Player Matchup

Hun Batz
Hun Batz
DEMONICOVALORD
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 109L
1,435 Elo+
Solo
Izanami
Izanami
JuriFeetLickr
Izanami
Level 66
God Stats
5W - 5L
1,573 SR
Queue Stats
84W - 78L
1,473 Elo+
Solo
Susano
Susano
LighOfDeath
Susano
Level 202
God Stats
3W - 5L
1,273 SR
Queue Stats
223W - 203L
1,470 Elo+
Solo
Surtr
Surtr
RoCk_N_rOlLeR13
Surtr
Level 206
God Stats
1W - 1L
1,673 SR
Queue Stats
31W - 47L
1,397 Elo+
Solo
Janus
Janus
thatwhitekid789
Janus
Level 74
God Stats
9W - 12L
1,506 SR
Queue Stats
317W - 308L
1,540 Elo+
Solo
Team Averages
Level 134
1,505 SR
1,463 Elo+

VS

Team Averages
Level 95
1,447 SR
1,396 Elo+
Xbalanque
Xbalanque
GODLIKEYO
Xbalanque
Level 89
God Stats
28W - 27L
1,440 SR
Queue Stats
1,013W - 1,044L
1,451 Elo+
Solo
Hun Batz
Hun Batz
Kernelll
Hun Batz
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,389 Elo+
Solo
Baba Yaga
Baba Yaga
Koushikmd
Baba Yaga
Level 125
God Stats
2W - 4L
1,295 SR
Queue Stats
140W - 145L
1,421 Elo+
Solo
Artemis
Artemis
Liamd101
Artemis
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
213W - 211L
1,433 Elo+
Solo
Osiris
Osiris
Staight6Diesel
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
17
2 / 9 / 10
9,606
739
8,506
13,765
6,236
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
19
7 / 5 / 4
10,667
821
10,231
13,090
5,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
6
0 / 0 / 0
6,623
509
0
0
0
15
3 / 8 / 9
9,470
728
5,224
14,093
6,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

19
7 / 4 / 6
10,449
804
10,675
10,337
3,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GODLIKEYO
Xbalanque
15
0 / 6 / 14
9,449
727
5,657
10,151
3,715
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Kernelll
Hun Batz
17
6 / 4 / 10
10,604
816
8,229
9,325
4,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baba Yaga
Koushikmd
Baba Yaga
20
9 / 1 / 11
12,744
980
10,246
7,280
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Liamd101
Artemis
18
7 / 5 / 13
11,674
898
14,785
10,845
4,609
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 9
10,250
788
9,075
13,856
14,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
83
19
Kills
26
26
Deaths
21
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
2
9
10
0.78
W
Xbalanque
GODLIKEYO
Xbalanque
0
6
14
1.17
L
Izanami
7
5
4
1.8
W
Hun Batz
Kernelll
Hun Batz
6
4
10
2.75
W
Baba Yaga
Koushikmd
Baba Yaga
9
1
11
14.5
W
Artemis
Liamd101
Artemis
7
5
13
2.7
L
Susano
0
0
0
0
L
3
8
9
0.94
W
4
5
9
1.7
L
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,636
Damage
47,992
51,285
Taken
51,457
21,880
Mitigated
29,916
10,598
Healing
11,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,506
1,386
515
1,220
13,765
6,236
0
1,613
11,981
0
17,817
W
Xbalanque
GODLIKEYO
Xbalanque
5,657
2,135
266
1,085
10,151
3,715
1,655
1,866
8,205
0
17,842
L
Izanami
10,231
6,453
1,380
3,159
13,090
5,180
0
3,049
9,760
0
39,072
W
Hun Batz
Kernelll
Hun Batz
8,229
1,060
154
431
9,325
4,416
366
3,034
6,159
0
23,997
W
Baba Yaga
Koushikmd
Baba Yaga
10,246
178
1,698
3,224
7,280
3,097
530
1,027
6,253
34,271
0
W
Artemis
Liamd101
Artemis
14,785
5,354
407
2,119
10,845
4,609
3,836
781
10,064
0
36,999
L
Susano
0
0
0
0
0
0
0
0
0
0
0
L
5,224
1,929
58
667
14,093
6,578
0
2,295
11,641
155
9,309
W
9,075
3,072
249
1,972
13,856
14,079
528
3,449
10,186
0
18,251
L
10,675
356
468
3,131
10,337
3,886
0
3,289
6,835
25,325
250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
54,721
123
Minions Killed
178
0
Camps Cleared
0
870,726
Distance Traveled
1,109,154
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,606
739
21
2
0
211,120
0
W
Xbalanque
9,449
727
29
2
0
174,495
2
L
Izanami
10,667
821
57
4
0
224,355
0
W
Hun Batz
10,604
816
35
3
0
244,478
0
W
Baba Yaga
12,744
980
54
4
0
278,855
0
W
Artemis
11,674
898
45
3
0
200,030
0
L
Susano
6,623
509
0
0
0
0
0
L
Surtr
9,470
728
13
1
0
204,807
0
W
Osiris
10,250
788
15
1
0
211,296
0
L
Janus
10,449
804
32
2
0
230,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role