Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 233
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
ElGordoMata8808
Ares
Level 143
God Stats
5W - 13L
1,279 SR
Queue Stats
433W - 436L
1,368 Elo+
Solo
Yemoja
Yemoja
blooblud22
Yemoja
Level 111
God Stats
3W - 2L
1,643 SR
Queue Stats
38W - 46L
1,422 Elo+
Solo
Zhong Kui
Zhong Kui
m2006_1706
Zhong Kui
Level 84
God Stats
5W - 5L
1,738 SR
Queue Stats
77W - 79L
1,314 Elo+
Solo
Arachne
Arachne
xNKxLechuga12
Arachne
Level 103
God Stats
38W - 37L
1,541 SR
Queue Stats
78W - 84L
1,439 Elo+
Solo
Team Averages
Level 135
1,540 SR
1,409 Elo+

VS

Team Averages
Level 69
1,493 SR
1,389 Elo+
Ymir
Ymir
Been Phat
Ymir
Level 98
God Stats
39W - 31L
1,553 SR
Queue Stats
356W - 328L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
Mandingoman42069
Amaterasu
Level 83
God Stats
3W - 1L
1,450 SR
Queue Stats
20W - 16L
1,610 Elo+
Solo
Skadi
Skadi
MestreKovalsk
Skadi
Level 29
God Stats
3W - 1L
1,679 SR
Queue Stats
24W - 30L
1,304 Elo+
Party 2
Cerberus
Cerberus
SamuraiKuro02
Cerberus
Level 43
God Stats
5W - 6L
1,304 SR
Queue Stats
28W - 45L
1,246 Elo+
Party 2
Poseidon
Poseidon
fjdt
Poseidon
Level 94
God Stats
8W - 8L
1,478 SR
Queue Stats
365W - 366L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
2 / 1 / 3
6,535
545
6,322
6,908
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 3 / 2
7,088
591
2,736
10,198
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
blooblud22
Yemoja
9
0 / 7 / 0
5,345
445
1,193
9,900
1,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zhong Kui
m2006_1706
Zhong Kui
11
0 / 5 / 0
6,014
501
5,105
9,295
6,145
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
10
1 / 4 / 0
5,772
481
2,954
8,862
3,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
10 / 1 / 1
7,761
647
8,336
6,330
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
14
4 / 0 / 1
8,813
734
5,178
9,490
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
2 / 3 / 2
6,502
542
6,795
5,730
1,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cerberus
SamuraiKuro02
Cerberus
11
0 / 2 / 4
6,422
535
3,110
6,565
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
fjdt
Poseidon
15
4 / 0 / 6
8,378
698
7,119
5,415
1,569
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
20
20
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
1
3
3.5
W
Ymir
10
1
1
10.5
L
3
3
2
1.33
W
Amaterasu
4
0
1
4.5
W
2
3
2
1
W
Cerberus
SamuraiKuro02
Cerberus
0
2
4
1
L
Yemoja
blooblud22
Yemoja
0
7
0
0
W
Poseidon
fjdt
Poseidon
4
0
6
7
L
Zhong Kui
m2006_1706
Zhong Kui
0
5
0
0
L
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,310
Damage
30,538
45,163
Taken
33,530
18,381
Mitigated
16,025
9,080
Healing
13,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
6,322
3,883
0
1,563
6,908
2,443
0
1,949
4,959
0
43,697
W
Ymir
8,336
2,491
0
581
6,330
3,074
173
1,267
5,063
60,361
0
L
2,736
175
0
1,598
10,198
5,230
0
4,005
6,193
23,504
0
W
Amaterasu
5,178
1,113
0
5,952
9,490
5,748
439
4,889
4,601
0
61,662
W
6,795
2,134
0
207
5,730
1,520
89
472
5,258
0
40,681
W
Cerberus
SamuraiKuro02
Cerberus
3,110
149
0
2,889
6,565
4,114
0
1,178
5,387
17,251
0
L
Yemoja
blooblud22
Yemoja
1,193
90
166
180
9,900
1,537
0
7,649
2,251
20,386
0
W
Poseidon
fjdt
Poseidon
7,119
981
191
3,900
5,415
1,569
760
1,228
4,187
69,076
2,868
L
Zhong Kui
m2006_1706
Zhong Kui
5,105
353
0
3,179
9,295
6,145
0
798
8,497
36,755
0
L
Arachne
2,954
1,712
0
2,394
8,862
3,026
0
4,120
4,742
0
34,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
37,876
281
Minions Killed
412
0
Camps Cleared
0
1,111,338
Distance Traveled
1,263,137
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,535
545
81
7
0
201,771
0
W
Ymir
7,761
647
83
7
0
282,069
0
L
Ares
7,088
591
33
3
0
228,065
5
W
Amaterasu
8,813
734
117
10
0
250,229
4
W
Skadi
6,502
542
71
6
0
224,728
0
W
Cerberus
6,422
535
24
2
0
242,772
0
L
Yemoja
5,345
445
31
3
0
187,568
0
W
Poseidon
8,378
698
117
10
0
263,339
0
L
Zhong Kui
6,014
501
78
7
0
208,390
0
L
Arachne
5,772
481
58
5
0
285,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role