Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BionicMarmoset
Nox
Level 149
God Stats
5W - 8L
1,060 SR
Queue Stats
304W - 307L
1,431 Elo+
Solo
Ix Chel
Ix Chel
KenyaSwalloww
Ix Chel
Level 136
God Stats
0W - 4L
1,173 SR
Queue Stats
158W - 159L
1,480 Elo+
Solo
Hera
Hera
MetaphorDaGre8t
Hera
Level 140
God Stats
2W - 1L
1,835 SR
Queue Stats
149W - 163L
1,473 Elo+
Solo
Team Averages
Level 132
1,414 SR
1,477 Elo+

VS

Team Averages
Level 128
1,534 SR
1,496 Elo+
Heimdallr
Heimdallr
Leopodolski
Heimdallr
Level 33
God Stats
2W - 1L
1,722 SR
Queue Stats
35W - 55L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
RaysofSunshine
Tsukuyomi
Level 218
God Stats
9W - 2L
1,731 SR
Queue Stats
473W - 467L
1,490 Elo+
Solo
Hun Batz
Hun Batz
SirWantabagel
Hun Batz
Level 143
God Stats
1W - 1L
1,324 SR
Queue Stats
65W - 45L
1,591 Elo+
Party 1
Poseidon
Poseidon
ThiccYandere
Poseidon
Level 96
God Stats
3W - 2L
1,442 SR
Queue Stats
67W - 81L
1,492 Elo+
Party 1
Ra
Ra
willbuckshot
Ra
Level 151
God Stats
6W - 3L
1,450 SR
Queue Stats
192W - 191L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
4 / 4 / 5
8,819
735
8,097
10,657
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
 
Fafnir
13
1 / 3 / 5
7,884
657
6,290
11,404
14,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 4 / 4
7,933
661
6,317
7,340
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ix Chel
15
2 / 3 / 6
8,574
715
10,585
9,412
4,110
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 6
7,746
646
5,006
7,454
4,883
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Leopodolski
Heimdallr
15
0 / 1 / 15
8,939
745
5,468
3,679
1,323
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
RaysofSunshine
Tsukuyomi
14
1 / 1 / 10
8,991
749
4,623
8,962
3,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
SirWantabagel
Hun Batz
17
12 / 4 / 4
10,605
884
13,981
11,443
10,826
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Poseidon
ThiccYandere
Poseidon
15
1 / 3 / 9
8,926
744
12,900
7,547
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 1 / 8
10,017
835
6,479
10,438
4,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
63
9
Kills
17
17
Deaths
10
26
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
4
5
1.63
L
Fafnir
 
Fafnir
1
3
5
1.17
L
2
4
4
1
L
Ix Chel
2
3
6
1.67
W
Heimdallr
Leopodolski
Heimdallr
0
1
15
7.5
L
0
3
6
1
W
Tsukuyomi
RaysofSunshine
Tsukuyomi
1
1
10
6
W
Hun Batz
SirWantabagel
Hun Batz
12
4
4
3.5
W
Poseidon
ThiccYandere
Poseidon
1
3
9
1.83
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,295
Damage
43,451
46,267
Taken
42,069
30,967
Mitigated
22,626
15,292
Healing
20,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,097
5,139
563
2,249
10,657
4,573
0
4,044
6,613
0
22,725
L
Fafnir
 
Fafnir
6,290
2,000
2,022
3,485
11,404
14,417
0
6,021
5,143
9,852
47
L
6,317
188
1,049
870
7,340
2,984
0
1,986
5,354
13,592
0
L
Ix Chel
10,585
456
1,296
1,781
9,412
4,110
0
2,856
6,556
26,522
0
W
Heimdallr
Leopodolski
Heimdallr
5,468
1,062
292
343
3,679
1,323
1,633
2,895
700
0
16,821
L
5,006
664
985
992
7,454
4,883
0
3,995
3,459
13,626
0
W
Tsukuyomi
RaysofSunshine
Tsukuyomi
4,623
526
606
1,134
8,962
3,361
948
6,628
2,126
0
13,726
W
Hun Batz
SirWantabagel
Hun Batz
13,981
1,850
494
1,335
11,443
10,826
0
5,452
5,865
0
22,259
W
Poseidon
ThiccYandere
Poseidon
12,900
1,621
331
154
7,547
2,842
0
5,046
2,381
27,206
0
W
6,479
141
8,420
7,364
10,438
4,274
1,012
7,472
2,846
26,858
577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
47,478
117
Minions Killed
146
0
Camps Cleared
0
1,129,638
Distance Traveled
1,049,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,819
735
33
3
0
207,035
0
L
Fafnir
7,884
657
6
1
0
250,122
0
L
Nox
7,933
661
22
2
0
214,075
0
L
Ix Chel
8,574
715
29
2
0
212,695
0
W
Heimdallr
8,939
745
23
2
0
206,784
0
L
Hera
7,746
646
27
2
0
245,711
0
W
Tsukuyomi
8,991
749
18
2
0
217,762
0
W
Hun Batz
10,605
884
22
2
0
184,702
0
W
Poseidon
8,926
744
34
3
0
208,929
0
W
Ra
10,017
835
49
4
0
231,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role