Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
MadaraTopG
Discordia
Level 115
God Stats
3W - 2L
1,528 SR
Queue Stats
120W - 119L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
RoeiTheGreat
Ah Puch
Level 129
God Stats
2W - 0L
1,705 SR
Queue Stats
82W - 70L
1,490 Elo+
Party 1
Sobek
Sobek
Stevo1610
Sobek
Level 154
God Stats
3W - 3L
1,258 SR
Queue Stats
254W - 255L
1,473 Elo+
Solo
Team Averages
Level 126
1,498 SR
1,492 Elo+

VS

Team Averages
Level 130
1,569 SR
1,473 Elo+
Nemesis
Nemesis
 
Nemesis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
BlackhawkCS
Odin
Level 83
God Stats
1W - 4L
1,739 SR
Queue Stats
471W - 462L
1,470 Elo+
Solo
Chernobog
Chernobog
DaudiBerserker
Chernobog
Level 148
God Stats
1W - 2L
1,709 SR
Queue Stats
57W - 62L
1,487 Elo+
Solo
Thanatos
Thanatos
Unimog
Thanatos
Level 149
God Stats
4W - 2L
1,774 SR
Queue Stats
175W - 187L
1,419 Elo+
Solo
Nox
Nox
heroes1984
Nox
Level 162
God Stats
3W - 5L
1,122 SR
Queue Stats
530W - 535L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 4
6,400
1,280
3,026
3,532
1,152
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilgamesh
 
Gilgamesh
10
0 / 1 / 8
5,753
1,151
4,305
6,959
3,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
MadaraTopG
Discordia
11
2 / 0 / 7
6,035
1,207
4,338
2,938
873
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Puch
RoeiTheGreat
Ah Puch
11
4 / 1 / 4
6,500
1,300
6,718
4,020
1,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Stevo1610
Sobek
9
0 / 2 / 5
5,651
1,130
1,496
6,748
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 1 / 3
4,981
996
2,126
4,549
3,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
1 / 3 / 2
5,192
1,038
2,673
6,421
6,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
DaudiBerserker
Chernobog
11
2 / 2 / 2
5,465
1,093
4,831
4,580
1,664
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Unimog
Thanatos
5
0 / 2 / 0
4,365
873
387
1,635
473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
5,507
1,101
5,686
5,052
2,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
10
Kills
4
4
Deaths
10
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
4
6
W
Gilgamesh
 
Gilgamesh
0
1
8
4
L
Nemesis
 
Nemesis
0
1
3
1.5
L
1
3
2
0.67
L
Chernobog
DaudiBerserker
Chernobog
2
2
2
1.5
W
Discordia
MadaraTopG
Discordia
2
0
7
5.5
W
Ah Puch
RoeiTheGreat
Ah Puch
4
1
4
6
W
Sobek
Stevo1610
Sobek
0
2
5
1.25
L
Thanatos
Unimog
Thanatos
0
2
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,883
Damage
15,703
24,197
Taken
22,237
12,888
Mitigated
14,742
8,165
Healing
6,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,026
784
400
1,292
3,532
1,152
791
928
2,527
0
10,273
W
Gilgamesh
 
Gilgamesh
4,305
1,130
442
1,016
6,959
3,933
319
1,100
5,792
0
9,551
L
Nemesis
 
Nemesis
2,126
436
766
1,223
4,549
3,569
0
2,126
2,277
0
3,580
L
2,673
432
109
1,081
6,421
6,772
0
3,391
2,904
0
5,446
L
Chernobog
DaudiBerserker
Chernobog
4,831
1,515
251
709
4,580
1,664
0
2,999
1,470
0
13,820
W
Discordia
MadaraTopG
Discordia
4,338
418
715
795
2,938
873
311
512
2,354
8,144
433
W
Ah Puch
RoeiTheGreat
Ah Puch
6,718
38
338
1,024
4,020
1,382
0
1,033
2,987
12,609
0
W
Sobek
Stevo1610
Sobek
1,496
90
738
1,405
6,748
5,548
0
1,882
4,675
3,933
0
L
Thanatos
Unimog
Thanatos
387
0
284
186
1,635
473
0
965
670
0
1,079
L
5,686
423
671
1,024
5,052
2,264
0
2,803
2,216
11,172
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,339
Gold Earned
25,510
49
Minions Killed
48
0
Camps Cleared
0
572,446
Distance Traveled
444,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,400
1,280
14
3
0
109,085
0
W
Gilgamesh
5,753
1,151
8
2
0
123,951
0
L
Nemesis
4,981
996
10
2
0
123,761
0
L
Odin
5,192
1,038
7
1
0
100,336
0
L
Chernobog
5,465
1,093
21
4
0
91,705
0
W
Discordia
6,035
1,207
10
2
0
115,826
0
W
Ah Puch
6,500
1,300
16
3
0
115,526
0
W
Sobek
5,651
1,130
1
0
0
108,058
0
L
Thanatos
4,365
873
0
0
0
29,191
0
L
Nox
5,507
1,101
10
2
0
99,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role