Player Matchup

Charon
Charon
 
Charon
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DanjaTC
Pele
Level 68
God Stats
8W - 7L
1,557 SR
Queue Stats
101W - 93L
1,392 Elo+
Party 1
Cupid
Cupid
Kaneusse
Cupid
Level 49
God Stats
2W - 2L
1,471 SR
Queue Stats
69W - 79L
1,354 Elo+
Party 1
Team Averages
Level 85
1,509 SR
1,415 Elo+

VS

Team Averages
Level 50
1,484 SR
1,354 Elo+
Neith
Neith
Daemoncorrupt
Neith
Level 44
God Stats
12W - 21L
1,139 SR
Queue Stats
74W - 102L
1,348 Elo+
Party 2
Tiamat
Tiamat
Silentrain65
Tiamat
Level 46
God Stats
0W - 1L
1,695 SR
Queue Stats
66W - 84L
1,369 Elo+
Solo
Guan Yu
Guan Yu
X9NightBringer
Guan Yu
Level 60
God Stats
10W - 12L
1,619 SR
Queue Stats
63W - 85L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
2 / 0 / 10
8,918
811
3,782
5,279
4,263
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Pele
DanjaTC
Pele
14
7 / 1 / 5
9,760
887
14,411
9,909
2,989
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cupid
Kaneusse
Cupid
16
7 / 1 / 8
10,164
924
9,111
9,875
3,521
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,632
694
5,412
10,369
3,205
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
12
1 / 7 / 1
8,094
736
5,674
9,804
4,276
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
7,935
721
7,140
12,053
11,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
16
Kills
2
2
Deaths
16
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
10
7
L
0
4
2
0.25
W
Pele
DanjaTC
Pele
7
1
5
9.5
W
Cupid
Kaneusse
Cupid
7
1
8
11
L
Tiamat
1
7
1
0.21
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,304
Damage
18,226
25,063
Taken
32,226
10,773
Mitigated
19,014
9,833
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,782
408
0
1,221
5,279
4,263
438
1,312
3,901
13,111
0
L
5,412
1,185
0
3,178
10,369
3,205
0
1,319
9,006
0
20,657
W
Pele
DanjaTC
Pele
14,411
2,064
0
2,098
9,909
2,989
0
1,648
8,161
0
29,690
W
Cupid
Kaneusse
Cupid
9,111
5,391
1,007
5,507
9,875
3,521
2,489
2,426
7,240
0
38,184
L
Tiamat
5,674
219
0
505
9,804
4,276
0
1,617
8,157
16,524
468
L
7,140
821
1,436
1,672
12,053
11,533
0
870
11,132
379
17,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
23,661
111
Minions Killed
74
0
Camps Cleared
0
614,841
Distance Traveled
533,857
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,918
811
14
1
0
208,220
0
L
Neith
7,632
694
30
3
0
161,479
0
W
Pele
9,760
887
28
3
0
213,689
0
W
Cupid
10,164
924
69
6
0
192,932
0
L
Tiamat
8,094
736
20
2
0
171,476
1
L
Guan Yu
7,935
721
24
2
0
200,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role