,216
Gold Earned
25,611
364
Minions Killed
293
0
Camps Cleared
0
1,030,421
Distance Traveled
1,071,653
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,279
528
57
6
0
226,287
0
W
Neith
6,514
651
94
9
0
187,398
2
L
Anhur
4,978
498
69
7
0
192,411
3
W
Ne Zha
5,833
583
62
6
0
233,648
0
L
Hera
5,746
575
102
10
0
195,702
0
L
Kali
4,455
446
43
4
0
240,708
2
W
Shiva
6,250
625
66
7
0
199,649
4
W
Cerberus
5,849
585
36
4
0
211,372
3
L
Athena
5,153
515
22
2
0
216,545
2
W
Hel
6,770
677
106
11
0
198,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role