Player Matchup

Medusa
Medusa
Krazy760
Medusa
Level 129
God Stats
8W - 9L
1,372 SR
Queue Stats
350W - 392L
1,556 Elo+
Solo
Jing Wei
Jing Wei
ShadowRose97
Jing Wei
Level 136
God Stats
4W - 4L
1,730 SR
Queue Stats
74W - 75L
1,513 Elo+
Solo
Agni
Agni
Snishnrbobbertin
Agni
Level 129
God Stats
2W - 3L
1,548 SR
Queue Stats
119W - 78L
1,677 Elo+
Solo
Izanami
Izanami
aSaggyWaffle
Izanami
Level 127
God Stats
1W - 4L
1,257 SR
Queue Stats
155W - 164L
1,584 Elo+
Solo
Tyr
Tyr
eVo Jayy
Tyr
Level 170
God Stats
2W - 2L
1,711 SR
Queue Stats
138W - 140L
1,568 Elo+
Solo
Team Averages
Level 138
1,524 SR
1,580 Elo+

VS

Team Averages
Level 172
1,501 SR
1,499 Elo+
Nu Wa
Nu Wa
Mattybart123
Nu Wa
Level 192
God Stats
3W - 1L
1,539 SR
Queue Stats
99W - 104L
1,501 Elo+
Solo
Sobek
Sobek
Resuky
Sobek
Level 202
God Stats
3W - 3L
1,515 SR
Queue Stats
122W - 124L
1,542 Elo+
Solo
Shiva
Shiva
SMELLYFINGER13
Shiva
Level 150
God Stats
1W - 1L
1,243 SR
Queue Stats
31W - 43L
1,450 Elo+
Solo
Scylla
Scylla
alexistired
Scylla
Level 159
God Stats
4W - 1L
1,674 SR
Queue Stats
238W - 235L
1,493 Elo+
Party 1
Ishtar
Ishtar
xxDUKEMANExx
Ishtar
Level 157
God Stats
4W - 2L
1,531 SR
Queue Stats
715W - 724L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Krazy760
Medusa
17
15 / 6 / 3
11,034
1,226
16,960
10,816
3,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
ShadowRose97
Jing Wei
15
1 / 4 / 9
8,197
911
4,808
7,782
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 9
7,127
792
8,333
7,091
2,031
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
aSaggyWaffle
Izanami
14
1 / 4 / 10
7,980
887
6,193
9,028
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
2 / 6 / 7
7,743
860
5,049
13,953
12,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 13
9,655
1,073
11,184
8,213
2,785
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
Resuky
Sobek
14
1 / 3 / 18
8,206
912
8,177
11,491
12,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
1 / 6 / 12
7,756
862
5,526
12,279
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Scylla
17
13 / 4 / 7
10,471
1,163
12,354
9,682
2,933
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
16
3 / 4 / 11
8,573
953
8,300
8,183
3,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
20
Kills
24
24
Deaths
20
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Medusa
Krazy760
Medusa
15
6
3
2.75
W
6
3
13
4.17
W
Sobek
Resuky
Sobek
1
3
18
3.33
W
1
6
12
1.17
L
Jing Wei
ShadowRose97
Jing Wei
1
4
9
1.38
L
1
4
9
1.38
L
Izanami
aSaggyWaffle
Izanami
1
4
10
1.5
W
Scylla
13
4
7
4.13
L
2
6
7
0.92
W
Ishtar
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,343
Damage
45,541
48,670
Taken
49,848
23,052
Mitigated
32,472
12,275
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Krazy760
Medusa
16,960
4,568
681
1,464
10,816
3,638
667
5,732
4,662
0
31,781
W
11,184
1,478
602
1,778
8,213
2,785
287
1,892
6,321
24,747
0
W
Sobek
Resuky
Sobek
8,177
64
1,507
5,170
11,491
12,482
147
1,057
10,434
13,238
0
W
5,526
148
763
2,619
12,279
11,187
106
2,211
10,068
0
9,781
L
Jing Wei
ShadowRose97
Jing Wei
4,808
3,570
1,188
626
7,782
2,369
908
5,924
1,586
0
20,951
L
8,333
90
905
1,095
7,091
2,031
0
3,940
2,959
10,452
581
L
Izanami
aSaggyWaffle
Izanami
6,193
3,458
356
1,939
9,028
2,489
1,008
6,827
2,083
0
24,090
W
Scylla
12,354
624
68
1,368
9,682
2,933
473
1,239
8,443
22,472
0
L
5,049
182
129
3,892
13,953
12,525
0
8,480
4,990
0
12,519
W
Ishtar
8,300
2,260
941
1,296
8,183
3,085
857
1,648
6,535
0
22,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
44,661
125
Minions Killed
114
0
Camps Cleared
0
857,842
Distance Traveled
941,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
11,034
1,226
28
3
0
188,323
0
W
Nu Wa
9,655
1,073
31
3
0
170,466
0
W
Sobek
8,206
912
6
1
0
211,549
0
W
Shiva
7,756
862
10
1
0
183,767
0
L
Jing Wei
8,197
911
31
3
0
173,548
0
L
Agni
7,127
792
7
1
0
147,173
0
L
Izanami
7,980
887
44
5
0
154,609
0
W
Scylla
10,471
1,163
32
4
0
195,512
0
L
Tyr
7,743
860
15
2
0
194,189
0
W
Ishtar
8,573
953
35
4
0
179,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role