Player Matchup

Olorun
Olorun
Amandalore
Olorun
Level 129
God Stats
1W - 4L
1,628 SR
Queue Stats
159W - 184L
1,422 Elo+
Party 2
Tiamat
Tiamat
Cahuenga
Tiamat
Level 210
God Stats
1W - 1L
1,566 SR
Queue Stats
6W - 11L
1,438 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkDesmare
Tsukuyomi
Level 154
God Stats
1W - 5L
1,479 SR
Queue Stats
168W - 205L
1,412 Elo+
Party 2
Neith
Neith
deathNote278
Neith
Level 123
God Stats
6W - 1L
1,924 SR
Queue Stats
351W - 345L
1,501 Elo+
Solo
Ao Kuang
Ao Kuang
oXZekeFreakXo
Ao Kuang
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 236L
1,498 Elo+
Solo
Team Averages
Level 152
1,619 SR
1,454 Elo+

VS

Team Averages
Level 146
1,555 SR
1,528 Elo+
Cerberus
Cerberus
DdotBdot5A
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
Fiendmike45
Ah Puch
Level 148
God Stats
6W - 2L
1,717 SR
Queue Stats
168W - 177L
1,512 Elo+
Party 1
Zhong Kui
Zhong Kui
Gwarmax
Zhong Kui
Level 159
God Stats
2W - 4L
1,286 SR
Queue Stats
459W - 442L
1,516 Elo+
Solo
Olorun
Olorun
mathza-naa
Olorun
Level 168
God Stats
2W - 2L
1,471 SR
Queue Stats
354W - 371L
1,484 Elo+
Solo
Yu Huang
Yu Huang
skyfox6
Yu Huang
Level 128
God Stats
3W - 0L
1,799 SR
Queue Stats
207W - 80L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amandalore
Olorun
12
0 / 6 / 2
7,413
741
2,900
9,628
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiamat
Cahuenga
Tiamat
12
0 / 6 / 2
7,390
739
5,686
12,460
14,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
DarkDesmare
Tsukuyomi
16
6 / 6 / 1
9,685
969
10,222
10,364
2,754
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 1 / 6
9,301
930
11,645
6,960
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
oXZekeFreakXo
Ao Kuang
12
1 / 4 / 4
7,517
752
4,970
7,515
2,733
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DdotBdot5A
Cerberus
13
0 / 2 / 19
8,790
879
5,958
14,025
10,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Puch
Fiendmike45
Ah Puch
16
10 / 2 / 11
9,970
997
16,155
6,761
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Gwarmax
Zhong Kui
14
2 / 2 / 16
9,429
943
5,477
13,299
11,740
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
mathza-naa
Olorun
15
2 / 1 / 15
8,595
860
4,307
5,757
2,582
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Yu Huang
skyfox6
Yu Huang
15
9 / 2 / 7
9,937
994
11,688
7,586
2,565
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
91
9
Kills
23
23
Deaths
9
15
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Olorun
Amandalore
Olorun
0
6
2
0.17
L
Tiamat
Cahuenga
Tiamat
0
6
2
0.17
L
Tsukuyomi
DarkDesmare
Tsukuyomi
6
6
1
1.08
W
Cerberus
DdotBdot5A
Cerberus
0
2
19
4.75
W
Ah Puch
Fiendmike45
Ah Puch
10
2
11
7.75
W
Zhong Kui
Gwarmax
Zhong Kui
2
2
16
5
L
2
1
6
5
W
Olorun
mathza-naa
Olorun
2
1
15
9.5
L
Ao Kuang
oXZekeFreakXo
Ao Kuang
1
4
4
0.75
W
Yu Huang
skyfox6
Yu Huang
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,423
Damage
43,585
46,927
Taken
47,428
25,523
Mitigated
29,651
10,443
Healing
23,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Amandalore
Olorun
2,900
1,277
929
1,261
9,628
3,211
65
9,550
65
9,241
367
L
Tiamat
Cahuenga
Tiamat
5,686
449
170
1,410
12,460
14,702
54
10,941
1,491
10,804
348
L
Tsukuyomi
DarkDesmare
Tsukuyomi
10,222
1,445
0
560
10,364
2,754
0
9,627
724
0
20,710
W
Cerberus
DdotBdot5A
Cerberus
5,958
254
3,103
3,654
14,025
10,015
311
2,587
11,438
14,532
0
W
Ah Puch
Fiendmike45
Ah Puch
16,155
607
0
738
6,761
2,749
836
2,521
4,240
33,356
251
W
Zhong Kui
Gwarmax
Zhong Kui
5,477
879
3,962
3,643
13,299
11,740
1,985
3,072
10,227
17,231
0
L
11,645
2,147
797
3,210
6,960
2,123
408
6,552
405
0
36,591
W
Olorun
mathza-naa
Olorun
4,307
2,407
4,472
2,360
5,757
2,582
2,165
2,495
3,262
11,184
1,570
L
Ao Kuang
oXZekeFreakXo
Ao Kuang
4,970
1,105
499
1,607
7,515
2,733
966
6,472
1,039
7,119
82
W
Yu Huang
skyfox6
Yu Huang
11,688
481
1,010
849
7,586
2,565
624
2,525
5,061
18,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,306
Gold Earned
46,721
111
Minions Killed
151
0
Camps Cleared
0
905,277
Distance Traveled
905,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,413
741
19
2
0
176,447
0
L
Tiamat
7,390
739
15
2
0
179,881
0
L
Tsukuyomi
9,685
969
19
2
0
186,836
0
W
Cerberus
8,790
879
32
3
0
180,285
0
W
Ah Puch
9,970
997
36
4
0
194,313
0
W
Zhong Kui
9,429
943
43
4
0
145,890
0
L
Neith
9,301
930
56
6
0
202,020
0
W
Olorun
8,595
860
24
2
0
170,895
0
L
Ao Kuang
7,517
752
2
0
0
160,093
0
W
Yu Huang
9,937
994
16
2
0
214,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role