Player Matchup

Anhur
Anhur
Bronsy
Anhur
Level 157
God Stats
14W - 15L
1,432 SR
Queue Stats
181W - 287L
1,481 Elo+
Party 2
Serqet
Serqet
Merhits
Serqet
Level 154
God Stats
7W - 10L
1,471 SR
Queue Stats
185W - 287L
1,478 Elo+
Party 2
Yemoja
Yemoja
Panktastic
Yemoja
Level 182
God Stats
4W - 4L
1,330 SR
Queue Stats
163W - 269L
1,511 Elo+
Party 2
Sylvanus
Sylvanus
mikiloos
Sylvanus
Level 144
God Stats
22W - 15L
1,657 SR
Queue Stats
192W - 205L
1,513 Elo+
Solo
Ra
Ra
pandy703
Ra
Level 159
God Stats
40W - 34L
1,598 SR
Queue Stats
447W - 441L
1,556 Elo+
Solo
Team Averages
Level 159
1,498 SR
1,508 Elo+

VS

Team Averages
Level 103
1,603 SR
1,571 Elo+
Janus
Janus
Arryyl
Janus
Level 84
God Stats
3W - 2L
1,619 SR
Queue Stats
44W - 39L
1,584 Elo+
Party 1
Cupid
Cupid
Hyper Mage6862
Cupid
Level 182
God Stats
39W - 33L
1,580 SR
Queue Stats
479W - 453L
1,547 Elo+
Solo
Chaac
Chaac
SRXT
Chaac
Level 141
God Stats
4W - 1L
1,817 SR
Queue Stats
12W - 6L
1,600 Elo+
Solo
Ymir
Ymir
TheRealLayion
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,588 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Walhelm
Maman Brigitte
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bronsy
Anhur
17
5 / 5 / 5
9,899
582
15,151
16,862
6,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Merhits
Serqet
18
11 / 1 / 6
11,092
652
10,526
11,697
5,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Yemoja
Panktastic
Yemoja
15
1 / 0 / 11
9,832
578
3,940
6,372
4,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
mikiloos
Sylvanus
16
5 / 0 / 6
10,883
640
8,185
13,301
13,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

17
6 / 2 / 7
10,466
616
9,399
10,547
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arryyl
Janus
15
1 / 4 / 1
8,605
506
4,685
8,104
2,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
5 / 6 / 1
9,798
576
12,570
15,701
4,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SRXT
Chaac
13
0 / 8 / 1
8,121
478
10,669
18,240
8,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 3 / 3
7,244
426
2,567
10,294
6,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
Walhelm
Maman Brigitte
13
2 / 8 / 3
8,478
499
6,668
16,392
4,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
28
Kills
8
8
Deaths
29
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Arryyl
Janus
1
4
1
0.38
W
Anhur
Bronsy
Anhur
5
5
5
1.5
L
5
6
1
0.92
W
Serqet
Merhits
Serqet
11
1
6
14
W
Yemoja
Panktastic
Yemoja
1
0
11
6.5
L
Chaac
SRXT
Chaac
0
8
1
0.06
L
0
3
3
0.5
L
Maman Brigitte
Walhelm
Maman Brigitte
2
8
3
0.44
W
Sylvanus
mikiloos
Sylvanus
5
0
6
8
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,201
Damage
37,159
58,779
Taken
68,731
34,490
Mitigated
25,851
28,090
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Arryyl
Janus
4,685
0
0
380
8,104
2,503
0
2,874
4,585
71,617
0
W
Anhur
Bronsy
Anhur
15,151
8,668
0
6,270
16,862
6,403
364
3,289
13,533
0
83,873
L
12,570
7,014
196
4,340
15,701
4,197
0
2,496
12,711
0
79,446
W
Serqet
Merhits
Serqet
10,526
3,481
0
2,131
11,697
5,501
318
1,541
10,116
0
86,889
W
Yemoja
Panktastic
Yemoja
3,940
605
2,997
2,149
6,372
4,741
240
2,034
4,258
24,390
0
L
Chaac
SRXT
Chaac
10,669
1,369
0
4,514
18,240
8,453
0
7,240
10,849
0
62,411
L
2,567
361
0
1,672
10,294
6,414
0
4,614
5,224
13,760
499
L
Maman Brigitte
Walhelm
Maman Brigitte
6,668
514
0
5,163
16,392
4,284
0
2,614
13,608
46,051
0
W
Sylvanus
mikiloos
Sylvanus
8,185
2,946
1,471
6,042
13,301
13,739
372
900
12,401
57,861
20,081
W
9,399
743
2,807
4,223
10,547
4,106
310
6,093
4,140
93,182
1,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,172
Gold Earned
42,246
588
Minions Killed
478
0
Camps Cleared
0
1,725,040
Distance Traveled
1,703,408
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,605
506
153
9
0
359,428
0
W
Anhur
9,899
582
127
7
0
300,997
0
L
Cupid
9,798
576
117
7
0
308,813
3
W
Serqet
11,092
652
120
7
0
431,964
0
W
Yemoja
9,832
578
45
3
0
355,486
3
L
Chaac
8,121
478
117
7
0
339,501
0
L
Ymir
7,244
426
23
1
0
340,430
0
L
Maman Brigitte
8,478
499
68
4
0
355,236
0
W
Sylvanus
10,883
640
127
7
0
255,278
1
W
Ra
10,466
616
169
10
0
381,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role