Player Matchup

Nut
Nut
 
Nut
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Serqet
Serqet
Coldblooded41
Serqet
Level 137
God Stats
5W - 5L
1,566 SR
Queue Stats
23W - 23L
1,429 Elo+
Party 2
Surtr
Surtr
Wazzupsololane
Surtr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
kaizo-qP
Cthulhu
Level 55
God Stats
7W - 3L
1,650 SR
Queue Stats
92W - 118L
1,365 Elo+
Party 3
Agni
Agni
xxOldGameRxx
Agni
Level 123
God Stats
20W - 21L
1,519 SR
Queue Stats
208W - 197L
1,502 Elo+
Solo
Team Averages
Level 79
1,547 SR
1,445 Elo+

VS

Team Averages
Level 129
1,544 SR
1,440 Elo+
Amaterasu
Amaterasu
DIgasus
Amaterasu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 151L
1,435 Elo+
Solo
Ra
Ra
Mepcuk006
Ra
Level 121
God Stats
4W - 2L
1,633 SR
Queue Stats
56W - 53L
1,409 Elo+
Party 1
Anhur
Anhur
SizzleB
Anhur
Level 155
God Stats
3W - 8L
1,308 SR
Queue Stats
41W - 39L
1,508 Elo+
Solo
Terra
Terra
Skadi7533
Terra
Level 120
God Stats
5W - 2L
1,704 SR
Queue Stats
212W - 208L
1,438 Elo+
Solo
Serqet
Serqet
parchun
Serqet
Level 122
God Stats
19W - 14L
1,577 SR
Queue Stats
108W - 117L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 6
6,265
570
5,221
7,191
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 3
6,748
613
5,205
7,842
2,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
7 / 1 / 3
7,387
672
7,203
8,419
3,499
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
kaizo-qP
Cthulhu
10
2 / 0 / 2
6,372
579
1,581
6,156
3,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 1
6,571
597
3,380
3,127
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DIgasus
Amaterasu
9
1 / 5 / 0
5,422
493
3,164
10,557
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 3 / 1
5,796
527
3,556
5,698
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
SizzleB
Anhur
5
0 / 1 / 0
4,193
381
624
2,886
554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Terra
Skadi7533
Terra
8
0 / 3 / 0
4,721
429
1,956
8,310
3,966
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
parchun
Serqet
10
2 / 5 / 1
5,598
509
3,082
7,187
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
17
Kills
4
4
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
6
4
W
4
1
3
5.5
L
Amaterasu
DIgasus
Amaterasu
1
5
0
0.2
L
1
3
1
0.5
L
Anhur
SizzleB
Anhur
0
1
0
0
L
Terra
Skadi7533
Terra
0
3
0
0
W
7
1
3
8.5
W
Cthulhu
kaizo-qP
Cthulhu
2
0
2
3
L
Serqet
parchun
Serqet
2
5
1
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,590
Damage
12,382
32,735
Taken
34,638
12,261
Mitigated
12,961
12,721
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
5,221
3,084
0
3,687
7,191
2,037
290
2,038
5,087
0
36,702
W
5,205
1,440
0
3,353
7,842
2,452
288
676
7,114
0
40,436
L
Amaterasu
DIgasus
Amaterasu
3,164
2,156
0
4,426
10,557
4,162
0
175
10,382
0
36,173
L
3,556
89
156
1,255
5,698
1,627
0
2,292
3,058
34,882
0
L
Anhur
SizzleB
Anhur
624
333
0
1,245
2,886
554
0
235
2,651
0
11,552
L
Terra
Skadi7533
Terra
1,956
125
0
1,956
8,310
3,966
0
1,054
7,034
16,727
0
W
7,203
3,739
0
2,662
8,419
3,499
448
1,209
6,986
1,712
39,791
W
Cthulhu
kaizo-qP
Cthulhu
1,581
247
0
1,986
6,156
3,424
0
794
5,362
25,384
0
L
Serqet
parchun
Serqet
3,082
478
0
415
7,187
2,652
0
934
6,062
0
24,896
W
3,380
124
0
1,033
3,127
849
228
646
2,307
34,790
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,343
Gold Earned
25,730
327
Minions Killed
208
0
Camps Cleared
0
1,063,194
Distance Traveled
921,886
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
6,265
570
79
7
0
199,993
0
W
Serqet
6,748
613
68
6
0
245,378
0
L
Amaterasu
5,422
493
54
5
0
197,758
0
L
Ra
5,796
527
62
6
0
221,881
0
L
Anhur
4,193
381
19
2
0
81,742
1
L
Terra
4,721
429
24
2
0
197,615
1
W
Surtr
7,387
672
66
6
0
168,893
0
W
Cthulhu
6,372
579
36
3
0
230,307
2
L
Serqet
5,598
509
49
4
0
222,890
0
W
Agni
6,571
597
78
7
0
218,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role