Player Matchup

Skadi
Skadi
 
Skadi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Fristixx
Achilles
Level 105
God Stats
3W - 7L
1,301 SR
Queue Stats
329W - 321L
1,398 Elo+
Solo
Jormungandr
Jormungandr
GOUMI76
Jormungandr
Level 82
God Stats
23W - 14L
1,572 SR
Queue Stats
179W - 151L
1,465 Elo+
Solo
Pele
Pele
TheMacDaddie-
Pele
Level 105
God Stats
2W - 1L
1,191 SR
Queue Stats
90W - 88L
1,391 Elo+
Solo
Hades
Hades
pablorodred
Hades
Level 102
God Stats
1W - 1L
1,258 SR
Queue Stats
152W - 154L
1,479 Elo+
Solo
Team Averages
Level 96
1,364 SR
1,447 Elo+

VS

Team Averages
Level 135
1,450 SR
1,442 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
 
Chernobog
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Mepcuk006
Ymir
Level 121
God Stats
1W - 2L
1,507 SR
Queue Stats
56W - 53L
1,410 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Mxt624004
Tsukuyomi
Level 116
God Stats
2W - 2L
1,622 SR
Queue Stats
275W - 299L
1,391 Elo+
Solo
King Arthur
King Arthur
parchun
King Arthur
Level 122
God Stats
4W - 5L
1,122 SR
Queue Stats
108W - 117L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 2 / 4
6,210
621
6,903
4,025
1,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Fristixx
Achilles
9
3 / 2 / 4
5,264
526
5,093
10,114
7,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
GOUMI76
Jormungandr
12
5 / 0 / 0
6,865
687
6,970
7,742
5,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
3 / 1 / 1
5,530
553
1,854
6,469
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 0 / 2
5,455
546
1,211
3,721
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 0 / 1
5,554
555
4,220
2,297
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
 
Chernobog
10
4 / 4 / 0
5,523
552
4,431
6,955
1,804
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
8
0 / 4 / 3
4,836
484
2,494
9,575
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Mxt624004
Tsukuyomi
10
0 / 2 / 3
5,148
515
3,220
5,675
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
parchun
King Arthur
8
0 / 4 / 0
4,557
456
3,097
7,996
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
14
Kills
5
5
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
4
2.5
L
Ah Puch
 
Ah Puch
1
0
1
1.5
L
Chernobog
 
Chernobog
4
4
0
1
W
Achilles
Fristixx
Achilles
3
2
4
2.5
W
Jormungandr
GOUMI76
Jormungandr
5
0
0
5
L
Ymir
0
4
3
0.38
L
Tsukuyomi
Mxt624004
Tsukuyomi
0
2
3
0.75
W
3
1
1
3.5
W
0
0
2
1
L
King Arthur
parchun
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
17,462
32,071
Taken
32,498
16,919
Mitigated
14,241
10,705
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,903
1,863
0
737
4,025
1,075
459
275
3,750
0
41,517
L
Ah Puch
 
Ah Puch
4,220
98
0
818
2,297
673
0
568
1,729
33,565
1,079
L
Chernobog
 
Chernobog
4,431
2,732
0
1,890
6,955
1,804
0
0
6,711
0
30,793
W
Achilles
Fristixx
Achilles
5,093
789
0
3,948
10,114
7,334
178
2,923
7,042
0
15,396
W
Jormungandr
GOUMI76
Jormungandr
6,970
1,955
0
2,467
7,742
5,169
56
0
7,742
42,779
988
L
Ymir
2,494
555
0
1,669
9,575
4,372
0
643
8,630
15,216
0
L
Tsukuyomi
Mxt624004
Tsukuyomi
3,220
794
0
2,837
5,675
1,758
0
1,112
4,506
0
36,080
W
1,854
334
0
1,389
6,469
2,032
280
1,092
5,247
0
29,758
W
1,211
160
126
2,038
3,721
1,309
0
1,857
1,737
28,719
0
L
King Arthur
parchun
King Arthur
3,097
206
0
1,350
7,996
5,634
0
5,817
2,179
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
25,618
317
Minions Killed
241
0
Camps Cleared
0
982,510
Distance Traveled
954,466
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,210
621
80
8
0
174,608
0
L
Ah Puch
5,554
555
60
6
0
198,852
3
L
Chernobog
5,523
552
56
6
0
189,600
2
W
Achilles
5,264
526
16
2
0
210,773
0
W
Jormungandr
6,865
687
86
9
0
177,104
0
L
Ymir
4,836
484
28
3
0
178,662
0
L
Tsukuyomi
5,148
515
66
7
0
199,021
0
W
Pele
5,530
553
48
5
0
237,744
5
W
Hades
5,455
546
87
9
0
182,281
0
L
King Arthur
4,557
456
31
3
0
188,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role