Player Matchup

Merlin
Merlin
Karl Charles
Merlin
Level 149
God Stats
6W - 10L
1,459 SR
Queue Stats
136W - 128L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMaskd
Tsukuyomi
Level 93
God Stats
0W - 1L
1,494 SR
Queue Stats
15W - 18L
1,426 Elo+
Party 1
Vamana
Vamana
maxbat3
Vamana
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Team Averages
Level 110
1,484 SR
1,488 Elo+

VS

Team Averages
Level 96
1,465 SR
1,467 Elo+
He Bo
He Bo
JuiceDeno
He Bo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 154L
1,526 Elo+
Solo
Apollo
Apollo
ORCAYG06
Apollo
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Romi101
Kuzenbo
Level 67
God Stats
14W - 4L
1,394 SR
Queue Stats
37W - 29L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
5 / 1 / 2
10,152
923
11,438
6,770
2,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
TheMaskd
Tsukuyomi
13
1 / 6 / 3
8,744
795
7,803
12,500
7,682
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vamana
maxbat3
Vamana
14
1 / 6 / 3
8,672
788
5,251
11,722
9,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JuiceDeno
He Bo
15
3 / 4 / 6
9,525
866
6,695
7,412
2,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Apollo
ORCAYG06
Apollo
16
6 / 2 / 5
10,177
925
11,917
10,313
3,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Romi101
Kuzenbo
16
4 / 1 / 7
9,919
902
7,342
10,806
13,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
7
Kills
13
13
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
JuiceDeno
He Bo
3
4
6
1.5
L
Merlin
5
1
2
6
W
Apollo
ORCAYG06
Apollo
6
2
5
4.25
W
Kuzenbo
Romi101
Kuzenbo
4
1
7
7.5
L
Tsukuyomi
TheMaskd
Tsukuyomi
1
6
3
0.42
L
Vamana
maxbat3
Vamana
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,492
Damage
25,954
30,992
Taken
28,531
19,347
Mitigated
20,404
3,673
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
JuiceDeno
He Bo
6,695
389
0
230
7,412
2,523
44
2,390
4,493
25,030
0
L
Merlin
11,438
545
0
1,920
6,770
2,373
0
3,683
2,509
45,202
0
W
Apollo
ORCAYG06
Apollo
11,917
4,792
0
2,055
10,313
3,891
541
3,228
6,652
0
36,910
W
Kuzenbo
Romi101
Kuzenbo
7,342
2,201
0
1,400
10,806
13,990
90
3,917
5,887
15,608
992
L
Tsukuyomi
TheMaskd
Tsukuyomi
7,803
1,415
0
1,538
12,500
7,682
0
4,589
7,143
0
26,119
L
Vamana
maxbat3
Vamana
5,251
2,278
0
215
11,722
9,292
0
3,458
7,521
0
15,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
29,621
135
Minions Killed
122
0
Camps Cleared
0
638,155
Distance Traveled
687,580
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,525
866
47
4
0
220,454
6
L
Merlin
10,152
923
82
7
0
222,103
4
W
Apollo
10,177
925
61
6
0
224,431
3
W
Kuzenbo
9,919
902
14
1
0
242,695
0
L
Tsukuyomi
8,744
795
31
3
0
215,642
0
L
Vamana
8,672
788
22
2
0
200,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role