Player Matchup

Erlang Shen
Erlang Shen
Kremick
Erlang Shen
Level 100
God Stats
3W - 0L
1,479 SR
Queue Stats
11W - 19L
1,234 Elo+
Party 2
Nut
Nut
Ninfafora
Nut
Level 159
God Stats
11W - 16L
1,388 SR
Queue Stats
104W - 99L
1,500 Elo+
Solo
Nemesis
Nemesis
Sunyusu
Nemesis
Level 97
God Stats
1W - 0L
1,547 SR
Queue Stats
9W - 9L
1,289 Elo+
Party 2
Chaac
Chaac
jcgalaxy28
Chaac
Level 147
God Stats
28W - 18L
1,638 SR
Queue Stats
322W - 321L
1,474 Elo+
Solo
Vulcan
Vulcan
pompayoo
Vulcan
Level 159
God Stats
5W - 4L
1,876 SR
Queue Stats
48W - 56L
1,530 Elo+
Party 2
Team Averages
Level 132
1,586 SR
1,405 Elo+

VS

Team Averages
Level 113
1,445 SR
1,352 Elo+
Hachiman
Hachiman
Enzo1130
Hachiman
Level 28
God Stats
3W - 6L
1,072 SR
Queue Stats
32W - 24L
1,106 Elo+
Solo
Artemis
Artemis
Frunah
Artemis
Level 156
God Stats
4W - 5L
1,673 SR
Queue Stats
226W - 233L
1,438 Elo+
Solo
Cthulhu
Cthulhu
Haxterio
Cthulhu
Level 149
God Stats
1W - 3L
1,476 SR
Queue Stats
69W - 95L
1,431 Elo+
Party 1
Ix Chel
Ix Chel
Luanny 2NE1
Ix Chel
Level 164
God Stats
10W - 15L
1,549 SR
Queue Stats
168W - 194L
1,441 Elo+
Solo
Jormungandr
Jormungandr
Protozo0
Jormungandr
Level 67
God Stats
6W - 14L
1,457 SR
Queue Stats
40W - 74L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Kremick
Erlang Shen
16
7 / 1 / 9
9,733
973
9,361
11,663
7,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 5 / 12
9,043
904
7,154
11,145
4,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nemesis
Sunyusu
Nemesis
13
1 / 0 / 9
8,214
821
2,926
4,834
1,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
16
4 / 1 / 11
9,493
949
12,963
11,167
11,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
pompayoo
Vulcan
17
7 / 1 / 5
10,221
1,022
12,383
5,120
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Enzo1130
Hachiman
15
1 / 8 / 5
8,677
868
5,136
11,529
4,149
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Frunah
Artemis
14
1 / 4 / 5
8,462
846
7,667
9,285
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
Haxterio
Cthulhu
16
4 / 3 / 0
9,188
919
11,196
11,376
4,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Ix Chel
Luanny 2NE1
Ix Chel
13
2 / 2 / 1
8,198
820
3,734
5,481
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Protozo0
Jormungandr
13
0 / 4 / 5
7,908
791
5,156
14,332
9,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
21
Kills
8
8
Deaths
21
46
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Enzo1130
Hachiman
1
8
5
0.44
L
Artemis
Frunah
Artemis
1
4
5
0.88
L
Cthulhu
Haxterio
Cthulhu
4
3
0
1.33
W
Erlang Shen
Kremick
Erlang Shen
7
1
9
11.5
L
Ix Chel
Luanny 2NE1
Ix Chel
2
2
1
1.25
W
2
5
12
1.6
L
Jormungandr
Protozo0
Jormungandr
0
4
5
0.63
W
Nemesis
Sunyusu
Nemesis
1
0
9
5.5
W
Chaac
4
1
11
9.5
W
Vulcan
pompayoo
Vulcan
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,787
Damage
32,889
43,929
Taken
52,003
26,474
Mitigated
22,908
7,575
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Enzo1130
Hachiman
5,136
2,936
0
1,019
11,529
4,149
116
1,070
10,038
0
23,615
L
Artemis
Frunah
Artemis
7,667
3,336
0
734
9,285
3,560
0
1,133
7,982
0
19,675
L
Cthulhu
Haxterio
Cthulhu
11,196
256
175
744
11,376
4,370
0
4,552
6,152
30,399
264
W
Erlang Shen
Kremick
Erlang Shen
9,361
3,871
0
2,507
11,663
7,424
541
6,073
4,190
0
14,570
L
Ix Chel
Luanny 2NE1
Ix Chel
3,734
343
918
1,131
5,481
1,198
0
2,892
2,512
16,377
521
W
7,154
3,444
0
466
11,145
4,068
578
3,779
7,269
0
19,359
L
Jormungandr
Protozo0
Jormungandr
5,156
1,964
0
438
14,332
9,631
0
3,376
9,839
15,721
0
W
Nemesis
Sunyusu
Nemesis
2,926
760
0
1,298
4,834
1,809
190
857
2,777
0
6,272
W
Chaac
12,963
1,229
0
1,917
11,167
11,346
95
5,315
4,488
1,100
32,300
W
Vulcan
pompayoo
Vulcan
12,383
293
0
1,387
5,120
1,827
205
3,320
1,800
42,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,704
Gold Earned
42,433
176
Minions Killed
185
0
Camps Cleared
0
1,003,332
Distance Traveled
875,935
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,677
868
41
4
0
157,723
0
L
Artemis
8,462
846
37
4
0
175,459
0
L
Cthulhu
9,188
919
44
4
0
208,395
0
W
Erlang Shen
9,733
973
19
2
0
209,497
0
L
Ix Chel
8,198
820
39
4
0
149,348
0
W
Nut
9,043
904
31
3
0
156,015
0
L
Jormungandr
7,908
791
24
2
0
185,010
0
W
Nemesis
8,214
821
8
1
0
184,694
0
W
Chaac
9,493
949
43
4
0
213,462
0
W
Vulcan
10,221
1,022
75
8
0
239,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role