Player Matchup

Danzaburou
Danzaburou
DeppiBunnies
Danzaburou
Level 46
God Stats
15W - 9L
1,665 SR
Queue Stats
109W - 96L
1,480 Elo+
Party 2
Erlang Shen
Erlang Shen
HKProxy_
Erlang Shen
Level 123
God Stats
4W - 0L
1,803 SR
Queue Stats
200W - 230L
1,492 Elo+
Solo
Medusa
Medusa
Oshohii
Medusa
Level 40
God Stats
5W - 2L
1,589 SR
Queue Stats
34W - 41L
1,395 Elo+
Solo
Cthulhu
Cthulhu
PhaseBoxMonkey
Cthulhu
Level 84
God Stats
7W - 2L
1,816 SR
Queue Stats
192W - 158L
1,490 Elo+
Party 2
Terra
Terra
sahgey
Terra
Level 100
God Stats
16W - 5L
1,749 SR
Queue Stats
173W - 156L
1,481 Elo+
Solo
Team Averages
Level 79
1,724 SR
1,467 Elo+

VS

Team Averages
Level 117
1,528 SR
1,492 Elo+
Ra
Ra
BloodyThebes
Ra
Level 139
God Stats
42W - 50L
1,505 SR
Queue Stats
365W - 358L
1,438 Elo+
Solo
Artio
Artio
JgramatooboxK
Artio
Level 157
God Stats
5W - 5L
1,575 SR
Queue Stats
332W - 310L
1,535 Elo+
Solo
Ares
Ares
adamsupersaiyan3
Ares
Level 48
God Stats
2W - 2L
1,559 SR
Queue Stats
118W - 108L
1,494 Elo+
Party 1
Da Ji
Da Ji
x_Anomaly723_x
Da Ji
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 151L
1,498 Elo+
Party 1
Medusa
Medusa
我今年七岁
Medusa
Level 155
God Stats
14W - 17L
1,503 SR
Queue Stats
433W - 439L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeppiBunnies
Danzaburou
11
0 / 0 / 1
5,734
573
3,027
3,211
951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
HKProxy_
Erlang Shen
10
4 / 4 / 1
5,542
554
4,635
8,242
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Medusa
Oshohii
Medusa
11
5 / 1 / 1
6,404
640
6,049
7,128
2,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 0 / 1
5,808
581
6,778
9,688
5,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Terra
sahgey
Terra
10
0 / 1 / 6
5,836
584
3,193
7,262
4,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,786
579
4,503
6,039
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
5,314
531
5,531
11,088
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 2
5,055
506
2,324
7,425
4,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 2 / 2
5,226
523
3,347
6,675
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,345
535
3,529
5,955
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
6
6
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Danzaburou
DeppiBunnies
Danzaburou
0
0
1
0.5
W
Erlang Shen
HKProxy_
Erlang Shen
4
4
1
1.13
L
0
3
1
0.17
W
Medusa
Oshohii
Medusa
5
1
1
5.5
W
3
0
1
3.5
L
1
2
2
1
W
Terra
sahgey
Terra
0
1
6
3
L
2
2
2
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
19,234
35,531
Taken
37,182
17,395
Mitigated
15,736
15,078
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,503
305
100
2,733
6,039
1,993
0
562
5,477
34,651
1,353
W
Danzaburou
DeppiBunnies
Danzaburou
3,027
1,245
0
2,140
3,211
951
0
1,183
2,028
0
38,163
W
Erlang Shen
HKProxy_
Erlang Shen
4,635
2,676
0
2,712
8,242
3,326
0
1,625
6,554
0
31,477
L
5,531
547
0
5,136
11,088
4,908
0
5,578
4,832
28,025
2,513
W
Medusa
Oshohii
Medusa
6,049
3,339
0
2,061
7,128
2,383
506
2,244
4,884
0
41,123
W
6,778
1,814
116
3,548
9,688
5,884
0
3,867
5,320
32,913
0
L
2,324
112
0
1,172
7,425
4,684
0
1,944
5,481
12,123
0
W
Terra
sahgey
Terra
3,193
762
892
3,609
7,262
4,851
140
2,410
4,852
18,740
0
L
3,347
853
0
500
6,675
2,417
0
530
6,047
0
27,139
L
3,529
1,329
0
1,819
5,955
1,734
0
687
5,268
0
42,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
26,726
263
Minions Killed
268
0
Camps Cleared
0
963,742
Distance Traveled
1,038,599
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,786
579
67
7
0
205,871
0
W
Danzaburou
5,734
573
75
8
0
193,245
0
W
Erlang Shen
5,542
554
41
4
0
214,963
0
L
Artio
5,314
531
49
5
0
184,571
2
W
Medusa
6,404
640
64
6
0
174,171
0
W
Cthulhu
5,808
581
47
5
0
199,079
5
L
Ares
5,055
506
23
2
0
195,040
0
W
Terra
5,836
584
36
4
0
182,284
3
L
Da Ji
5,226
523
48
5
0
243,088
0
L
Medusa
5,345
535
81
8
0
210,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role