Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Chubaca562
Surtr
Level 100
God Stats
2W - 4L
1,359 SR
Queue Stats
16W - 17L
1,542 Elo+
Party 2
Fenrir
Fenrir
WeiryREX
Fenrir
Level 159
God Stats
44W - 28L
1,626 SR
Queue Stats
328W - 319L
1,531 Elo+
Party 2
Ullr
Ullr
Zaisuko
Ullr
Level 179
God Stats
15W - 15L
1,575 SR
Queue Stats
163W - 167L
1,538 Elo+
Party 2
Discordia
Discordia
ornstieen
Discordia
Level 116
God Stats
3W - 3L
1,846 SR
Queue Stats
66W - 83L
1,539 Elo+
Party 2
Team Averages
Level 140
1,581 SR
1,530 Elo+

VS

Team Averages
Level 151
1,584 SR
1,539 Elo+
Ra
Ra
Haku199
Ra
Level 89
God Stats
20W - 29L
1,479 SR
Queue Stats
311W - 331L
1,437 Elo+
Solo
Chiron
Chiron
Radussi
Chiron
Level 167
God Stats
1W - 0L
1,756 SR
Queue Stats
38W - 33L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
TopFlight9928
Guan Yu
Level 153
God Stats
2W - 4L
1,352 SR
Queue Stats
178W - 176L
1,562 Elo+
Solo
Bakasura
Bakasura
Vyldora
Bakasura
Level 177
God Stats
2W - 2L
1,751 SR
Queue Stats
31W - 31L
1,548 Elo+
Party 1
Aphrodite
Aphrodite
Zovoe
Aphrodite
Level 170
God Stats
80W - 83L
1,579 SR
Queue Stats
98W - 106L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 0 / 0
4,708
673
0
0
0
Surtr
12
0 / 2 / 2
6,911
987
4,992
9,831
8,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
WeiryREX
Fenrir
13
3 / 1 / 1
7,892
1,127
8,398
9,230
5,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Zaisuko
Ullr
13
1 / 0 / 1
7,718
1,103
6,095
5,308
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ornstieen
Discordia
12
0 / 3 / 2
6,997
1,000
8,597
5,198
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

313

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,874
982
3,623
4,579
1,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Radussi
Chiron
13
3 / 1 / 1
7,797
1,114
8,743
4,667
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
13
2 / 0 / 3
7,624
1,089
6,113
8,985
8,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Vyldora
Bakasura
12
1 / 1 / 3
7,318
1,045
3,896
5,856
2,743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Zovoe
Aphrodite
13
0 / 1 / 5
8,194
1,171
2,467
5,818
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
6
6
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Surtr
0
2
2
0.5
W
0
1
2
1
W
Chiron
Radussi
Chiron
3
1
1
3.5
W
Guan Yu
2
0
3
3.5
W
Bakasura
Vyldora
Bakasura
1
1
3
2.5
L
Fenrir
WeiryREX
Fenrir
3
1
1
3.5
L
Ullr
Zaisuko
Ullr
1
0
1
1.5
W
Aphrodite
Zovoe
Aphrodite
0
1
5
2.5
L
Discordia
ornstieen
Discordia
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,082
Damage
24,842
29,567
Taken
29,905
17,417
Mitigated
19,673
2,068
Healing
15,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Surtr
4,992
1,290
0
992
9,831
8,364
0
3,669
5,772
266
15,804
W
3,623
211
3,019
1,124
4,579
1,830
0
993
3,586
18,840
0
W
Chiron
Radussi
Chiron
8,743
3,427
612
717
4,667
1,817
0
1,306
3,318
0
22,563
W
Guan Yu
6,113
563
1,372
1,790
8,985
8,431
0
2,747
6,053
0
13,180
W
Bakasura
Vyldora
Bakasura
3,896
2,511
0
1,115
5,856
2,743
0
1,526
4,175
0
8,030
L
Fenrir
WeiryREX
Fenrir
8,398
1,095
0
824
9,230
5,699
0
974
7,176
0
18,010
L
Ullr
Zaisuko
Ullr
6,095
1,681
0
252
5,308
1,800
0
317
4,966
0
29,206
W
Aphrodite
Zovoe
Aphrodite
2,467
193
3,131
2,232
5,818
4,852
0
2,222
3,517
18,269
817
L
Discordia
ornstieen
Discordia
8,597
0
0
0
5,198
1,554
0
717
4,411
24,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
37,807
123
Minions Killed
167
5
Camps Cleared
7
566,106
Distance Traveled
666,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,708
673
0
0
0
0
0
L
Surtr
6,911
987
14
2
1
136,272
0
W
Ra
6,874
982
43
6
1
118,760
0
W
Chiron
7,797
1,114
39
6
1
135,387
0
W
Guan Yu
7,624
1,089
23
3
2
147,289
0
W
Bakasura
7,318
1,045
21
3
3
139,482
0
L
Fenrir
7,892
1,127
28
4
1
158,142
0
L
Ullr
7,718
1,103
47
7
2
138,287
0
W
Aphrodite
8,194
1,171
41
6
0
125,784
0
L
Discordia
6,997
1,000
34
5
1
133,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role