Player Matchup

Nemesis
Nemesis
HeadDance--
Nemesis
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,502 Elo+
Solo
Anhur
Anhur
NotDejvis
Anhur
Level 89
God Stats
1W - 3L
1,189 SR
Queue Stats
169W - 140L
1,573 Elo+
Solo
Agni
Agni
TheRealKILL3R75
Agni
Level 146
God Stats
1W - 1L
1,705 SR
Queue Stats
117W - 122L
1,519 Elo+
Party 3
Ratatoskr
Ratatoskr
WarHeads1998
Ratatoskr
Level 153
God Stats
4W - 6L
1,483 SR
Queue Stats
114W - 93L
1,538 Elo+
Party 3
Cerberus
Cerberus
albertojsalas92
Cerberus
Level 151
God Stats
3W - 1L
1,713 SR
Queue Stats
423W - 411L
1,508 Elo+
Solo
Team Averages
Level 144
1,518 SR
1,528 Elo+

VS

Team Averages
Level 144
1,637 SR
1,539 Elo+
Lancelot
Lancelot
Cosmic_Dreamer89
Lancelot
Level 109
God Stats
8W - 5L
1,654 SR
Queue Stats
172W - 152L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
ExoticHurt
Sun Wukong
Level 148
God Stats
7W - 5L
1,556 SR
Queue Stats
200W - 180L
1,512 Elo+
Party 1
Martichoras
Martichoras
KAKACHISENSEY12
Martichoras
Level 135
God Stats
3W - 0L
1,859 SR
Queue Stats
230W - 215L
1,555 Elo+
Solo
Geb
Geb
NiceSkin
Geb
Level 174
God Stats
22W - 12L
1,664 SR
Queue Stats
360W - 353L
1,551 Elo+
Party 2
Zhong Kui
Zhong Kui
Yolo95hr
Zhong Kui
Level 155
God Stats
1W - 0L
1,450 SR
Queue Stats
25W - 17L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeadDance--
Nemesis
12
2 / 0 / 2
6,170
514
4,167
9,013
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
NotDejvis
Anhur
13
3 / 2 / 1
7,369
614
5,547
9,133
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

12
0 / 3 / 2
6,248
521
3,997
5,041
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
WarHeads1998
Ratatoskr
9
2 / 3 / 1
6,133
511
2,913
7,480
2,634
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
11
0 / 2 / 0
6,361
530
4,972
11,092
9,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
6,869
572
5,011
8,631
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sun Wukong
ExoticHurt
Sun Wukong
14
1 / 0 / 1
7,932
661
8,368
10,700
8,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Martichoras
KAKACHISENSEY12
Martichoras
13
1 / 2 / 3
7,278
607
5,442
6,268
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 2 / 4
6,473
539
3,901
10,590
8,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Yolo95hr
Zhong Kui
12
2 / 1 / 1
6,833
569
3,831
7,157
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
10
10
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
W
Sun Wukong
ExoticHurt
Sun Wukong
1
0
1
1.5
L
Nemesis
HeadDance--
Nemesis
2
0
2
3
W
Martichoras
KAKACHISENSEY12
Martichoras
1
2
3
1.25
W
1
2
4
1.5
L
Anhur
NotDejvis
Anhur
3
2
1
1.75
L
0
3
2
0.33
L
Ratatoskr
WarHeads1998
Ratatoskr
2
3
1
0.83
W
Zhong Kui
Yolo95hr
Zhong Kui
2
1
1
2.5
L
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
26,553
41,759
Taken
43,346
20,966
Mitigated
26,683
10,520
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,011
1,237
0
683
8,631
3,723
0
779
7,852
0
43,177
W
Sun Wukong
ExoticHurt
Sun Wukong
8,368
3,005
0
1,790
10,700
8,062
0
4,639
6,061
0
67,345
L
Nemesis
HeadDance--
Nemesis
4,167
2,113
0
1,339
9,013
3,820
0
1,489
7,524
0
51,205
W
Martichoras
KAKACHISENSEY12
Martichoras
5,442
1,836
0
1,499
6,268
1,770
0
0
6,268
0
61,348
W
3,901
455
0
2,579
10,590
8,187
0
1,062
9,528
20,255
0
L
Anhur
NotDejvis
Anhur
5,547
2,859
0
3,114
9,133
2,963
0
778
8,355
0
57,887
L
3,997
67
0
369
5,041
1,605
0
2,953
2,088
47,826
0
L
Ratatoskr
WarHeads1998
Ratatoskr
2,913
332
0
1,895
7,480
2,634
0
2,397
5,083
0
16,322
W
Zhong Kui
Yolo95hr
Zhong Kui
3,831
316
0
3,119
7,157
4,941
230
2,218
4,939
44,085
1,731
L
Cerberus
4,972
1,077
0
3,803
11,092
9,944
0
0
11,092
47,130
1,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,281
Gold Earned
35,385
431
Minions Killed
393
0
Camps Cleared
0
1,236,613
Distance Traveled
1,220,276
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,869
572
72
6
0
313,835
0
W
Sun Wukong
7,932
661
112
9
0
200,757
0
L
Nemesis
6,170
514
84
7
0
270,783
0
W
Martichoras
7,278
607
92
8
0
228,558
0
W
Geb
6,473
539
30
3
0
263,633
2
L
Anhur
7,369
614
103
9
0
236,926
2
L
Agni
6,248
521
85
7
0
256,289
0
L
Ratatoskr
6,133
511
32
3
0
269,557
2
W
Zhong Kui
6,833
569
87
7
0
213,493
2
L
Cerberus
6,361
530
127
11
0
203,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role