Player Matchup

Athena
Athena
BLASSKIN
Athena
Level 212
God Stats
0W - 1L
1,343 SR
Queue Stats
131W - 131L
1,484 Elo+
Party 2
Loki
Loki
Goober4562xt
Loki
Level 61
God Stats
4W - 6L
1,616 SR
Queue Stats
39W - 48L
1,433 Elo+
Solo
Mulan
Mulan
R4gn4r0k420
Mulan
Level 159
God Stats
8W - 12L
1,473 SR
Queue Stats
89W - 89L
1,499 Elo+
Party 2
Rama
Rama
ThaMADTappa
Rama
Level 149
God Stats
5W - 1L
1,937 SR
Queue Stats
266W - 241L
1,544 Elo+
Solo
Chronos
Chronos
micheal_RIP
Chronos
Level 114
God Stats
10W - 8L
1,631 SR
Queue Stats
137W - 127L
1,478 Elo+
Solo
Team Averages
Level 139
1,600 SR
1,487 Elo+

VS

Team Averages
Level 95
1,549 SR
1,507 Elo+
Nu Wa
Nu Wa
Epicki11er2999
Nu Wa
Level 101
God Stats
7W - 5L
1,578 SR
Queue Stats
35W - 40L
1,489 Elo+
Solo
Aphrodite
Aphrodite
FIKO_126_69
Aphrodite
Level 127
God Stats
9W - 6L
1,579 SR
Queue Stats
652W - 626L
1,496 Elo+
Party 1
Da Ji
Da Ji
MiiStoO
Da Ji
Level 41
God Stats
1W - 0L
1,730 SR
Queue Stats
30W - 31L
1,511 Elo+
Solo
King Arthur
King Arthur
QuantumBeanage
King Arthur
Level 144
God Stats
1W - 2L
1,154 SR
Queue Stats
38W - 31L
1,540 Elo+
Solo
Charybdis
Charybdis
uB_Masaki
Charybdis
Level 62
God Stats
3W - 0L
1,703 SR
Queue Stats
92W - 83L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BLASSKIN
Athena
10
2 / 5 / 2
6,150
439
9,437
14,045
10,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 1
6,529
466
3,486
10,642
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 1
7,601
543
8,490
18,502
15,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
1 / 4 / 1
7,489
535
4,834
11,346
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Chronos
micheal_RIP
Chronos
12
1 / 2 / 0
7,165
512
1,992
5,645
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 2
8,333
595
9,471
4,767
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
FIKO_126_69
Aphrodite
12
0 / 1 / 6
6,518
466
4,468
6,852
3,418
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
MiiStoO
Da Ji
13
6 / 2 / 3
7,982
570
7,013
9,834
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
QuantumBeanage
King Arthur
15
3 / 2 / 3
8,459
604
12,836
18,751
15,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
uB_Masaki
Charybdis
14
1 / 1 / 4
7,819
559
7,153
9,014
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
16
16
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
BLASSKIN
Athena
2
5
2
0.6
W
6
0
2
7
W
Aphrodite
FIKO_126_69
Aphrodite
0
1
6
3
L
0
1
1
0.5
W
Da Ji
MiiStoO
Da Ji
6
2
3
3.75
W
King Arthur
QuantumBeanage
King Arthur
3
2
3
2.25
L
1
4
1
0.38
L
1
4
1
0.38
L
Chronos
micheal_RIP
Chronos
1
2
0
0.5
W
Charybdis
uB_Masaki
Charybdis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,239
Damage
40,941
60,180
Taken
49,218
33,657
Mitigated
27,031
18,720
Healing
24,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BLASSKIN
Athena
9,437
2,218
0
425
14,045
10,579
0
4,726
9,104
30,553
0
W
9,471
2,582
0
1,002
4,767
1,509
332
2,432
2,177
49,418
0
W
Aphrodite
FIKO_126_69
Aphrodite
4,468
731
4,453
4,707
6,852
3,418
156
2,674
4,128
29,085
628
L
3,486
500
0
6,186
10,642
3,078
0
2,275
8,206
0
51,663
W
Da Ji
MiiStoO
Da Ji
7,013
1,762
0
3,999
9,834
3,404
32
2,736
7,058
0
46,093
W
King Arthur
QuantumBeanage
King Arthur
12,836
1,824
0
5,422
18,751
15,799
0
1,292
17,459
0
64,872
L
8,490
1,434
0
6,356
18,502
15,330
0
1,414
16,945
0
52,781
L
4,834
3,499
105
4,974
11,346
3,594
905
1,454
9,802
0
58,019
L
Chronos
micheal_RIP
Chronos
1,992
54
0
674
5,645
1,076
973
3,161
2,322
40,896
2,841
W
Charybdis
uB_Masaki
Charybdis
7,153
4,366
0
4,430
9,014
2,901
39
2,007
7,007
0
66,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,934
Gold Earned
39,111
418
Minions Killed
421
0
Camps Cleared
0
1,300,786
Distance Traveled
1,390,471
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,150
439
31
2
0
296,363
0
W
Nu Wa
8,333
595
99
7
0
278,759
0
W
Aphrodite
6,518
466
51
4
0
285,398
2
L
Loki
6,529
466
91
7
0
301,374
10
W
Da Ji
7,982
570
72
5
0
317,522
0
W
King Arthur
8,459
604
86
6
0
277,326
0
L
Mulan
7,601
543
100
7
0
238,569
0
L
Rama
7,489
535
100
7
0
237,615
0
L
Chronos
7,165
512
96
7
0
226,865
0
W
Charybdis
7,819
559
113
8
0
231,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role