Player Matchup

Surtr
Surtr
Bronze III
ElderPendragon
Surtr
Bronze III
Level 69
God Stats
1W - 2L
1,404 SR
Queue Stats
3W - 7L
1,308 MMR
Solo
Nut
Nut
Gold V
MIFEST8
Nut
Gold V
Level 115
God Stats
3W - 4L
1,239 SR
Queue Stats
241W - 245L
1,270 MMR
Solo
Raijin
Raijin
Gold III
Nessyy
Raijin
Gold III
Level 193
God Stats
11W - 6L
1,669 SR
Queue Stats
260W - 259L
1,357 MMR
Solo
Awilix
Awilix
Gold IV
NotFalchion
Awilix
Gold IV
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
175W - 169L
1,243 MMR
Solo
Sobek
Sobek
Silver II
Paul_MUC
Sobek
Silver II
Level 226
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,240 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,462 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,658 SR
1,385 MMR
Persephone
Persephone
Silver I
 
Persephone
Silver I
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver I
 
Chiron
Silver I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver II
ChartreuseBlue
King Arthur
Silver II
Level 127
God Stats
1W - 1L
1,952 SR
Queue Stats
30W - 37L
1,235 MMR
Solo
Cliodhna
Cliodhna
Silver II
lysevier
Cliodhna
Silver II
Level 125
God Stats
6W - 4L
1,612 SR
Queue Stats
53W - 65L
1,272 MMR
Party 1
Xing Tian
Xing Tian
Gold V
ѕнυvι
Xing Tian
Gold V
Level 169
God Stats
5W - 3L
1,724 SR
Queue Stats
15W - 17L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,899
608
9,525
11,013
10,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
12
0 / 2 / 2
6,602
508
7,896
8,826
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
Nessyy
Raijin
16
3 / 1 / 1
9,040
695
4,196
5,290
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
15
3 / 2 / 3
8,071
621
7,709
9,402
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Paul_MUC
Sobek
12
2 / 2 / 1
7,057
543
6,550
11,096
8,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
MedusaAgniFreyaNe Zha

VS

Bans
Chang'ePoseidonCerberusChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
12
0 / 3 / 1
6,536
503
2,687
7,141
1,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
 
Chiron
10
1 / 2 / 1
5,925
456
4,135
7,255
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
ChartreuseBlue
King Arthur
10
1 / 4 / 1
6,246
480
6,226
15,260
11,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cliodhna
lysevier
Cliodhna
12
5 / 1 / 1
6,957
535
6,567
11,137
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Xing Tian
ѕнυvι
Xing Tian
10
0 / 1 / 3
6,372
490
5,506
12,195
7,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
7
8
Deaths
11
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
3
1
0.17
L
Chiron
 
Chiron
1
2
1
0.75
L
King Arthur
ChartreuseBlue
King Arthur
1
4
1
0.38
W
3
1
1
3.5
W
Nut
0
2
2
0.5
W
Raijin
Nessyy
Raijin
3
1
1
3.5
W
Awilix
3
2
3
2.25
W
Sobek
Paul_MUC
Sobek
2
2
1
1.25
L
Cliodhna
lysevier
Cliodhna
5
1
1
5.5
L
Xing Tian
ѕнυvι
Xing Tian
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,876
Damage
25,121
45,627
Taken
52,988
26,438
Mitigated
26,121
13,588
Healing
14,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
2,687
40
0
2,136
7,141
1,762
0
3,576
3,130
44,223
0
L
Chiron
 
Chiron
4,135
946
194
2,223
7,255
1,997
0
2,037
5,218
0
37,070
L
King Arthur
ChartreuseBlue
King Arthur
6,226
337
0
2,817
15,260
11,723
0
1,511
13,749
0
39,879
W
9,525
2,843
0
2,436
11,013
10,176
266
0
11,013
3,754
45,717
W
Nut
7,896
3,936
0
4,685
8,826
2,453
0
1,914
6,912
0
49,075
W
Raijin
Nessyy
Raijin
4,196
405
0
495
5,290
1,775
0
2,150
3,140
60,168
1,828
W
Awilix
7,709
3,053
0
1,435
9,402
3,557
0
976
8,426
0
74,811
W
Sobek
Paul_MUC
Sobek
6,550
436
0
4,537
11,096
8,477
0
3,153
7,943
29,585
1,360
L
Cliodhna
lysevier
Cliodhna
6,567
574
0
6,038
11,137
3,567
0
1,444
9,549
0
48,083
L
Xing Tian
ѕнυvι
Xing Tian
5,506
483
0
1,314
12,195
7,072
0
3,163
9,032
21,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
32,036
478
Minions Killed
293
0
Camps Cleared
0
1,324,968
Distance Traveled
1,307,679
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,536
503
63
5
0
236,196
0
L
Chiron
5,925
456
76
6
0
214,501
4
L
King Arthur
6,246
480
52
4
0
271,498
0
W
Surtr
7,899
608
85
7
0
233,314
3
W
Nut
6,602
508
86
7
0
237,555
0
W
Raijin
9,040
695
144
11
0
249,100
4
W
Awilix
8,071
621
115
9
0
321,060
0
W
Sobek
7,057
543
48
4
0
283,939
2
L
Cliodhna
6,957
535
76
6
0
304,316
0
L
Xing Tian
6,372
490
26
2
0
281,168
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role