Player Matchup

Artemis
Artemis
Epicfailure678
Artemis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 115L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
PetiterTheBeater
Kukulkan
Level 135
God Stats
11W - 12L
1,538 SR
Queue Stats
51W - 82L
1,428 Elo+
Party 1
Osiris
Osiris
Poontana
Osiris
Level 149
God Stats
8W - 10L
1,504 SR
Queue Stats
53W - 89L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
SlugmaNut
Kuzenbo
Level 179
God Stats
8W - 8L
1,687 SR
Queue Stats
89W - 121L
1,486 Elo+
Party 1
Fafnir
Fafnir
sp00ky_skelet0nz
Fafnir
Level 156
God Stats
1W - 1L
1,773 SR
Queue Stats
51W - 65L
1,529 Elo+
Party 1
Team Averages
Level 138
1,600 SR
1,463 Elo+

VS

Team Averages
Level 117
1,656 SR
1,542 Elo+
Ne Zha
Ne Zha
IPlayThisOnXbox
Ne Zha
Level 148
God Stats
17W - 5L
1,698 SR
Queue Stats
160W - 151L
1,498 Elo+
Party 2
Horus
Horus
JohnETopside
Horus
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 45L
1,630 Elo+
Solo
Amaterasu
Amaterasu
Memelin
Amaterasu
Level 47
God Stats
32W - 9L
1,810 SR
Queue Stats
61W - 41L
1,560 Elo+
Solo
Danzaburou
Danzaburou
ebrehen
Danzaburou
Level 126
God Stats
4W - 4L
1,886 SR
Queue Stats
167W - 147L
1,507 Elo+
Party 2
Ra
Ra
mrcone1
Ra
Level 128
God Stats
8W - 14L
1,386 SR
Queue Stats
133W - 116L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,771
477
2,445
4,654
642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 1
5,307
531
2,933
5,467
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Osiris
Poontana
Osiris
9
1 / 4 / 0
5,200
520
3,463
9,930
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
SlugmaNut
Kuzenbo
7
0 / 1 / 2
4,954
495
1,363
7,117
4,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 1 / 0
5,866
587
3,849
5,584
5,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
5,620
562
4,390
8,194
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 5
6,065
607
5,326
5,935
3,565
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Amaterasu
Memelin
Amaterasu
12
5 / 2 / 1
6,785
679
5,964
10,070
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ebrehen
Danzaburou
12
3 / 0 / 1
6,570
657
3,854
2,479
751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

11
0 / 0 / 1
6,031
603
1,700
3,511
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
2
2
3
1.75
W
2
0
5
4.5
W
Amaterasu
Memelin
Amaterasu
5
2
1
2.75
L
1
3
1
0.5
L
Osiris
Poontana
Osiris
1
4
0
0.25
L
Kuzenbo
SlugmaNut
Kuzenbo
0
1
2
1
W
Danzaburou
ebrehen
Danzaburou
3
0
1
3.5
W
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
21,234
32,752
Taken
30,189
16,590
Mitigated
12,112
9,493
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,445
714
0
1,327
4,654
642
0
121
4,533
0
26,767
W
4,390
1,703
0
1,961
8,194
2,668
0
824
7,370
0
38,522
W
5,326
1,640
245
2,655
5,935
3,565
0
630
5,305
1,109
16,924
W
Amaterasu
Memelin
Amaterasu
5,964
3,282
0
5,295
10,070
3,924
0
3,942
5,766
0
43,899
L
2,933
144
0
728
5,467
1,511
0
885
4,537
28,379
0
L
Osiris
Poontana
Osiris
3,463
1,883
0
3,128
9,930
4,436
0
650
9,229
0
40,751
L
Kuzenbo
SlugmaNut
Kuzenbo
1,363
408
0
2,233
7,117
4,118
0
118
6,999
12,672
0
W
Danzaburou
ebrehen
Danzaburou
3,854
1,432
0
1,911
2,479
751
308
704
1,775
0
55,921
W
1,700
298
398
1,852
3,511
1,204
172
1,683
1,828
46,637
1,671
L
3,849
742
0
2,077
5,584
5,883
0
0
5,584
27,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,098
Gold Earned
31,071
255
Minions Killed
358
0
Camps Cleared
0
930,470
Distance Traveled
1,065,624
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,771
477
59
6
0
180,927
2
W
Ne Zha
5,620
562
64
6
0
232,480
0
W
Horus
6,065
607
19
2
0
241,147
3
W
Amaterasu
6,785
679
85
9
0
188,067
2
L
Kukulkan
5,307
531
53
5
0
193,619
0
L
Osiris
5,200
520
67
7
0
208,582
0
L
Kuzenbo
4,954
495
18
2
0
184,080
0
W
Danzaburou
6,570
657
101
10
0
189,697
0
W
Ra
6,031
603
89
9
0
214,233
0
L
Fafnir
5,866
587
58
6
0
163,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role