Player Matchup

Khepri
Khepri
Diamond V
Molojong
Khepri
Diamond V
Level 157
God Stats
5W - 8L
1,635 SR
Queue Stats
162W - 144L
1,901 MMR
Solo
King Arthur
King Arthur
Platinum III
SonDusty
King Arthur
Platinum III
Level 146
God Stats
16W - 13L
1,675 SR
Queue Stats
53W - 43L
1,892 MMR
Solo
Xbalanque
Xbalanque
Platinum V
vvSahandvv
Xbalanque
Platinum V
Level 153
God Stats
7W - 5L
1,643 SR
Queue Stats
138W - 122L
1,755 MMR
Party 1
Loki
Loki
Platinum III
wsrabh5tui
Loki
Platinum III
Level 155
God Stats
9W - 5L
1,691 SR
Queue Stats
76W - 66L
1,908 MMR
Party 1
Agni
Agni
Diamond V
Δiεgσ
Agni
Diamond V
Level 147
God Stats
24W - 20L
1,642 SR
Queue Stats
198W - 176L
1,905 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,657 SR
1,872 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,604 SR
1,884 MMR
Hou Yi
Hou Yi
Diamond V
Ashheenn
Hou Yi
Diamond V
Level 158
God Stats
3W - 2L
1,521 SR
Queue Stats
166W - 134L
1,853 MMR
Party 3
Nemesis
Nemesis
Diamond IV
Loironeser
Nemesis
Diamond IV
Level 177
God Stats
6W - 4L
1,670 SR
Queue Stats
108W - 85L
2,019 MMR
Party 2
Artio
Artio
Platinum V
PauIHay
Artio
Platinum V
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,889 MMR
Solo
Janus
Janus
Diamond V
ProSniper90
Janus
Diamond V
Level 202
God Stats
30W - 24L
1,680 SR
Queue Stats
87W - 71L
1,888 MMR
Party 2
Mulan
Mulan
Platinum II
TheAlmostScot
Mulan
Platinum II
Level 167
God Stats
5W - 2L
1,647 SR
Queue Stats
120W - 111L
1,772 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Molojong
Khepri
6
0 / 3 / 0
4,005
501
2,137
6,924
4,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SonDusty
King Arthur
9
1 / 2 / 1
5,301
663
4,569
9,603
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Xbalanque
vvSahandvv
Xbalanque
7
0 / 4 / 0
3,970
496
3,159
4,816
1,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 1 / 1
4,508
564
1,381
3,782
855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Agni
10
1 / 0 / 0
5,164
646
3,108
2,018
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
AresErlang ShenMedusaNut

VS

Bans
ThorThothAthenaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Ashheenn
Hou Yi
10
5 / 0 / 2
6,057
757
5,030
4,660
1,464
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Loironeser
Nemesis
10
3 / 0 / 2
5,361
670
3,430
6,013
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
PauIHay
Artio
9
0 / 2 / 2
5,310
664
5,312
7,869
4,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
0 / 1 / 1
5,429
679
818
2,076
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
2 / 0 / 3
5,150
644
2,721
6,193
3,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Ashheenn
Hou Yi
5
0
2
6
W
Nemesis
Loironeser
Nemesis
3
0
2
4
L
Khepri
Molojong
Khepri
0
3
0
0
W
Artio
PauIHay
Artio
0
2
2
0.5
W
0
1
1
0.5
L
King Arthur
SonDusty
King Arthur
1
2
1
0.75
W
2
0
3
3.5
L
Xbalanque
vvSahandvv
Xbalanque
0
4
0
0
L
1
1
1
1.5
L
Agni
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,354
Damage
17,311
27,143
Taken
26,811
11,114
Mitigated
12,107
8,304
Healing
11,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Ashheenn
Hou Yi
5,030
2,055
0
1,365
4,660
1,464
837
238
4,422
0
39,718
W
Nemesis
Loironeser
Nemesis
3,430
1,324
0
998
6,013
2,028
0
1,914
3,929
0
35,819
L
Khepri
Molojong
Khepri
2,137
189
0
1,823
6,924
4,394
0
628
6,256
10,376
0
W
Artio
PauIHay
Artio
5,312
572
160
4,852
7,869
4,993
0
380
7,489
28,062
2,792
W
818
168
0
411
2,076
518
0
1,061
933
34,790
515
L
King Arthur
SonDusty
King Arthur
4,569
921
0
2,767
9,603
4,144
0
4,722
4,881
0
33,065
W
2,721
387
1,366
2,660
6,193
3,104
0
1,328
4,793
0
14,485
L
Xbalanque
vvSahandvv
Xbalanque
3,159
1,354
0
964
4,816
1,140
0
0
4,816
0
23,468
L
1,381
507
0
2,355
3,782
855
0
154
3,596
0
22,964
L
Agni
3,108
401
0
395
2,018
581
0
253
1,741
32,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
27,307
258
Minions Killed
304
0
Camps Cleared
0
820,984
Distance Traveled
886,132
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,057
757
79
10
0
159,424
1
W
Nemesis
5,361
670
59
7
0
211,154
4
L
Khepri
4,005
501
16
2
0
177,714
3
W
Artio
5,310
664
65
8
0
152,575
0
W
Janus
5,429
679
90
11
0
174,454
0
L
King Arthur
5,301
663
69
9
0
157,089
0
W
Mulan
5,150
644
11
1
0
188,525
1
L
Xbalanque
3,970
496
45
6
0
152,078
1
L
Loki
4,508
564
44
6
0
160,256
0
L
Agni
5,164
646
84
11
0
173,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role