Player Matchup

Anubis
Anubis
BPSippi
Anubis
Level 45
God Stats
3W - 10L
1,293 SR
Queue Stats
27W - 40L
1,356 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iJoocyPeePe_e
Cu Chulainn
Level 121
God Stats
0W - 1L
1,722 SR
Queue Stats
53W - 56L
1,473 Elo+
Party 1
Kali
Kali
skii-Daddy
Kali
Level 51
God Stats
34W - 29L
1,531 SR
Queue Stats
65W - 75L
1,414 Elo+
Party 1
Team Averages
Level 72
1,515 SR
1,415 Elo+

VS

Team Averages
Level 121
1,449 SR
1,471 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JN Hyper1813
Chang'e
Level 129
God Stats
10W - 17L
1,423 SR
Queue Stats
317W - 338L
1,484 Elo+
Solo
Danzaburou
Danzaburou
l H3ATH3N l
Danzaburou
Level 128
God Stats
28W - 26L
1,422 SR
Queue Stats
210W - 197L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BPSippi
Anubis
12
0 / 8 / 0
7,401
673
5,363
9,031
3,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
iJoocyPeePe_e
Cu Chulainn
14
3 / 4 / 0
9,092
827
13,203
12,668
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
0 / 4 / 1
8,176
743
3,396
9,635
3,750
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
5 / 1 / 11
9,698
882
9,647
10,267
7,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
JN Hyper1813
Chang'e
16
8 / 1 / 8
10,326
939
6,273
8,700
3,246
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
l H3ATH3N l
Danzaburou
13
3 / 1 / 8
8,999
818
8,104
9,014
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
3
Kills
16
16
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
1
11
10.5
L
Anubis
BPSippi
Anubis
0
8
0
0
W
Chang'e
JN Hyper1813
Chang'e
8
1
8
12
L
Cu Chulainn
iJoocyPeePe_e
Cu Chulainn
3
4
0
0.75
W
Danzaburou
l H3ATH3N l
Danzaburou
3
1
8
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,962
Damage
24,024
31,334
Taken
27,981
17,233
Mitigated
13,731
5,107
Healing
11,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
9,647
2,610
826
1,991
10,267
7,544
289
1,455
8,356
17,723
3,229
L
Anubis
BPSippi
Anubis
5,363
155
0
0
9,031
3,524
0
4,911
4,120
17,595
0
W
Chang'e
JN Hyper1813
Chang'e
6,273
724
3,767
3,405
8,700
3,246
297
1,099
7,327
21,931
715
L
Cu Chulainn
iJoocyPeePe_e
Cu Chulainn
13,203
1,985
0
2,727
12,668
9,959
0
5,171
7,497
0
27,153
W
Danzaburou
l H3ATH3N l
Danzaburou
8,104
382
0
1,584
9,014
2,941
517
2,830
5,891
0
26,764
L
3,396
1,616
0
2,380
9,635
3,750
0
5,005
4,630
0
29,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,669
Gold Earned
29,023
109
Minions Killed
114
0
Camps Cleared
0
515,014
Distance Traveled
602,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,698
882
40
4
0
182,739
0
L
Anubis
7,401
673
25
2
0
155,498
0
W
Chang'e
10,326
939
42
4
0
212,550
0
L
Cu Chulainn
9,092
827
23
2
0
174,643
0
W
Danzaburou
8,999
818
32
3
0
207,408
0
L
Kali
8,176
743
61
6
0
184,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role