Player Matchup

Arachne
Arachne
Milamd
Arachne
Level 100
God Stats
16W - 4L
1,709 SR
Queue Stats
292W - 256L
1,461 Elo+
Solo
Amaterasu
Amaterasu
MiraellaTheryatt
Amaterasu
Level 42
God Stats
5W - 6L
1,218 SR
Queue Stats
157W - 188L
1,363 Elo+
Solo
Olorun
Olorun
Real Rada
Olorun
Level 66
God Stats
8W - 4L
1,500 SR
Queue Stats
37W - 52L
1,394 Elo+
Solo
Skadi
Skadi
Sneaks970
Skadi
Level 41
God Stats
10W - 12L
1,460 SR
Queue Stats
84W - 110L
1,297 Elo+
Solo
Bacchus
Bacchus
ferrisrafraw
Bacchus
Level 109
God Stats
70W - 42L
1,729 SR
Queue Stats
145W - 149L
1,467 Elo+
Solo
Team Averages
Level 72
1,523 SR
1,396 Elo+

VS

Team Averages
Level 60
1,524 SR
1,423 Elo+
Chiron
Chiron
AXtKill
Chiron
Level 66
God Stats
17W - 14L
1,404 SR
Queue Stats
332W - 335L
1,452 Elo+
Solo
Maui
Maui
Perseus711
Maui
Level 28
God Stats
15W - 12L
1,572 SR
Queue Stats
21W - 21L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
RaulReaal
Kukulkan
Level 10
God Stats
3W - 2L
1,665 SR
Queue Stats
4W - 10L
1,349 Elo+
Party 1
Artio
Artio
Starkaster21
Artio
Level 117
God Stats
6W - 9L
1,442 SR
Queue Stats
321W - 400L
1,456 Elo+
Party 2
Arachne
Arachne
Tuppakk
Arachne
Level 81
God Stats
9W - 11L
1,537 SR
Queue Stats
126W - 129L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Milamd
Arachne
17
10 / 1 / 5
10,141
597
16,209
13,816
5,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Amaterasu
14
0 / 2 / 5
8,327
490
5,026
17,785
12,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Real Rada
Olorun
15
6 / 3 / 11
10,178
599
16,208
11,751
4,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
Sneaks970
Skadi
12
1 / 6 / 11
7,492
441
8,132
12,477
6,254
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
ferrisrafraw
Bacchus
13
4 / 0 / 6
8,785
517
10,083
15,254
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
AXtKill
Chiron
14
3 / 3 / 6
8,195
482
15,766
13,884
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 5 / 5
7,942
467
5,263
16,488
15,835
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
RaulReaal
Kukulkan
12
1 / 5 / 1
7,173
422
7,567
9,684
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
7,851
462
9,906
19,833
17,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Tuppakk
Arachne
13
4 / 4 / 1
7,300
429
5,049
15,218
5,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
21
Kills
12
12
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chiron
AXtKill
Chiron
3
3
6
2
W
Arachne
Milamd
Arachne
10
1
5
12.5
W
Amaterasu
0
2
5
1.25
L
2
5
5
0.9
L
Kukulkan
RaulReaal
Kukulkan
1
5
1
0.3
W
Olorun
Real Rada
Olorun
6
3
11
3.83
W
Skadi
Sneaks970
Skadi
1
6
11
1.08
L
2
4
2
0.75
L
Arachne
Tuppakk
Arachne
4
4
1
1.13
W
Bacchus
ferrisrafraw
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,658
Damage
43,551
71,083
Taken
75,107
41,954
Mitigated
48,664
31,245
Healing
19,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
AXtKill
Chiron
15,766
4,232
831
4,306
13,884
5,292
0
6,048
7,836
0
64,126
W
Arachne
Milamd
Arachne
16,209
12,446
0
8,486
13,816
5,811
801
1,497
12,213
0
80,540
W
Amaterasu
5,026
2,498
0
9,172
17,785
12,093
1,764
6,534
10,321
0
47,956
L
5,263
1,527
0
3,731
16,488
15,835
0
7,872
8,616
20,419
0
L
Kukulkan
RaulReaal
Kukulkan
7,567
718
0
470
9,684
4,064
316
4,106
5,578
37,857
0
W
Olorun
Real Rada
Olorun
16,208
8,872
1,021
5,040
11,751
4,353
3,262
5,419
6,194
63,298
5,103
W
Skadi
Sneaks970
Skadi
8,132
3,981
689
1,297
12,477
6,254
181
2,597
9,652
0
30,663
L
9,906
1,180
960
5,316
19,833
17,516
0
5,020
14,813
36,393
3,253
L
Arachne
Tuppakk
Arachne
5,049
3,485
0
3,496
15,218
5,957
0
2,811
12,407
0
47,072
W
Bacchus
ferrisrafraw
Bacchus
10,083
1,007
430
5,110
15,254
13,443
209
4,789
10,277
36,834
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,923
Gold Earned
38,461
406
Minions Killed
347
0
Camps Cleared
0
1,657,708
Distance Traveled
1,539,439
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,195
482
100
6
0
336,096
0
W
Arachne
10,141
597
111
7
0
408,280
0
W
Amaterasu
8,327
490
87
5
0
328,988
4
L
Maui
7,942
467
30
2
0
301,476
0
L
Kukulkan
7,173
422
72
4
0
278,727
0
W
Olorun
10,178
599
104
6
0
260,149
0
W
Skadi
7,492
441
60
4
0
323,344
0
L
Artio
7,851
462
75
4
0
287,702
3
L
Arachne
7,300
429
70
4
0
335,438
0
W
Bacchus
8,785
517
44
3
0
336,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role