Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Bas1C_Syndr0m3
Heimdallr
Level 105
God Stats
5W - 4L
1,454 SR
Queue Stats
249W - 240L
1,424 Elo+
Party 1
Hercules
Hercules
Basic_Sharingan
Hercules
Level 118
God Stats
9W - 11L
1,521 SR
Queue Stats
299W - 292L
1,420 Elo+
Party 1
Ix Chel
Ix Chel
CNDGScylla
Ix Chel
Level 141
God Stats
12W - 15L
1,381 SR
Queue Stats
131W - 125L
1,473 Elo+
Solo
Atlas
Atlas
Jenenenings
Atlas
Level 27
God Stats
8W - 8L
1,525 SR
Queue Stats
92W - 90L
1,492 Elo+
Party 1
Team Averages
Level 102
1,476 SR
1,462 Elo+

VS

Team Averages
Level 86
1,591 SR
1,493 Elo+
Izanami
Izanami
Darkore
Izanami
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 95L
1,508 Elo+
Party 2
Bastet
Bastet
DrafolBR
Bastet
Level 108
God Stats
4W - 4L
1,587 SR
Queue Stats
112W - 120L
1,447 Elo+
Solo
Mulan
Mulan
KattKitt-
Mulan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
TotalPrice
Gilgamesh
Level 87
God Stats
6W - 6L
1,823 SR
Queue Stats
100W - 79L
1,508 Elo+
Party 2
Medusa
Medusa
nitrous-ping7
Medusa
Level 66
God Stats
213W - 202L
1,545 SR
Queue Stats
214W - 202L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 3 / 5
8,680
543
5,717
12,900
4,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Bas1C_Syndr0m3
Heimdallr
15
1 / 3 / 2
8,655
541
4,901
8,581
3,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hercules
15
4 / 0 / 2
9,360
585
4,790
7,519
7,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
CNDGScylla
Ix Chel
17
7 / 2 / 6
10,244
640
15,202
11,172
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 5
7,734
483
5,013
12,467
9,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkore
Izanami
12
5 / 2 / 3
8,088
506
12,432
10,851
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
DrafolBR
Bastet
13
2 / 5 / 5
7,837
490
6,670
14,205
3,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
KattKitt-
Mulan
7
0 / 3 / 0
6,292
393
2,690
5,533
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gilgamesh
TotalPrice
Gilgamesh
12
3 / 0 / 5
8,394
525
5,728
13,080
7,486
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 5 / 1
7,868
492
7,436
11,772
3,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
15
Kills
12
12
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
3
5
1.5
W
Heimdallr
Bas1C_Syndr0m3
Heimdallr
1
3
2
0.67
W
Hercules
4
0
2
5
W
Ix Chel
CNDGScylla
Ix Chel
7
2
6
5
L
Izanami
Darkore
Izanami
5
2
3
3.25
L
Bastet
DrafolBR
Bastet
2
5
5
0.9
W
1
4
5
0.88
L
Mulan
KattKitt-
Mulan
0
3
0
0
L
Gilgamesh
TotalPrice
Gilgamesh
3
0
5
5.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
34,956
52,639
Taken
55,441
28,680
Mitigated
18,796
21,122
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,717
628
0
3,780
12,900
4,126
281
0
12,900
60,302
490
W
Heimdallr
Bas1C_Syndr0m3
Heimdallr
4,901
2,138
0
3,117
8,581
3,241
94
0
8,581
0
72,239
W
Hercules
4,790
721
0
3,467
7,519
7,552
0
0
7,519
0
59,176
W
Ix Chel
CNDGScylla
Ix Chel
15,202
2,051
474
7,152
11,172
4,161
78
0
11,172
93,431
883
L
Izanami
Darkore
Izanami
12,432
9,156
283
3,411
10,851
2,634
936
6,135
4,668
0
63,857
L
Bastet
DrafolBR
Bastet
6,670
2,243
0
5,176
14,205
3,696
0
7,655
6,474
0
48,259
W
5,013
2,113
0
3,132
12,467
9,600
0
0
12,467
21,578
0
L
Mulan
KattKitt-
Mulan
2,690
685
0
1,252
5,533
1,870
0
0
5,274
0
19,243
L
Gilgamesh
TotalPrice
Gilgamesh
5,728
1,297
292
4,792
13,080
7,486
0
5,428
7,562
0
21,207
L
7,436
2,303
0
1,529
11,772
3,110
900
7,384
4,388
0
51,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,673
Gold Earned
38,479
485
Minions Killed
314
0
Camps Cleared
0
1,560,355
Distance Traveled
1,430,709
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,680
543
101
6
0
284,423
3
W
Heimdallr
8,655
541
113
7
0
307,168
1
W
Hercules
9,360
585
106
7
0
311,270
5
W
Ix Chel
10,244
640
149
9
0
362,723
1
L
Izanami
8,088
506
87
5
0
291,163
0
L
Bastet
7,837
490
79
5
0
374,457
6
W
Atlas
7,734
483
16
1
0
294,771
0
L
Mulan
6,292
393
46
3
0
110,069
0
L
Gilgamesh
8,394
525
22
1
0
325,753
4
L
Medusa
7,868
492
80
5
0
329,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role