Player Matchup

King Arthur
King Arthur
Frank10_Stien
King Arthur
Level 125
God Stats
13W - 8L
1,600 SR
Queue Stats
170W - 150L
1,538 Elo+
Solo
Hera
Hera
TimTheMoose
Hera
Level 165
God Stats
2W - 1L
1,180 SR
Queue Stats
118W - 82L
1,577 Elo+
Solo
Sobek
Sobek
TylerZCreator
Sobek
Level 133
God Stats
1W - 0L
1,803 SR
Queue Stats
58W - 57L
1,527 Elo+
Solo
Thanatos
Thanatos
bran45pierce111
Thanatos
Level 101
God Stats
12W - 11L
1,671 SR
Queue Stats
20W - 16L
1,561 Elo+
Solo
Medusa
Medusa
leanin2wheels636
Medusa
Level 82
God Stats
22W - 19L
1,547 SR
Queue Stats
403W - 423L
1,517 Elo+
Solo
Team Averages
Level 121
1,560 SR
1,544 Elo+

VS

Team Averages
Level 104
1,619 SR
1,493 Elo+
Ymir
Ymir
Beenjamin04
Ymir
Level 87
God Stats
11W - 9L
1,602 SR
Queue Stats
71W - 111L
1,476 Elo+
Party 2
Chiron
Chiron
JFSF217842
Chiron
Level 32
God Stats
0W - 1L
1,846 SR
Queue Stats
31W - 72L
1,404 Elo+
Party 2
Hercules
Hercules
Juanvm989
Hercules
Level 150
God Stats
10W - 16L
1,428 SR
Queue Stats
302W - 289L
1,513 Elo+
Party 1
Poseidon
Poseidon
RagnarIX45
Poseidon
Level 158
God Stats
4W - 4L
1,684 SR
Queue Stats
358W - 344L
1,509 Elo+
Party 1
Mulan
Mulan
XxMoneybazXx
Mulan
Level 94
God Stats
47W - 46L
1,536 SR
Queue Stats
198W - 186L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Frank10_Stien
King Arthur
14
5 / 0 / 0
8,488
653
8,148
9,783
7,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 1 / 5
8,861
682
9,411
5,809
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 3 / 7
7,135
549
4,180
11,653
8,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
15
12 / 1 / 7
9,177
706
12,394
10,839
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 3 / 4
7,644
588
6,333
8,994
3,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 6
5,966
459
7,059
12,256
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
JFSF217842
Chiron
12
4 / 6 / 1
7,143
549
5,295
10,094
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
Juanvm989
Hercules
12
2 / 5 / 1
7,050
542
4,909
13,021
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
RagnarIX45
Poseidon
10
2 / 8 / 2
6,306
485
4,781
8,313
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 4 / 0
5,716
440
3,363
8,549
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
27
Kills
8
8
Deaths
27
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
King Arthur
Frank10_Stien
King Arthur
5
0
0
5
L
Chiron
JFSF217842
Chiron
4
6
1
0.75
L
Hercules
Juanvm989
Hercules
2
5
1
0.5
L
Poseidon
RagnarIX45
Poseidon
2
8
2
0.38
W
7
1
5
9.5
W
2
3
7
1.83
L
0
4
0
0
W
Thanatos
12
1
7
15.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,466
Damage
25,407
47,078
Taken
52,233
25,850
Mitigated
19,077
20,131
Healing
10,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,059
1,482
0
2,047
12,256
4,985
0
4,134
7,993
34,526
1,392
W
King Arthur
Frank10_Stien
King Arthur
8,148
1,457
0
1,999
9,783
7,012
280
0
9,783
0
58,103
L
Chiron
JFSF217842
Chiron
5,295
2,724
365
1,877
10,094
3,328
0
1,256
8,838
0
37,668
L
Hercules
Juanvm989
Hercules
4,909
1,111
0
4,576
13,021
4,897
0
3,408
9,337
0
34,086
L
Poseidon
RagnarIX45
Poseidon
4,781
951
0
289
8,313
1,541
0
3,956
4,073
36,004
0
W
9,411
1,602
0
2,087
5,809
2,207
404
2,917
2,766
70,608
765
W
4,180
315
0
4,645
11,653
8,692
108
2,612
8,777
18,754
0
L
3,363
406
0
1,506
8,549
4,326
0
0
8,549
0
30,987
W
Thanatos
12,394
3,286
0
9,911
10,839
4,630
0
3,569
7,116
0
63,136
W
6,333
1,593
0
1,489
8,994
3,309
656
1,990
6,828
0
59,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
32,181
453
Minions Killed
321
0
Camps Cleared
0
1,293,510
Distance Traveled
1,183,140
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,966
459
64
5
0
240,132
2
W
King Arthur
8,488
653
93
7
0
241,614
2
L
Chiron
7,143
549
70
5
0
237,849
0
L
Hercules
7,050
542
61
5
0
289,773
4
L
Poseidon
6,306
485
59
5
0
244,442
0
W
Hera
8,861
682
136
10
0
252,500
0
W
Sobek
7,135
549
24
2
0
261,933
3
L
Mulan
5,716
440
67
5
0
170,944
0
W
Thanatos
9,177
706
90
7
0
275,551
0
W
Medusa
7,644
588
110
8
0
261,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role