Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
CutieAndAfraid
Xbalanque
Level 217
God Stats
0W - 2L
1,584 SR
Queue Stats
31W - 28L
1,535 Elo+
Solo
Hercules
Hercules
HaggisBreath
Hercules
Level 158
God Stats
6W - 11L
1,471 SR
Queue Stats
412W - 385L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Xilreth
Ne Zha
Level 126
God Stats
4W - 2L
1,958 SR
Queue Stats
62W - 45L
1,607 Elo+
Solo
Team Averages
Level 180
1,603 SR
1,533 Elo+

VS

Team Averages
Level 145
1,684 SR
1,680 Elo+
Ra
Ra
 
Ra
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
LuckyDan
Hercules
Level 216
God Stats
7W - 2L
2,006 SR
Queue Stats
403W - 193L
1,753 Elo+
Party 1
Awilix
Awilix
ProcuredHat
Awilix
Level 154
God Stats
51W - 53L
1,545 SR
Queue Stats
681W - 651L
1,478 Elo+
Solo
Achilles
Achilles
TheWambulance
Achilles
Level 139
God Stats
2W - 3L
1,500 SR
Queue Stats
191W - 72L
1,876 Elo+
Party 1
Artemis
Artemis
vrullo
Artemis
Level 158
God Stats
28W - 7L
1,867 SR
Queue Stats
342W - 155L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
3 / 3 / 1
6,728
612
3,690
6,057
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
 
Atlas
9
1 / 4 / 0
5,155
469
5,867
11,207
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
CutieAndAfraid
Xbalanque
11
2 / 2 / 2
6,064
551
4,355
7,068
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hercules
HaggisBreath
Hercules
8
0 / 5 / 4
5,075
461
6,134
11,611
8,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ne Zha
Xilreth
Ne Zha
10
1 / 7 / 4
5,589
508
4,547
9,302
3,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 3 / 2
6,575
598
3,927
5,118
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LuckyDan
Hercules
10
3 / 0 / 8
6,222
566
8,691
11,543
8,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
12
9 / 1 / 2
7,240
658
5,536
6,805
2,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
TheWambulance
Achilles
13
6 / 2 / 3
7,211
656
8,944
12,282
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
vrullo
Artemis
13
1 / 1 / 4
6,783
617
5,802
5,371
1,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
21
21
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
3
1
1.17
L
Atlas
 
Atlas
1
4
0
0.25
W
Ra
 
Ra
2
3
2
1
L
Xbalanque
CutieAndAfraid
Xbalanque
2
2
2
1.5
L
Hercules
HaggisBreath
Hercules
0
5
4
0.4
W
Hercules
LuckyDan
Hercules
3
0
8
7
W
Awilix
9
1
2
10
W
Achilles
TheWambulance
Achilles
6
2
3
3.75
L
Ne Zha
Xilreth
Ne Zha
1
7
4
0.43
W
Artemis
vrullo
Artemis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,593
Damage
32,900
45,245
Taken
41,119
20,780
Mitigated
22,165
8,840
Healing
11,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,690
349
0
616
6,057
2,167
0
801
5,099
38,536
0
L
Atlas
 
Atlas
5,867
3,130
0
2,722
11,207
5,054
0
185
10,413
21,897
7,942
W
Ra
 
Ra
3,927
350
347
1,104
5,118
1,830
0
713
4,405
46,171
1,609
L
Xbalanque
CutieAndAfraid
Xbalanque
4,355
1,540
0
1,164
7,068
2,083
0
86
6,978
0
37,209
L
Hercules
HaggisBreath
Hercules
6,134
1,658
0
3,274
11,611
8,233
0
2,465
8,985
779
21,704
W
Hercules
LuckyDan
Hercules
8,691
3,692
0
4,721
11,543
8,212
0
3,228
8,315
0
19,473
W
Awilix
5,536
1,951
0
482
6,805
2,660
0
720
6,085
0
49,461
W
Achilles
TheWambulance
Achilles
8,944
2,681
0
4,687
12,282
7,523
0
5,280
7,002
0
46,272
L
Ne Zha
Xilreth
Ne Zha
4,547
2,032
0
1,064
9,302
3,243
0
0
9,227
0
28,690
W
Artemis
vrullo
Artemis
5,802
2,044
0
610
5,371
1,940
54
0
5,371
0
55,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
34,031
260
Minions Killed
390
0
Camps Cleared
0
1,092,047
Distance Traveled
1,194,651
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,728
612
77
7
0
224,389
3
L
Atlas
5,155
469
35
3
0
209,687
1
W
Ra
6,575
598
109
10
0
229,813
0
L
Xbalanque
6,064
551
72
7
0
224,847
0
L
Hercules
5,075
461
32
3
0
212,940
0
W
Hercules
6,222
566
23
2
0
257,208
0
W
Awilix
7,240
658
74
7
0
282,695
4
W
Achilles
7,211
656
78
7
0
220,543
1
L
Ne Zha
5,589
508
44
4
0
220,184
0
W
Artemis
6,783
617
106
10
0
204,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role