Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
DiogoS1906
Chernobog
Level 12
God Stats
9W - 28L
1,147 SR
Queue Stats
10W - 35L
1,035 Elo+
Party 1
Mercury
Mercury
Fox7365
Mercury
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,053 Elo+
Party 1
Surtr
Surtr
Luis10warYT
Surtr
Level 65
God Stats
33W - 36L
1,453 SR
Queue Stats
118W - 152L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
Pirees90
Cthulhu
Level 13
God Stats
3W - 5L
1,288 SR
Queue Stats
7W - 27L
890 Elo+
Party 1
Team Averages
Level 39
1,378 SR
1,165 Elo+

VS

Team Averages
Level 76
1,505 SR
1,440 Elo+
Ra
Ra
DracXaH
Ra
Level 56
God Stats
17W - 13L
1,438 SR
Queue Stats
329W - 359L
1,449 Elo+
Solo
Sun Wukong
Sun Wukong
M-T-P97
Sun Wukong
Level 121
God Stats
2W - 3L
1,671 SR
Queue Stats
84W - 87L
1,436 Elo+
Solo
Cthulhu
Cthulhu
bladzior420
Cthulhu
Level 58
God Stats
13W - 16L
1,565 SR
Queue Stats
156W - 203L
1,411 Elo+
Solo
Awilix
Awilix
brioucena
Awilix
Level 67
God Stats
58W - 54L
1,473 SR
Queue Stats
366W - 359L
1,497 Elo+
Solo
Ishtar
Ishtar
kaneki97400
Ishtar
Level 80
God Stats
2W - 6L
1,378 SR
Queue Stats
88W - 104L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
4 / 1 / 5
10,843
638
12,174
8,150
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DiogoS1906
Chernobog
15
5 / 1 / 1
8,622
507
8,221
9,017
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
Fox7365
Mercury
12
1 / 3 / 6
7,228
425
6,495
10,615
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 3 / 4
9,559
562
12,720
17,137
13,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
Pirees90
Cthulhu
12
2 / 5 / 5
7,412
436
6,636
13,469
10,387
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,312
312
0
152
15
Sun Wukong
M-T-P97
Sun Wukong
16
2 / 4 / 3
9,922
584
10,954
19,561
16,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cthulhu
bladzior420
Cthulhu
10
1 / 6 / 3
7,199
423
5,878
18,482
14,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
brioucena
Awilix
16
8 / 5 / 1
9,516
560
10,740
13,899
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ishtar
11
1 / 5 / 1
7,832
461
7,473
11,789
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
19
Kills
12
13
Deaths
20
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
5
6.5
W
Chernobog
DiogoS1906
Chernobog
5
1
1
5.5
L
0
0
0
0
W
Mercury
Fox7365
Mercury
1
3
6
1.33
W
7
3
4
3
L
Sun Wukong
M-T-P97
Sun Wukong
2
4
3
0.88
W
Cthulhu
Pirees90
Cthulhu
2
5
5
0.9
L
Cthulhu
bladzior420
Cthulhu
1
6
3
0.42
L
Awilix
brioucena
Awilix
8
5
1
1.7
L
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
35,045
58,388
Taken
63,883
34,751
Mitigated
41,047
13,192
Healing
14,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
12,174
2,202
0
1,028
8,150
2,908
917
475
7,636
106,212
868
W
Chernobog
DiogoS1906
Chernobog
8,221
6,270
0
4,163
9,017
3,375
1,845
1,038
7,872
0
62,926
L
0
0
0
0
152
15
0
0
152
883
30
W
Mercury
Fox7365
Mercury
6,495
3,261
0
1,806
10,615
4,359
710
1,148
9,328
0
37,471
W
12,720
6,325
0
6,145
17,137
13,722
713
555
16,475
2,467
69,053
L
Sun Wukong
M-T-P97
Sun Wukong
10,954
1,986
0
6,065
19,561
16,671
0
5,825
13,736
0
75,939
W
Cthulhu
Pirees90
Cthulhu
6,636
830
0
50
13,469
10,387
251
1,874
11,218
22,683
1,540
L
Cthulhu
bladzior420
Cthulhu
5,878
466
0
2,413
18,482
14,946
19
4,052
14,430
24,658
1,220
L
Awilix
brioucena
Awilix
10,740
3,348
0
2,291
13,899
5,954
0
4,207
9,692
0
61,608
L
Ishtar
7,473
2,786
0
3,940
11,789
3,461
471
4,707
7,082
0
53,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
39,781
413
Minions Killed
360
0
Camps Cleared
0
1,773,372
Distance Traveled
1,294,056
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,843
638
172
10
0
357,895
1
W
Chernobog
8,622
507
89
5
0
321,394
0
L
Ra
5,312
312
2
0
0
28,255
0
W
Mercury
7,228
425
43
3
0
423,488
0
W
Surtr
9,559
562
92
5
0
338,806
0
L
Sun Wukong
9,922
584
147
9
0
323,439
0
W
Cthulhu
7,412
436
17
1
0
331,789
0
L
Cthulhu
7,199
423
40
2
0
310,574
0
L
Awilix
9,516
560
85
5
0
360,520
0
L
Ishtar
7,832
461
86
5
0
271,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role