Player Matchup

Awilix
Awilix
Gold V
BenjáminX
Awilix
Gold V
Level 106
God Stats
5W - 6L
1,579 SR
Queue Stats
18W - 16L
1,590 MMR
Solo
Geb
Geb
Platinum IV
Deantje038_
Geb
Platinum IV
Level 164
God Stats
5W - 4L
1,646 SR
Queue Stats
457W - 456L
1,657 MMR
Solo
Danzaburou
Danzaburou
Platinum V
DzonDerko
Danzaburou
Platinum V
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 97L
1,566 MMR
Solo
Cthulhu
Cthulhu
Gold II
Jake Shaw 08
Cthulhu
Gold II
Level 142
God Stats
3W - 2L
1,870 SR
Queue Stats
86W - 78L
1,594 MMR
Solo
Merlin
Merlin
Gold II
Knight to S4
Merlin
Gold II
Level 117
God Stats
3W - 9L
1,119 SR
Queue Stats
667W - 667L
1,608 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,543 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 160
1,554 SR
1,531 MMR
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
 
Zhong Kui
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold IV
DarkBrodo
Fafnir
Gold IV
Level 149
God Stats
18W - 19L
1,707 SR
Queue Stats
107W - 118L
1,571 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
chaosronnie
Xbalanque
Platinum IV
Level 242
God Stats
24W - 23L
1,562 SR
Queue Stats
569W - 570L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BenjáminX
Awilix
6
2 / 1 / 1
3,608
722
1,673
3,729
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,383
677
1,450
5,289
1,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
DzonDerko
Danzaburou
6
0 / 1 / 0
3,385
677
2,277
3,396
928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Jake Shaw 08
Cthulhu
7
1 / 0 / 0
4,039
808
2,489
4,153
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
6
0 / 3 / 1
3,602
720
1,469
2,941
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThanatosKing ArthurGanesha

VS

Bans
SylvanusAphroditeFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
4 / 1 / 0
4,295
859
2,981
4,717
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Zhong Kui
 
Zhong Kui
6
0 / 1 / 0
3,391
678
2,747
4,203
2,386
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Janus
 
Janus
1
0 / 0 / 0
2,412
482
0
0
0
Fafnir
DarkBrodo
Fafnir
5
1 / 1 / 1
3,459
692
1,435
3,608
2,433
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
chaosronnie
Xbalanque
6
1 / 0 / 1
3,361
672
3,871
2,741
650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
6
6
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
1
0
4
L
Zhong Kui
 
Zhong Kui
0
1
0
0
L
Janus
 
Janus
0
0
0
0
W
Awilix
BenjáminX
Awilix
2
1
1
2.5
L
Fafnir
DarkBrodo
Fafnir
1
1
1
1.5
W
0
1
0
0
W
Danzaburou
DzonDerko
Danzaburou
0
1
0
0
W
Cthulhu
Jake Shaw 08
Cthulhu
1
0
0
1
W
Merlin
0
3
1
0.17
L
Xbalanque
chaosronnie
Xbalanque
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,358
Damage
11,034
19,508
Taken
15,269
6,350
Mitigated
7,185
6,210
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,981
1,461
0
1,792
4,717
1,716
0
1,166
3,283
0
23,558
L
Zhong Kui
 
Zhong Kui
2,747
784
0
2,405
4,203
2,386
0
2,087
1,740
18,496
801
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
BenjáminX
Awilix
1,673
687
0
500
3,729
1,079
0
267
3,462
0
14,238
L
Fafnir
DarkBrodo
Fafnir
1,435
450
0
1,340
3,608
2,433
0
830
2,778
4,635
309
W
1,450
151
681
2,044
5,289
1,588
0
1,076
4,213
7,805
0
W
Danzaburou
DzonDerko
Danzaburou
2,277
1,263
0
1,383
3,396
928
36
285
3,111
0
20,695
W
Cthulhu
Jake Shaw 08
Cthulhu
2,489
395
0
1,000
4,153
2,134
0
2,518
1,635
19,770
1,248
W
Merlin
1,469
272
0
602
2,941
621
0
0
2,941
14,740
148
L
Xbalanque
chaosronnie
Xbalanque
3,871
1,470
0
875
2,741
650
0
620
2,121
0
19,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
16,918
161
Minions Killed
123
0
Camps Cleared
0
510,081
Distance Traveled
429,234
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,295
859
41
8
0
141,540
1
L
Zhong Kui
3,391
678
38
8
0
89,168
0
L
Janus
2,412
482
0
0
0
15
0
W
Awilix
3,608
722
27
5
0
127,356
0
L
Fafnir
3,459
692
8
2
0
106,434
2
W
Geb
3,383
677
8
2
0
105,772
0
W
Danzaburou
3,385
677
49
10
0
89,285
0
W
Cthulhu
4,039
808
47
9
0
98,303
0
W
Merlin
3,602
720
30
6
0
89,365
0
L
Xbalanque
3,361
672
36
7
0
92,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role