Player Matchup

Ra
Ra
 
Ra
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Bǎnder
Erlang Shen
Level 29
God Stats
2W - 1L
1,513 SR
Queue Stats
73W - 65L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
Dawgwater1373
Cthulhu
Level 63
God Stats
156W - 145L
1,592 SR
Queue Stats
320W - 316L
1,539 Elo+
Party 3
Bellona
Bellona
Ult is down
Bellona
Level 70
God Stats
4W - 9L
1,094 SR
Queue Stats
707W - 699L
1,571 Elo+
Party 3
Ishtar
Ishtar
alitos2025
Ishtar
Level 62
God Stats
13W - 11L
1,694 SR
Queue Stats
102W - 79L
1,665 Elo+
Party 2
Team Averages
Level 63
1,479 SR
1,585 Elo+

VS

Team Averages
Level 89
1,460 SR
1,543 Elo+
Awilix
Awilix
SlimJesus2185
Awilix
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 113L
1,576 Elo+
Solo
King Arthur
King Arthur
SrKiter
King Arthur
Level 67
God Stats
0W - 2L
1,431 SR
Queue Stats
145W - 126L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
VrixShot_
Ao Kuang
Level 87
God Stats
10W - 15L
1,407 SR
Queue Stats
131W - 123L
1,550 Elo+
Party 1
Vulcan
Vulcan
iStrelz
Vulcan
Level 122
God Stats
1W - 5L
1,294 SR
Queue Stats
389W - 385L
1,557 Elo+
Party 1
Charybdis
Charybdis
skiffr
Charybdis
Level 67
God Stats
2W - 1L
1,668 SR
Queue Stats
5W - 6L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 0 / 1
9,581
639
9,173
8,648
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Bǎnder
Erlang Shen
15
6 / 3 / 3
8,350
557
7,720
13,174
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
14
2 / 0 / 6
8,543
570
7,835
11,647
9,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Ult is down
Bellona
16
2 / 1 / 5
9,179
612
8,934
16,459
14,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
alitos2025
Ishtar
15
2 / 0 / 1
8,393
560
8,052
5,552
1,693
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 1
6,263
418
4,369
13,848
4,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

King Arthur
SrKiter
King Arthur
11
1 / 2 / 0
6,587
439
6,309
14,059
10,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
VrixShot_
Ao Kuang
13
2 / 4 / 1
8,068
538
11,736
16,514
11,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Vulcan
iStrelz
Vulcan
14
0 / 3 / 0
7,521
501
5,259
8,028
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
skiffr
Charybdis
13
0 / 2 / 2
7,616
508
5,240
10,676
3,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
18
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
1
6.5
W
Erlang Shen
Bǎnder
Erlang Shen
6
3
3
2.5
W
Cthulhu
2
0
6
5
L
1
8
1
0.19
L
King Arthur
SrKiter
King Arthur
1
2
0
0.5
W
Bellona
Ult is down
Bellona
2
1
5
4.5
L
Ao Kuang
VrixShot_
Ao Kuang
2
4
1
0.63
W
Ishtar
alitos2025
Ishtar
2
0
1
2.5
L
Vulcan
iStrelz
Vulcan
0
3
0
0
L
Charybdis
skiffr
Charybdis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,714
Damage
32,913
55,480
Taken
63,125
34,988
Mitigated
32,620
24,122
Healing
13,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,173
549
1,323
5,385
8,648
3,593
54
2,502
6,146
74,264
1,982
W
Erlang Shen
Bǎnder
Erlang Shen
7,720
3,910
0
4,926
13,174
6,336
0
3,477
9,697
0
70,513
W
Cthulhu
7,835
218
17
3,901
11,647
9,211
0
1,379
10,268
41,177
1,262
L
4,369
1,530
0
750
13,848
4,665
0
3,861
9,987
0
36,661
L
King Arthur
SrKiter
King Arthur
6,309
467
0
957
14,059
10,002
0
5,003
9,056
0
37,882
W
Bellona
Ult is down
Bellona
8,934
2,277
0
5,668
16,459
14,155
0
8,918
7,541
0
70,037
L
Ao Kuang
VrixShot_
Ao Kuang
11,736
3,037
0
5,987
16,514
11,992
494
1,065
15,449
56,175
3,832
W
Ishtar
alitos2025
Ishtar
8,052
5,951
0
2,902
5,552
1,693
560
0
5,552
0
67,785
L
Vulcan
iStrelz
Vulcan
5,259
44
0
605
8,028
2,809
360
4,022
4,006
66,580
0
L
Charybdis
skiffr
Charybdis
5,240
1,876
0
5,168
10,676
3,152
0
2,645
8,031
0
61,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,046
Gold Earned
36,055
544
Minions Killed
464
0
Camps Cleared
0
1,609,515
Distance Traveled
1,512,603
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,581
639
156
10
0
337,433
3
W
Erlang Shen
8,350
557
104
7
0
360,295
5
W
Cthulhu
8,543
570
60
4
0
323,115
6
L
Awilix
6,263
418
62
4
0
321,707
0
L
King Arthur
6,587
439
54
4
0
348,539
6
W
Bellona
9,179
612
106
7
0
285,963
0
L
Ao Kuang
8,068
538
93
6
0
228,242
0
W
Ishtar
8,393
560
118
8
0
302,709
1
L
Vulcan
7,521
501
105
7
0
312,106
0
L
Charybdis
7,616
508
150
10
0
302,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role