Player Matchup

Discordia
Discordia
 
Discordia
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Larageuse
Nut
Level 105
God Stats
0W - 3L
1,298 SR
Queue Stats
15W - 19L
1,144 Elo+
Solo
Team Averages
Level 126
1,433 SR
1,381 Elo+

VS

Team Averages
Level 74
1,476 SR
1,375 Elo+
Nu Wa
Nu Wa
DarkZarude
Nu Wa
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,377 Elo+
Party 1
Vamana
Vamana
ElCigala17
Vamana
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,370 Elo+
Party 1
Cliodhna
Cliodhna
Eoroboros
Cliodhna
Level 100
God Stats
63W - 75L
1,427 SR
Queue Stats
196W - 223L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
1 / 0 / 0
7,277
728
9,383
5,482
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
12
0 / 2 / 1
6,728
673
2,576
8,253
3,978
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 3 / 1
6,681
668
4,019
7,529
2,046
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
2 / 1 / 2
7,859
786
7,626
4,603
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vamana
ElCigala17
Vamana
13
1 / 0 / 4
7,593
759
5,277
8,293
6,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
Eoroboros
Cliodhna
14
2 / 0 / 2
8,243
824
3,807
6,676
2,065
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
0
0
1
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Nu Wa
2
1
2
3
W
Vamana
ElCigala17
Vamana
1
0
4
3
W
Cliodhna
Eoroboros
Cliodhna
2
0
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,978
Damage
16,710
21,264
Taken
19,572
7,454
Mitigated
10,084
3,371
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,383
554
0
2,154
5,482
1,430
0
1,700
3,594
32,953
1,063
L
King Arthur
 
King Arthur
2,576
671
0
201
8,253
3,978
0
1,919
6,066
0
10,315
W
Nu Wa
7,626
1,322
0
865
4,603
1,317
0
1,910
2,227
20,560
560
W
Vamana
ElCigala17
Vamana
5,277
750
53
2,855
8,293
6,702
0
3,201
4,468
0
26,179
W
Cliodhna
Eoroboros
Cliodhna
3,807
136
0
1,973
6,676
2,065
0
2,445
3,895
0
28,632
L
4,019
1,706
0
1,016
7,529
2,046
0
3,324
3,847
0
16,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,686
Gold Earned
23,695
107
Minions Killed
137
0
Camps Cleared
0
514,410
Distance Traveled
604,672
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,277
728
69
7
0
182,740
0
L
King Arthur
6,728
673
18
2
0
181,342
2
W
Nu Wa
7,859
786
35
4
0
181,762
0
W
Vamana
7,593
759
35
4
0
205,797
0
W
Cliodhna
8,243
824
67
7
0
217,113
6
L
Nut
6,681
668
20
2
0
150,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role