Player Matchup

Maui
Maui
AxelOfTheDead
Maui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
AyashiKoga
Baron Samedi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 118L
1,357 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Galaethiel
Morgan Le Fay
Level 64
God Stats
5W - 3L
1,801 SR
Queue Stats
109W - 110L
1,353 Elo+
Party 2
Gilgamesh
Gilgamesh
LeTabernak
Gilgamesh
Level 157
God Stats
5W - 8L
1,409 SR
Queue Stats
625W - 599L
1,545 Elo+
Party 1
Vulcan
Vulcan
lunna-arin
Vulcan
Level 103
God Stats
3W - 2L
1,612 SR
Queue Stats
66W - 74L
1,562 Elo+
Solo
Team Averages
Level 95
1,564 SR
1,470 Elo+

VS

Team Averages
Level 98
1,440 SR
1,519 Elo+
Baron Samedi
Baron Samedi
KappaSquid
Baron Samedi
Level 66
God Stats
1W - 1L
1,702 SR
Queue Stats
40W - 43L
1,477 Elo+
Party 3
Ravana
Ravana
Lizard king7264
Ravana
Level 145
God Stats
0W - 2L
1,332 SR
Queue Stats
48W - 47L
1,495 Elo+
Party 3
Cthulhu
Cthulhu
UrASmiteTourist
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,534 Elo+
Solo
Chernobog
Chernobog
WHATxSMELLSx
Chernobog
Level 68
God Stats
5W - 6L
1,360 SR
Queue Stats
287W - 292L
1,448 Elo+
Solo
Izanami
Izanami
shnoobyshnackjr
Izanami
Level 100
God Stats
0W - 1L
1,304 SR
Queue Stats
13W - 8L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 16
8,893
808
2,934
12,993
12,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Baron Samedi
AyashiKoga
Baron Samedi
15
4 / 4 / 15
9,584
871
4,598
7,878
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Galaethiel
Morgan Le Fay
16
4 / 6 / 10
9,626
875
13,905
11,655
5,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
LeTabernak
Gilgamesh
17
8 / 4 / 9
10,179
925
14,917
16,769
18,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mace

Mace

+10
Physical Power

Vulcan
lunna-arin
Vulcan
19
8 / 1 / 14
11,136
1,012
18,173
9,672
4,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KappaSquid
Baron Samedi
15
1 / 4 / 8
8,363
760
6,364
10,386
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 7 / 5
8,581
780
10,350
14,361
12,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
5 / 4 / 11
9,309
846
14,028
13,033
11,799
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
WHATxSMELLSx
Chernobog
14
2 / 5 / 8
8,183
744
9,328
10,709
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 5 / 7
9,337
849
11,563
13,150
4,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
59
25
Kills
20
20
Deaths
25
64
Assists
39
Player
Kills
Deaths
Assists
KDA
W
1
5
16
1.8
W
Baron Samedi
AyashiKoga
Baron Samedi
4
4
15
2.88
W
Morgan Le Fay
Galaethiel
Morgan Le Fay
4
6
10
1.5
L
Baron Samedi
KappaSquid
Baron Samedi
1
4
8
1.25
W
Gilgamesh
LeTabernak
Gilgamesh
8
4
9
3.13
L
6
7
5
1.21
L
5
4
11
2.63
L
Chernobog
WHATxSMELLSx
Chernobog
2
5
8
1.2
W
Vulcan
lunna-arin
Vulcan
8
1
14
15
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,527
Damage
51,633
58,967
Taken
61,639
44,664
Mitigated
36,876
14,289
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,934
890
66
836
12,993
12,373
0
4,000
8,993
4,230
1,577
W
Baron Samedi
AyashiKoga
Baron Samedi
4,598
256
1,607
1,198
7,878
4,251
265
2,798
5,080
9,458
221
W
Morgan Le Fay
Galaethiel
Morgan Le Fay
13,905
1,612
0
1,383
11,655
5,288
355
3,330
8,325
21,278
125
L
Baron Samedi
KappaSquid
Baron Samedi
6,364
557
1,780
1,581
10,386
4,468
0
7,171
3,079
17,852
0
W
Gilgamesh
LeTabernak
Gilgamesh
14,917
2,752
688
2,072
16,769
18,347
522
6,819
9,950
1,294
24,698
L
10,350
1,195
414
1,354
14,361
12,300
0
9,011
5,020
0
14,302
L
14,028
414
1,476
2,391
13,033
11,799
0
8,230
4,495
28,479
347
L
Chernobog
WHATxSMELLSx
Chernobog
9,328
4,505
576
1,651
10,709
3,734
22
6,901
3,697
0
22,629
W
Vulcan
lunna-arin
Vulcan
18,173
338
1,513
4,926
9,672
4,405
94
3,098
6,574
41,721
951
L
11,563
8,010
92
4,198
13,150
4,575
0
8,238
4,703
0
27,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,418
Gold Earned
43,773
117
Minions Killed
132
0
Camps Cleared
0
1,078,048
Distance Traveled
1,015,033
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,893
808
9
1
0
167,456
0
W
Baron Samedi
9,584
871
19
2
0
210,753
0
W
Morgan Le Fay
9,626
875
23
2
0
202,698
0
L
Baron Samedi
8,363
760
18
2
0
209,925
0
W
Gilgamesh
10,179
925
20
2
0
227,580
0
L
Ravana
8,581
780
15
1
0
218,355
0
L
Cthulhu
9,309
846
24
2
0
213,752
0
L
Chernobog
8,183
744
36
3
0
180,472
0
W
Vulcan
11,136
1,012
46
4
0
269,561
0
L
Izanami
9,337
849
39
4
0
192,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role