Player Matchup

Ra
Ra
BanalWhimsy
Ra
Level 154
God Stats
5W - 5L
1,380 SR
Queue Stats
49W - 65L
1,485 Elo+
Solo
Sylvanus
Sylvanus
Jorge-Asael
Sylvanus
Level 191
God Stats
1W - 0L
1,611 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 1
Anhur
Anhur
Omega024
Anhur
Level 69
God Stats
5W - 0L
1,897 SR
Queue Stats
188W - 173L
1,557 Elo+
Solo
Achilles
Achilles
TRiGGaxTRiLLY
Achilles
Level 156
God Stats
3W - 2L
1,342 SR
Queue Stats
130W - 112L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
msrtpilas
Sun Wukong
Level 152
God Stats
2W - 0L
1,256 SR
Queue Stats
15W - 9L
1,617 Elo+
Party 1
Team Averages
Level 144
1,497 SR
1,595 Elo+

VS

Team Averages
Level 125
1,486 SR
1,526 Elo+
Hachiman
Hachiman
GloomyRainbow25
Hachiman
Level 129
God Stats
1W - 5L
1,326 SR
Queue Stats
102W - 116L
1,552 Elo+
Party 2
King Arthur
King Arthur
Ninja Fruit
King Arthur
Level 149
God Stats
14W - 14L
1,519 SR
Queue Stats
53W - 74L
1,464 Elo+
Party 2
Chronos
Chronos
NotAStretch
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,600 Elo+
Party 2
Erlang Shen
Erlang Shen
Raymoonda
Erlang Shen
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 22L
1,439 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WheresTheChe3se
Morgan Le Fay
Level 171
God Stats
3W - 2L
1,587 SR
Queue Stats
130W - 147L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 6
9,961
906
8,968
7,377
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
Jorge-Asael
Sylvanus
16
1 / 1 / 5
9,892
899
5,776
14,683
12,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
Omega024
Anhur
16
4 / 1 / 3
10,072
916
8,822
9,576
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
TRiGGaxTRiLLY
Achilles
14
2 / 1 / 4
9,354
850
12,040
14,209
7,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
msrtpilas
Sun Wukong
16
3 / 3 / 6
9,889
899
14,697
18,364
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 5 / 2
9,283
844
10,588
13,016
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
Ninja Fruit
King Arthur
14
0 / 1 / 5
8,559
778
10,430
15,607
12,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
NotAStretch
Chronos
16
1 / 2 / 2
9,647
877
8,720
10,829
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Raymoonda
Erlang Shen
15
3 / 2 / 2
9,530
866
7,290
10,948
9,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morgan Le Fay
WheresTheChe3se
Morgan Le Fay
15
1 / 2 / 4
9,177
834
13,006
6,958
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
12
Kills
7
7
Deaths
12
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Hachiman
2
5
2
0.6
W
Sylvanus
Jorge-Asael
Sylvanus
1
1
5
3.5
L
King Arthur
Ninja Fruit
King Arthur
0
1
5
2.5
L
Chronos
NotAStretch
Chronos
1
2
2
1
W
Anhur
Omega024
Anhur
4
1
3
5.5
L
Erlang Shen
Raymoonda
Erlang Shen
3
2
2
2
W
Achilles
TRiGGaxTRiLLY
Achilles
2
1
4
4
L
Morgan Le Fay
WheresTheChe3se
Morgan Le Fay
1
2
4
1.5
W
Sun Wukong
msrtpilas
Sun Wukong
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,303
Damage
50,034
64,209
Taken
57,358
42,348
Mitigated
30,130
23,977
Healing
11,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,968
71
4,354
1,980
7,377
2,628
439
4,018
3,359
33,851
0
L
Hachiman
10,588
6,880
0
2,687
13,016
3,226
0
4,090
8,402
0
28,902
W
Sylvanus
Jorge-Asael
Sylvanus
5,776
828
3,604
5,328
14,683
12,110
256
4,740
8,703
14,570
1,781
L
King Arthur
Ninja Fruit
King Arthur
10,430
1,170
0
3,600
15,607
12,373
0
3,003
12,097
0
23,238
L
Chronos
NotAStretch
Chronos
8,720
2,624
0
2,184
10,829
3,345
0
2,470
7,967
30,812
1,065
W
Anhur
Omega024
Anhur
8,822
4,212
0
2,102
9,576
3,120
1,141
4,129
5,418
0
30,284
L
Erlang Shen
Raymoonda
Erlang Shen
7,290
2,200
0
2,018
10,948
9,264
0
2,627
7,491
0
12,104
W
Achilles
TRiGGaxTRiLLY
Achilles
12,040
1,702
0
1,810
14,209
7,762
210
3,837
10,173
0
25,671
L
Morgan Le Fay
WheresTheChe3se
Morgan Le Fay
13,006
213
0
1,142
6,958
1,922
240
783
5,986
34,992
0
W
Sun Wukong
msrtpilas
Sun Wukong
14,697
2,971
0
4,799
18,364
16,728
0
4,594
13,196
0
26,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,168
Gold Earned
46,196
210
Minions Killed
221
0
Camps Cleared
0
1,151,437
Distance Traveled
1,139,260
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,961
906
82
7
0
263,072
0
L
Hachiman
9,283
844
49
4
0
196,526
0
W
Sylvanus
9,892
899
15
1
0
192,725
5
L
King Arthur
8,559
778
24
2
0
237,777
0
L
Chronos
9,647
877
75
7
0
253,321
0
W
Anhur
10,072
916
47
4
0
221,448
0
L
Erlang Shen
9,530
866
15
1
0
227,944
0
W
Achilles
9,354
850
29
3
0
249,104
0
L
Morgan Le Fay
9,177
834
58
5
0
223,692
0
W
Sun Wukong
9,889
899
37
3
0
225,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role