Player Matchup

King Arthur
King Arthur
Fr0hawk730
King Arthur
Level 143
God Stats
44W - 35L
1,436 SR
Queue Stats
458W - 407L
1,578 Elo+
Solo
Awilix
Awilix
HendSonic
Awilix
Level 156
God Stats
30W - 10L
1,833 SR
Queue Stats
326W - 271L
1,647 Elo+
Solo
Raijin
Raijin
HeroOfTheSky
Raijin
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 19L
1,602 Elo+
Party 2
Cthulhu
Cthulhu
Il Moreno Il
Cthulhu
Level 156
God Stats
5W - 1L
1,651 SR
Queue Stats
32W - 14L
1,662 Elo+
Solo
Apollo
Apollo
LunchBox
Apollo
Level 127
God Stats
2W - 4L
1,336 SR
Queue Stats
18W - 22L
1,542 Elo+
Party 2
Team Averages
Level 147
1,551 SR
1,606 Elo+

VS

Team Averages
Level 137
1,646 SR
1,575 Elo+
Chronos
Chronos
Invincibuhl
Chronos
Level 153
God Stats
9W - 4L
1,831 SR
Queue Stats
125W - 155L
1,584 Elo+
Party 1
Olorun
Olorun
MSGSTONE
Olorun
Level 126
God Stats
9W - 4L
1,737 SR
Queue Stats
296W - 268L
1,569 Elo+
Solo
Achilles
Achilles
Nebey
Achilles
Level 101
God Stats
5W - 5L
1,719 SR
Queue Stats
207W - 193L
1,543 Elo+
Solo
Fafnir
Fafnir
tork182
Fafnir
Level 158
God Stats
3W - 2L
1,724 SR
Queue Stats
98W - 122L
1,566 Elo+
Party 1
Loki
Loki
toxicmobaplayer
Loki
Level 149
God Stats
0W - 2L
1,217 SR
Queue Stats
69W - 50L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fr0hawk730
King Arthur
14
3 / 1 / 2
8,930
687
9,806
13,234
9,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
HendSonic
Awilix
14
8 / 0 / 6
8,646
665
9,920
8,777
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
15
6 / 0 / 4
9,193
707
8,947
6,750
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Il Moreno Il
Cthulhu
13
1 / 0 / 11
8,130
625
6,624
10,947
7,699
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
LunchBox
Apollo
15
5 / 2 / 3
9,366
720
6,498
8,093
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Invincibuhl
Chronos
13
2 / 4 / 0
7,331
564
6,993
8,603
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
MSGSTONE
Olorun
10
0 / 5 / 0
6,047
465
4,479
9,094
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Nebey
Achilles
11
1 / 5 / 0
6,503
500
9,863
16,933
8,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fafnir
tork182
Fafnir
9
0 / 3 / 1
6,297
484
3,956
12,004
11,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
0 / 6 / 0
6,188
476
3,305
11,290
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
23
Kills
3
3
Deaths
23
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Fr0hawk730
King Arthur
3
1
2
4
W
Awilix
HendSonic
Awilix
8
0
6
11
W
Raijin
6
0
4
8
W
Cthulhu
Il Moreno Il
Cthulhu
1
0
11
6.5
L
Chronos
Invincibuhl
Chronos
2
4
0
0.5
W
Apollo
LunchBox
Apollo
5
2
3
3.25
L
Olorun
MSGSTONE
Olorun
0
5
0
0
L
Achilles
Nebey
Achilles
1
5
0
0.2
L
Fafnir
tork182
Fafnir
0
3
1
0.17
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
28,596
47,801
Taken
57,924
26,769
Mitigated
28,244
15,166
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Fr0hawk730
King Arthur
9,806
850
0
3,924
13,234
9,677
0
191
13,043
0
62,393
W
Awilix
HendSonic
Awilix
9,920
3,977
0
1,000
8,777
3,461
0
1,934
6,843
0
72,835
W
Raijin
8,947
905
0
1,984
6,750
2,426
0
2,725
4,025
69,506
2,636
W
Cthulhu
Il Moreno Il
Cthulhu
6,624
698
444
3,865
10,947
7,699
0
5,005
5,942
33,928
1,612
L
Chronos
Invincibuhl
Chronos
6,993
1,714
0
637
8,603
2,610
0
318
8,285
53,066
0
W
Apollo
LunchBox
Apollo
6,498
4,171
0
3,949
8,093
3,506
2,678
6,102
1,991
0
68,155
L
Olorun
MSGSTONE
Olorun
4,479
1,626
60
1,506
9,094
2,536
0
5,928
2,830
34,371
2,646
L
Achilles
Nebey
Achilles
9,863
2,678
0
4,468
16,933
8,500
0
1,808
15,083
0
42,781
L
Fafnir
tork182
Fafnir
3,956
1,317
0
2,726
12,004
11,391
0
5,352
6,389
15,183
1,218
L
3,305
1,048
0
3,477
11,290
3,207
0
707
10,501
0
41,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,265
Gold Earned
32,366
520
Minions Killed
350
0
Camps Cleared
0
1,426,695
Distance Traveled
1,310,036
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,930
687
109
8
0
260,651
0
W
Awilix
8,646
665
107
8
0
350,202
3
W
Raijin
9,193
707
136
10
0
276,646
0
W
Cthulhu
8,130
625
41
3
0
292,008
4
L
Chronos
7,331
564
102
8
0
242,559
0
W
Apollo
9,366
720
127
10
0
247,188
0
L
Olorun
6,047
465
70
5
0
252,083
0
L
Achilles
6,503
500
69
5
0
253,308
2
L
Fafnir
6,297
484
27
2
0
272,310
0
L
Loki
6,188
476
82
6
0
289,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role