Player Matchup

Awilix
Awilix
DetectiveHuggies
Awilix
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
110W - 172L
1,380 Elo+
Solo
Skadi
Skadi
Gryffindork8
Skadi
Level 95
God Stats
8W - 5L
1,948 SR
Queue Stats
114W - 131L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
Nlfw
Kuzenbo
Level 85
God Stats
4W - 5L
1,515 SR
Queue Stats
16W - 27L
1,443 Elo+
Solo
Izanami
Izanami
shepherd746funny
Izanami
Level 125
God Stats
23W - 20L
1,626 SR
Queue Stats
257W - 265L
1,417 Elo+
Solo
Kukulkan
Kukulkan
taskmaster34156
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,419 Elo+
Solo
Team Averages
Level 83
1,618 SR
1,406 Elo+

VS

Team Averages
Level 59
1,476 SR
1,297 Elo+
Ymir
Ymir
INFINITYVANITY
Ymir
Level 119
God Stats
2W - 5L
1,496 SR
Queue Stats
27W - 31L
1,243 Elo+
Party 1
Sun Wukong
Sun Wukong
KOOL STAR17
Sun Wukong
Level 51
God Stats
61W - 58L
1,458 SR
Queue Stats
113W - 141L
1,407 Elo+
Solo
Agni
Agni
RiKi3TiKi
Agni
Level 62
God Stats
4W - 4L
1,401 SR
Queue Stats
145W - 142L
1,310 Elo+
Solo
Nike
Nike
Sneaks970
Nike
Level 42
God Stats
17W - 18L
1,040 SR
Queue Stats
84W - 110L
1,274 Elo+
Solo
Skadi
Skadi
Vélo
Skadi
Level 19
God Stats
1W - 0L
1,986 SR
Queue Stats
4W - 7L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,360
596
2,316
7,950
2,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
6,010
668
3,690
3,803
993
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kuzenbo
Nlfw
Kuzenbo
6
0 / 2 / 0
4,405
489
2,280
6,863
4,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 3 / 0
4,531
503
1,891
4,183
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
10
4 / 1 / 1
5,922
658
1,938
2,788
735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
5,956
662
3,192
5,960
3,289
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
KOOL STAR17
Sun Wukong
11
2 / 2 / 0
5,794
644
2,076
6,838
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Agni
9
0 / 4 / 1
5,125
569
2,400
4,817
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
8
0 / 1 / 0
4,849
539
1,972
6,235
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Vélo
Skadi
8
1 / 0 / 4
5,047
561
5,633
3,926
941
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
7
Kills
7
7
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
0
0
1
W
4
0
1
4.5
W
Sun Wukong
KOOL STAR17
Sun Wukong
2
2
0
1
L
Kuzenbo
Nlfw
Kuzenbo
0
2
0
0
W
Agni
0
4
1
0.13
W
Nike
0
1
0
0
W
Skadi
Vélo
Skadi
1
0
4
3
L
0
3
0
0
L
Kukulkan
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,115
Damage
15,273
25,587
Taken
27,776
9,983
Mitigated
12,603
6,609
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,316
1,354
0
1,996
7,950
2,810
0
730
7,220
0
31,327
L
3,690
1,621
0
2,067
3,803
993
622
0
3,803
0
38,878
W
3,192
875
0
1,673
5,960
3,289
189
1,538
4,422
16,161
0
W
Sun Wukong
KOOL STAR17
Sun Wukong
2,076
717
0
47
6,838
3,035
6
25
6,813
0
44,180
L
Kuzenbo
Nlfw
Kuzenbo
2,280
1,177
234
2,093
6,863
4,234
10
1,430
5,433
9,041
0
W
Agni
2,400
128
0
1,025
4,817
1,401
0
1,889
2,928
25,675
1,159
W
Nike
1,972
263
0
0
6,235
3,937
0
0
6,235
204
20,215
W
Skadi
Vélo
Skadi
5,633
2,641
0
254
3,926
941
481
742
3,184
0
32,247
L
1,891
1,393
0
53
4,183
1,211
0
1,692
2,491
0
30,467
L
Kukulkan
1,938
206
0
166
2,788
735
0
1,936
852
26,157
780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,228
Gold Earned
26,771
249
Minions Killed
246
0
Camps Cleared
0
832,441
Distance Traveled
894,307
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,360
596
64
7
0
216,182
0
L
Skadi
6,010
668
65
7
0
160,667
0
W
Ymir
5,956
662
28
3
0
164,478
2
W
Sun Wukong
5,794
644
73
8
0
210,758
0
L
Kuzenbo
4,405
489
11
1
0
141,534
0
W
Agni
5,125
569
50
6
0
171,017
0
W
Nike
4,849
539
36
4
0
178,967
0
W
Skadi
5,047
561
59
7
0
169,087
0
L
Izanami
4,531
503
54
6
0
145,818
0
L
Kukulkan
5,922
658
55
6
0
168,240
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role