Player Matchup

Ullr
Ullr
Aeophex
Ullr
Level 125
God Stats
0W - 1L
1,317 SR
Queue Stats
22W - 23L
1,571 Elo+
Party 2
Nemesis
Nemesis
OhJeeezRick
Nemesis
Level 123
God Stats
0W - 1L
1,258 SR
Queue Stats
149W - 123L
1,596 Elo+
Party 2
Agni
Agni
Soggggy
Agni
Level 29
God Stats
0W - 4L
1,332 SR
Queue Stats
201W - 157L
1,596 Elo+
Party 3
Artio
Artio
Veroxas
Artio
Level 127
God Stats
1W - 1L
1,843 SR
Queue Stats
229W - 270L
1,489 Elo+
Party 3
Achilles
Achilles
luckyoneshot96
Achilles
Level 56
God Stats
0W - 1L
1,698 SR
Queue Stats
97W - 115L
1,546 Elo+
Party 3
Team Averages
Level 92
1,489 SR
1,560 Elo+

VS

Team Averages
Level 96
1,732 SR
1,599 Elo+
King Arthur
King Arthur
BigWeenieLord
King Arthur
Level 129
God Stats
17W - 10L
1,747 SR
Queue Stats
262W - 219L
1,582 Elo+
Party 1
Pele
Pele
CuhmGuzzle69
Pele
Level 39
God Stats
11W - 3L
1,859 SR
Queue Stats
145W - 115L
1,585 Elo+
Party 1
Xbalanque
Xbalanque
OrbitalVswerve
Xbalanque
Level 128
God Stats
5W - 2L
1,690 SR
Queue Stats
84W - 54L
1,607 Elo+
Party 4
Athena
Athena
PimpWitaShrimp
Athena
Level 122
God Stats
14W - 6L
1,708 SR
Queue Stats
282W - 236L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
arianaquarius
Nu Wa
Level 60
God Stats
33W - 16L
1,655 SR
Queue Stats
76W - 49L
1,618 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aeophex
Ullr
12
0 / 1 / 1
6,398
492
2,454
5,482
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
OhJeeezRick
Nemesis
12
3 / 4 / 1
6,512
501
5,294
11,694
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Soggggy
Agni
12
2 / 4 / 2
6,721
517
9,174
8,266
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Veroxas
Artio
9
0 / 7 / 1
5,431
418
7,977
21,316
11,912
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Achilles
10
0 / 3 / 2
6,023
463
5,550
12,158
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigWeenieLord
King Arthur
14
8 / 0 / 1
8,515
655
15,549
15,114
8,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
5 / 4 / 3
7,201
554
5,731
11,211
3,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xbalanque
OrbitalVswerve
Xbalanque
15
2 / 0 / 3
7,978
614
4,094
6,716
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 9
6,672
513
5,078
9,968
7,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 12
6,898
531
9,943
6,110
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
19
19
Deaths
5
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aeophex
Ullr
0
1
1
0.5
W
King Arthur
BigWeenieLord
King Arthur
8
0
1
8.5
W
5
4
3
1.63
L
Nemesis
OhJeeezRick
Nemesis
3
4
1
0.88
W
Xbalanque
OrbitalVswerve
Xbalanque
2
0
3
3.5
W
3
1
9
7.5
L
Agni
Soggggy
Agni
2
4
2
0.75
L
Artio
Veroxas
Artio
0
7
1
0.07
W
1
0
12
7
L
Achilles
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,449
Damage
40,395
58,916
Taken
49,119
29,935
Mitigated
23,995
17,774
Healing
13,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aeophex
Ullr
2,454
761
0
1,290
5,482
1,758
0
943
4,539
0
49,827
W
King Arthur
BigWeenieLord
King Arthur
15,549
1,533
0
4,228
15,114
8,393
0
8,555
6,440
0
57,617
W
5,731
1,333
0
1,574
11,211
3,817
0
2,271
8,666
0
63,458
L
Nemesis
OhJeeezRick
Nemesis
5,294
2,072
0
2,995
11,694
4,248
0
2,170
9,524
0
45,963
W
Xbalanque
OrbitalVswerve
Xbalanque
4,094
2,447
0
3,821
6,716
2,420
0
0
6,716
0
72,308
W
5,078
795
0
1,677
9,968
7,413
0
2,403
7,445
15,399
0
L
Agni
Soggggy
Agni
9,174
815
0
1,040
8,266
2,630
0
3,535
4,731
43,393
0
L
Artio
Veroxas
Artio
7,977
1,563
840
8,747
21,316
11,912
0
4,319
16,997
32,749
0
W
9,943
2,125
0
2,023
6,110
1,952
142
3,159
2,701
42,766
0
L
Achilles
5,550
647
0
2,862
12,158
9,387
0
4,054
8,104
0
22,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,085
Gold Earned
37,264
334
Minions Killed
434
0
Camps Cleared
0
1,341,349
Distance Traveled
1,311,455
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,398
492
102
8
0
253,174
2
W
King Arthur
8,515
655
90
7
0
243,723
0
W
Pele
7,201
554
105
8
0
274,124
2
L
Nemesis
6,512
501
72
6
0
299,928
0
W
Xbalanque
7,978
614
144
11
0
247,306
2
W
Athena
6,672
513
26
2
0
290,633
2
L
Agni
6,721
517
98
8
0
248,342
0
L
Artio
5,431
418
44
3
0
244,610
0
W
Nu Wa
6,898
531
69
5
0
255,669
2
L
Achilles
6,023
463
18
1
0
295,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role