Player Matchup

Charon
Charon
Silver III
Baciap
Charon
Silver III
Level 67
God Stats
1W - 3L
1,720 SR
Queue Stats
160W - 179L
1,021 MMR
Solo
Discordia
Discordia
Silver II
KekHunter23
Discordia
Silver II
Level 87
God Stats
7W - 7L
1,589 SR
Queue Stats
114W - 132L
1,155 MMR
Solo
Jing Wei
Jing Wei
Silver I
Locationsexwithm
Jing Wei
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 307L
1,246 MMR
Solo
Kali
Kali
Silver II
Raven_Feels
Kali
Silver II
Level 149
God Stats
2W - 2L
1,434 SR
Queue Stats
221W - 240L
1,135 MMR
Solo
Bastet
Bastet
Silver II
oMAGICKZo
Bastet
Silver II
Level 126
God Stats
4W - 2L
1,639 SR
Queue Stats
148W - 180L
1,135 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,576 SR
1,139 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,546 SR
1,295 MMR
Sun Wukong
Sun Wukong
Gold V
 
Sun Wukong
Gold V
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
 
Sol
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Silver V
Raging_Sir_Otto
Khepri
Silver V
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 65L
944 MMR
Solo
Loki
Loki
Silver I
W3rgi
Loki
Silver I
Level 158
God Stats
7W - 3L
1,593 SR
Queue Stats
52W - 56L
1,231 MMR
Solo
Skadi
Skadi
Silver I
itssKarma
Skadi
Silver I
Level 144
God Stats
159W - 108L
1,639 SR
Queue Stats
263W - 272L
1,301 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Baciap
Charon
7
0 / 5 / 3
5,130
513
4,878
9,715
4,751
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
KekHunter23
Discordia
12
2 / 3 / 0
6,166
617
3,982
7,170
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 6 / 1
5,205
521
6,168
8,694
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
5,059
506
3,626
9,376
3,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
oMAGICKZo
Bastet
9
2 / 1 / 0
5,471
547
1,666
4,236
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Ne ZhaSusanoNu Wa

VS

Bans
MulanFreyaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
4 / 2 / 2
7,117
712
5,840
8,973
5,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Sol
 
Sol
11
4 / 1 / 1
6,927
693
6,516
7,308
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
1 / 1 / 8
5,476
548
1,744
5,854
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
W3rgi
Loki
13
6 / 0 / 4
6,896
690
4,841
7,503
2,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Skadi
itssKarma
Skadi
10
6 / 2 / 4
6,368
637
9,185
7,123
2,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
6
Kills
21
21
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
2
2
2.5
W
Sol
 
Sol
4
1
1
4.5
L
Charon
Baciap
Charon
0
5
3
0.3
L
Discordia
KekHunter23
Discordia
2
3
0
0.67
L
2
6
1
0.42
W
1
1
8
5
L
0
6
1
0.08
W
Loki
W3rgi
Loki
6
0
4
8
W
Skadi
itssKarma
Skadi
6
2
4
4
L
Bastet
oMAGICKZo
Bastet
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
28,126
39,191
Taken
36,761
13,555
Mitigated
16,208
10,772
Healing
14,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,840
1,397
0
1,367
8,973
5,878
0
0
8,973
0
44,218
W
Sol
 
Sol
6,516
2,145
0
4,947
7,308
2,212
1,123
3,180
4,128
44,594
0
L
Charon
Baciap
Charon
4,878
1,629
99
1,426
9,715
4,751
0
2,466
7,249
16,951
819
L
Discordia
KekHunter23
Discordia
3,982
521
0
2,880
7,170
2,062
0
3,985
3,185
38,592
0
L
6,168
4,709
0
1,900
8,694
2,188
0
1,278
7,416
0
26,313
W
1,744
350
216
1,817
5,854
3,402
0
1,906
3,948
12,354
0
L
3,626
1,786
0
2,312
9,376
3,473
0
0
9,376
0
26,671
W
Loki
W3rgi
Loki
4,841
1,955
0
5,468
7,503
2,288
0
777
6,726
0
48,945
W
Skadi
itssKarma
Skadi
9,185
3,527
0
860
7,123
2,428
0
2,628
4,495
0
37,307
L
Bastet
oMAGICKZo
Bastet
1,666
329
0
2,155
4,236
1,081
0
531
3,705
0
23,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
32,784
244
Minions Killed
327
0
Camps Cleared
0
1,022,525
Distance Traveled
1,024,417
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,117
712
86
9
0
196,582
0
W
Sol
6,927
693
81
8
0
186,964
0
L
Charon
5,130
513
15
2
0
188,958
3
L
Discordia
6,166
617
75
8
0
197,647
4
L
Jing Wei
5,205
521
52
5
0
227,059
2
W
Khepri
5,476
548
25
3
0
208,804
1
L
Kali
5,059
506
50
5
0
194,742
0
W
Loki
6,896
690
83
8
0
216,594
1
W
Skadi
6,368
637
52
5
0
215,473
0
L
Bastet
5,471
547
52
5
0
214,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role