Player Matchup

Olorun
Olorun
 
Olorun
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
InfernalBook055
Loki
Level 147
God Stats
4W - 5L
1,587 SR
Queue Stats
293W - 269L
1,547 Elo+
Party 2
Heimdallr
Heimdallr
burntpopcorn44
Heimdallr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 277L
1,538 Elo+
Party 2
Bacchus
Bacchus
keggztandd
Bacchus
Level 152
God Stats
1W - 1L
1,694 SR
Queue Stats
519W - 549L
1,499 Elo+
Solo
Serqet
Serqet
mackbutler
Serqet
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 138L
1,468 Elo+
Solo
Team Averages
Level 139
1,556 SR
1,510 Elo+

VS

Team Averages
Level 147
1,565 SR
1,495 Elo+
Khepri
Khepri
 
Khepri
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AJ2212
Medusa
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 234L
1,466 Elo+
Solo
Olorun
Olorun
DonDagda
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,467 Elo+
Party 1
Nemesis
Nemesis
Schalky
Nemesis
Level 162
God Stats
1W - 0L
1,824 SR
Queue Stats
25W - 29L
1,502 Elo+
Party 1
Cabrakan
Cabrakan
VizualEyes
Cabrakan
Level 147
God Stats
6W - 4L
1,500 SR
Queue Stats
377W - 463L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
2 / 3 / 5
7,895
790
7,418
7,021
3,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 3 / 5
8,761
876
7,342
6,615
2,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
burntpopcorn44
Heimdallr
12
2 / 4 / 7
7,735
774
7,582
6,744
2,718
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
keggztandd
Bacchus
14
1 / 3 / 6
8,020
802
6,858
12,616
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
mackbutler
Serqet
14
2 / 4 / 7
7,816
782
5,299
11,536
11,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 1 / 10
9,079
908
2,182
6,167
4,452
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
AJ2212
Medusa
14
2 / 3 / 10
8,502
850
6,002
5,848
2,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
DonDagda
Olorun
15
1 / 2 / 11
8,531
853
9,796
6,094
2,897
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Schalky
Nemesis
16
11 / 2 / 4
9,674
967
12,181
9,855
6,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cabrakan
VizualEyes
Cabrakan
15
1 / 2 / 15
9,238
924
10,220
14,352
22,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
10
Kills
17
17
Deaths
10
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
3
5
1.5
W
Khepri
 
Khepri
2
1
10
7
W
Medusa
AJ2212
Medusa
2
3
10
2.33
W
Olorun
DonDagda
Olorun
1
2
11
3.25
L
3
3
5
1.83
W
Nemesis
Schalky
Nemesis
11
2
4
6.5
W
Cabrakan
VizualEyes
Cabrakan
1
2
15
4.25
L
Heimdallr
burntpopcorn44
Heimdallr
2
4
7
1.38
L
Bacchus
keggztandd
Bacchus
1
3
6
1.33
L
Serqet
mackbutler
Serqet
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,499
Damage
40,381
44,532
Taken
42,316
37,692
Mitigated
38,630
14,316
Healing
16,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,418
2,983
5,306
2,714
7,021
3,247
0
3,429
3,420
21,004
0
W
Khepri
 
Khepri
2,182
104
3,825
2,481
6,167
4,452
102
2,537
3,508
4,315
0
W
Medusa
AJ2212
Medusa
6,002
1,390
516
474
5,848
2,726
1,341
2,057
3,791
0
22,630
W
Olorun
DonDagda
Olorun
9,796
3,228
1,566
1,337
6,094
2,897
1,229
2,453
3,255
24,752
0
L
7,342
1,150
812
536
6,615
2,563
0
1,664
4,741
0
23,906
W
Nemesis
Schalky
Nemesis
12,181
4,617
789
2,294
9,855
6,417
942
2,362
7,102
0
19,414
W
Cabrakan
VizualEyes
Cabrakan
10,220
648
1,053
2,371
14,352
22,138
42
4,867
9,077
16,787
2,589
L
Heimdallr
burntpopcorn44
Heimdallr
7,582
2,327
314
427
6,744
2,718
0
3,866
2,835
0
16,837
L
Bacchus
keggztandd
Bacchus
6,858
632
609
2,298
12,616
17,403
0
6,776
5,632
12,212
0
L
Serqet
mackbutler
Serqet
5,299
490
109
1,191
11,536
11,761
0
5,461
5,753
0
6,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,227
Gold Earned
45,024
103
Minions Killed
115
0
Camps Cleared
0
939,188
Distance Traveled
1,018,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,895
790
29
3
0
184,942
0
W
Khepri
9,079
908
8
1
0
239,064
0
W
Medusa
8,502
850
27
3
0
150,274
0
W
Olorun
8,531
853
38
4
0
184,876
0
L
Loki
8,761
876
36
4
0
217,025
0
W
Nemesis
9,674
967
24
2
0
243,155
0
W
Cabrakan
9,238
924
18
2
0
200,701
0
L
Heimdallr
7,735
774
18
2
0
160,655
0
L
Bacchus
8,020
802
13
1
0
173,935
0
L
Serqet
7,816
782
7
1
0
202,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role