Player Matchup

Cthulhu
Cthulhu
Kryptik_Pain
Cthulhu
Level 114
God Stats
16W - 3L
1,814 SR
Queue Stats
95W - 86L
1,591 Elo+
Party 1
Loki
Loki
PairyMK
Loki
Level 108
God Stats
7W - 6L
1,390 SR
Queue Stats
83W - 76L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
RockBottomAuto
Sylvanus
Level 106
God Stats
4W - 4L
1,647 SR
Queue Stats
182W - 177L
1,564 Elo+
Party 1
Team Averages
Level 109
1,617 SR
1,571 Elo+

VS

Team Averages
Level 110
1,616 SR
1,668 Elo+
Cthulhu
Cthulhu
DizzayWizzay
Cthulhu
Level 124
God Stats
0W - 3L
1,297 SR
Queue Stats
128W - 131L
1,507 Elo+
Solo
Chiron
Chiron
Itsextraneousss
Chiron
Level 141
God Stats
15W - 6L
1,773 SR
Queue Stats
145W - 115L
1,712 Elo+
Solo
Poseidon
Poseidon
Viniblack
Poseidon
Level 66
God Stats
4W - 2L
1,777 SR
Queue Stats
11W - 5L
1,784 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kryptik_Pain
Cthulhu
16
4 / 2 / 4
10,706
824
12,974
13,778
12,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Loki
PairyMK
Loki
17
6 / 1 / 3
11,134
856
10,516
7,460
2,881
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
16
0 / 1 / 10
10,084
776
6,558
12,904
15,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DizzayWizzay
Cthulhu
15
0 / 4 / 4
9,360
720
7,773
13,861
12,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 2 / 0
10,138
780
7,262
11,773
3,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Viniblack
Poseidon
11
0 / 4 / 2
8,028
618
1,334
7,912
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DizzayWizzay
Cthulhu
0
4
4
0.5
L
4
2
0
2
W
Cthulhu
Kryptik_Pain
Cthulhu
4
2
4
3
W
Loki
PairyMK
Loki
6
1
3
7.5
W
Sylvanus
0
1
10
5
L
Poseidon
Viniblack
Poseidon
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,048
Damage
16,369
34,142
Taken
33,546
30,976
Mitigated
17,312
9,540
Healing
3,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DizzayWizzay
Cthulhu
7,773
488
228
783
13,861
12,089
0
6,754
6,544
25,355
519
L
7,262
2,569
519
2,032
11,773
3,491
0
6,717
4,739
0
27,611
W
Cthulhu
Kryptik_Pain
Cthulhu
12,974
324
957
1,958
13,778
12,891
798
2,908
10,242
44,030
2,149
W
Loki
PairyMK
Loki
10,516
1,793
0
625
7,460
2,881
1,464
1,620
5,138
0
49,404
W
Sylvanus
6,558
1,919
2,168
3,832
12,904
15,204
928
2,950
9,529
19,078
743
L
Poseidon
Viniblack
Poseidon
1,334
226
0
70
7,912
1,732
0
4,792
2,976
7,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,924
Gold Earned
27,526
157
Minions Killed
95
0
Camps Cleared
0
742,336
Distance Traveled
480,694
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,360
720
35
3
0
211,428
0
L
Chiron
10,138
780
43
3
0
147,709
0
W
Cthulhu
10,706
824
72
6
0
255,435
0
W
Loki
11,134
856
67
5
0
274,976
0
W
Sylvanus
10,084
776
18
1
0
211,925
4
L
Poseidon
8,028
618
17
1
0
121,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role